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Nintendo Shuts Down Fan-Made Zelda Movie

Andorin writes "An independently filmed adaptation of The Legend of Zelda: Ocarina of Time, called The Hero Of Time, has been taken offline by Nintendo as of the end of December. The film's producers write: 'We came to an agreement with Nintendo earlier this month to stop distributing the film... We understand Nintendo's right to protect its characters and trademarks and understand how in order to keep their property unspoiled by fan's interpretation of the franchise, Nintendo needs to protect itself — even from fan-works with good intentions.' Filming for the feature-length, non-profit film began in August 2004 and the movie was completed in 2008. It premiered in various theaters worldwide, including in New York and Los Angeles, and then became available online in the middle of December, before it was targeted by Nintendo's legal team. As both an avid Zelda fan and an appreciator of independent works, I was extremely disappointed in Nintendo's strong-arming of a noncommercial adaptation to the Game of the Year for 1999."

48 of 222 comments (clear)

  1. Why the surprise? by Anonymous Coward · · Score: 2, Insightful

    We all know you wouldn't get anywhere with Micky Mouse, why should a game character be any different?

    1. Re:Why the surprise? by rhyder128k · · Score: 4, Insightful

      I agree. What did they expect?

      Having said that, it's about time that there was a standardised way for IP holders to grant a "fan art licence" for projects such as this.

      --
      Michael Reed, freelance tech writer.
    2. Re:Why the surprise? by Enderandrew · · Score: 5, Insightful

      Fan projects like this only help to keep the IP in people's minds, effectively generated free promotion.

      Anyone recall the early days of the internet when Fox and Lucas were threatening to sue all the X-Files and Star Wars fan pages on the internet in order to protect their trademarks? At some point they decided it was too hard to fight, and that fan pages weren't a threat to their trademarks. So why are fan movies different?

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    3. Re:Why the surprise? by erroneus · · Score: 3, Interesting

      Big business only likes "grass roots" when they can control it.

    4. Re:Why the surprise? by ElectricTurtle · · Score: 2, Insightful

      I'm not one usually to reference YTNMD on /., but this is appropriate.

      However, if you look at the whole issue from a broader perspective, you begin to wonder if this sort of thing isn't deliberate, by which I mean people must understand the Streisand Effect by now and maybe people are trying to exploit it. The first thought of a lot of people on the internet when they hear 'x is being banned/censored/removed' is 'wow, I need to both satisfy my curiosity AND stick it to The Man!' Maybe some companies are pulling things like this not in a pure bid just to get them removed (since that doesn't work), but really to make them the center of a controversy such that their (albeit hijacked) IP reaches a broader audience that otherwise wouldn't hear about it without free press from places like /. getting upset about stuff being removed.

      Or maybe I'm getting paranoid and seeing conspiracies...

      --
      I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
    5. Re:Why the surprise? by Ambiguous+Puzuma · · Score: 2, Informative

      We already have the Legend of Neil (contains strong language)...

    6. Re:Why the surprise? by shentino · · Score: 2, Insightful

      Considering the piss-poor quality of the movie itself I don't blame nintendo either.

    7. Re:Why the surprise? by Dan541 · · Score: 2, Interesting
      --
      An SQL query goes to a bar, walks up to a table and asks, "Mind if I join you?"
    8. Re:Why the surprise? by Bigjeff5 · · Score: 2, Insightful

      If the Myst movie had fucked up the Myst story, Cyan would not have loved it.

      That's basically what happened here, fan makes game movie, game creator hates what fan movie does to his characters, game company kills game movie.

      Zelda is Zelda because of the creative power behind it, and what the fans did didn't jive with the creative power behind Zelda. Ergo, Zelda fan movie was not disirable as it would screw up the future stories.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    9. Re:Why the surprise? by Bigjeff5 · · Score: 2, Insightful

      From what others have said, it's more a case of it being a complete piece of shit and Nintendo not wanting it to damage the Zelda franchise.

      Can't say I blame them.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    10. Re:Why the surprise? by Bigjeff5 · · Score: 2, Insightful

      I could see it if they had made a good movie, but apparently it was a real tomato. Licensing it would have been a stupid thing for Nintendo to do, if it was terrible.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
  2. "Unspoiled by fan's interpretation's" by nurb432 · · Score: 4, Insightful

    Without these evil fans they have no sales. Pricks. And I'm not even a gamer.

    --
    ---- Booth was a patriot ----
    1. Re:"Unspoiled by fan's interpretation's" by Threni · · Score: 5, Interesting

      Yeah, Nintendo have to protect them? No, they could license it for free and it would not dilute their ownership of trademarks. It's bollocks - like when companies say "unfortunately we can't fix your product for free". It's not unfortunate - it's a result of their policy, which they could change whenever they felt like it.

  3. So... by Anonymous Coward · · Score: 3, Funny

    Got a link?

    1. Re:So... by mqduck · · Score: 2, Interesting

      Got a link?

      Yup.

      Way to go, Nintendo. I'd never heard of the movie before, but because of this story, I'm downloading it as we speak.

      --
      Property is theft.
  4. The Hero of Time still lives on... by loufoque · · Score: 4, Insightful

    ... on your favourite bittorrent search engine.

    1. Re:The Hero of Time still lives on... by Idiomatick · · Score: 2, Informative

      For a fan made movie it looks pretty good. I mean, it is better done that dragon ball evolution movie. Which somehow was actually studio produced...

      http://www.youtube.com/watch?v=tHLpTc6Lfhw

  5. Re:Actually... by Plunky · · Score: 4, Insightful

    They took so long to enforce it as part of the agreement. If they don't enforce their trademarks, they lose them. Waiting to take it down was the best they could have done, honestly. Props for waiting.

    No, it was not the best they could have done. That would have been saying "cool" and granting a free licence.

  6. Re:Actually... by Hatta · · Score: 5, Insightful

    Bullshit. You can enforce your trademarks and still allow fan works. For instance, CBS allows use of Star Trek properties for non-profit use. Nintendo should be encouraging their most enthusiastic fans, not threatening them with legal action.

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    Give me Classic Slashdot or give me death!
  7. Re:Derivative Works by Plunky · · Score: 2, Insightful

    The owner of the copyright has the *exclusive* right to make derivative works.

    No, the owner of the copyright has the *exclusive* right to distribute, and the *exclusive* right to licence others to distribute.

    The owner of the trademark has the *exclusive* right to make derivative works, and the *exclusive* right to licence other derivative works.

    That they chose to deny approval to a derivative work is their choice even if it shows them up as asshats

  8. Streisand effect! by pecosdave · · Score: 5, Insightful

    Now I'm curious and I'm going to have to hunt down a copy of that movie, that I would never have heard of had Nintendo just let it be.

    --
    The preceding post was not a Slashvertisement.
    1. Re:Streisand effect! by Anonymous Coward · · Score: 2, Informative

      Easy as pie: http://thepiratebay.org/search/The%20Hero%20of%20Time/0/7/0

  9. Re:Nintendo sucks by Sowelu · · Score: 2, Insightful

    Proof, please. Imagining the worst possible motives and threats when you don't know what really went on is absolutely disgusting.

  10. Re:Pick and choose? by hort_wort · · Score: 2, Insightful

    This probably isn't the best time to bring attention to another of your liked series. Just a thought.

  11. Lessons Learned by westlake · · Score: 5, Insightful

    The fan spends four years in production. The film is screened in New York and L.A.

    It never occurs to him at any point along the way to ask Nintendo for their permission and support. It comes as a surprise when the rights holder pulls the plug.

    There is a way to get it right:

    The Hunt for Gollum
       

    1. Re:Lessons Learned by digitaltraveller · · Score: 2, Insightful

      It never occurs to him at any point along the way to ask Nintendo for their permission and support. It comes as a surprise when the rights holder pulls the plug.

      I get what your saying but...c'mon. Artists shouldn't have to ask permission to do their work.

      This happened because trademark law says companies are required to defend their TM or lose them.
      The rise of the global DNS makes (word) trademark law obsolete however it will probably take at least another
      century before governments figure this out.

      In the meantime, the creators of this should rename their word to the Legend of Velda, to avoid the legal
      hassles.

    2. Re:Lessons Learned by Vellmont · · Score: 3, Insightful


      The fan spends four years in production. The film is screened in New York and L.A.

      Sounds like they did it about exactly right. They finished the film, had it shown in at least two major cities, had it up for online distribution for a month, and now there's a story about it in one of the best places to advertise.

      So you REALLY think they should have tried to approach a company as large as Nintendo and alert them to the fact they're trying to make a movie that would make Nintendo essentially zero dollars and Nintendo would have zero input on? It might have worked, but I wouldn't bet on it. It would be tough enough to just get an ANSWER from them. The most likely scenario is you'd get a letter from legal telling you how they'll sue you if you release the movie. Why bait the sharks?

      --
      AccountKiller
    3. Re:Lessons Learned by Jeff+DeMaagd · · Score: 4, Insightful

      I get what your saying but...c'mon. Artists shouldn't have to ask permission to do their work.

      That's a bit on the utopian side. They're making a derivative of someone else's "art". If it's really artistry, then it seems to me that they could have been more original than that.

    4. Re:Lessons Learned by Anonymous Coward · · Score: 2, Insightful

      They're making a derivative of someone else's "art". If it's really artistry, then it seems to me that they could have been more original than that.

      Damn right! Walt Disney was a leech!

    5. Re:Lessons Learned by RicardoGCE · · Score: 2, Insightful

      How about people actually start creating original material instead of endlessly wanking to someone else's creations?

      Yeah, infinite copyright sucks. However, nothing's stopping anyone from coming up with new characters, settings, and stories.

      Write one new story, make one new film, paint one new picture. It'll benefit us all far more than yet another "fan" mashup/fanfic/homage/whatever.

    6. Re:Lessons Learned by Stormwatch · · Score: 2, Interesting

      That was long before they invented this sham called "intellectual property".

    7. Re:Lessons Learned by Andorin · · Score: 2, Insightful

      But the obvious point that you're missing is that this is not creative, nor is it innovative.

      Have you even watched the movie? Or are you just assuming it's a cut-and-paste of Ocarina of Time in movie form? The plot of THOT is not all that similar to OoT's. The basic idea is the same- Ganondorf gaining the Triforce of Power, and Link and Zelda working to stop him- but aside from that, they made a lot of changes, some minor and some not-so-minor, to the storyline. It's almost its own Zelda story. Because of these changes- for example, Saria is Link's adopted Kokiri mother, instead of his friend, and the king of Hyrule holds the Triforce of Power originally, instead of the Sacred Realm- I see a fair amount of creativity in the movie.

      Creative would have been coming up with their own universe to tell a story in.

      I already told you that the point was a Zelda movie. Not just any fantasy movie. Can't really be a Zelda movie if you don't have any of: Link, Zelda, Ganon, Hyrule, the Master Sword, the Triforce, or any other well-known Zelda-universe names. Complete originality therefore defeats the purpose of the movie.

      Innovative would be doing something on film that has never been done before.

      I never said the film itself was particularly innovative. Creative, yes. I mentioned innovation because laws that stifle peoples' ability to create do stifle innovation.

      and the movie's producers are retarded for not asking permission *before* they expended so much time and effort on the project.

      I'm sure I'm not the only one who doesn't want to live in a 'permission culture' wherein we have to ask for someone else's permission before creating anything. As I've already touched on, no harm was being done here. Nintendo can whine all they want about their image, but the film was clearly an independently made work and not endorsed by Nintendo. Even says so on their website. Besides, if they want to protect the image of the LoZ franchise, there is a lot worse out there online (think rule 34) that Nintendo should be targeting. And if no harm was being done, there should be no reason to have to get permission.

      Of the major gaming companies- Microsoft, Sony and Nintendo- I used to like Nintendo the most. Now I dislike them all more or less equally, and will not be likely to do business with Nintendo in the future. And I can't imagine the film's producers are happy with Nintendo either, not when it would have been so easy for Nintendo to help them out, even with just a free license.

      --
      That Anonymous Coward guy is pretty annoying. Can we have the government censor him or something?
  12. Kinda shocked by lyinhart · · Score: 2, Interesting

    I'm not sure why Nintendo would want to do this - it's only a negative for them, spreading all this ill will. Look at Star Trek and Star Wars. Lucasfilm and Paramount generally don't "crack down" on fan films or most other fan works, as long as they're nonprofit ventures. And fan films are more comparable to Lucasfilm and Paramount products. Nintendo primarily sells interactive products, so a noninteractive fan film would not be in direct competition with well, anything they sell. That is, unless they decide to develop a full length Zelda film. Remember how well Super Mario Bros. turned out?

    --
    Freedom is drinking a beer in the park when you're supposed to be at work.
  13. Re:Derivative Works by mdwh2 · · Score: 2

    Yes, thank you Captain Obvious. Is anyone claiming otherwise?

    The issue isn't what the law is, it's what the law should be, as well as how companies should use the law. When there's a story about the use of the DMCA, do you go posting the text of the DMCA, saying "But that's the law!"? In yesterday's story, are you going to explain what the current copyright law is, and therefore those items won't be entering the public domain today?

  14. Re:Actually... by abigsmurf · · Score: 4, Insightful

    You have no right to rip off other people's work without permission. What is an homage to one person is a horrible butchering of something they've spent years of their lives working to another.

    CBS are liberal with permissions to use Star Trek stuff. Good for them. Other creators do not wish the same things of their properties. Do not confuse one group's good will with something that should be expected from everyone.

    I gave to a charity the other day. You should give to them too. It's outrageous that you have yet to donate to them! If I can donate, I see no reason why you shouldn't too!

  15. Conversely by abigsmurf · · Score: 4, Insightful

    Without these pricks, the fans would have no Zelda.

    1. Re:Conversely by Jah-Wren+Ryel · · Score: 3, Interesting

      You clearly don't understand a thing about culture. Taken to its logical conclusion your position would stop all creative work dead in its tracks because nothing exists in a vacuum - nothing is created completely from scratch. James Campbell pointed out that there are probably less than five stories in all of human history, we just keep telling them over and over again with slight variations, and most of those are just retellings of one specific story, the monomyth.

      --
      When information is power, privacy is freedom.
  16. Re:Nintendo sucks by Sowelu · · Score: 2, Insightful

    I didn't see anything about regret. All I saw was "Yeah, they have a legal or financial need to protect their brand, so they had to take us down". Why would you even think that their statement was coerced? Sure, they were forced to take it down to avoid big lawsuits, but that's not what you said. You said "Forcing them to put out a "mea culpa" statement like this (no doubt with hundreds of thousands if not millions of dollars of lawsuits promised if they did not) is absolutely disgusting." Again, what exactly makes you think it's coerced?

  17. Re:Took awhile? by skine · · Score: 4, Insightful

    As with most slashdot articles, they say [big company] does something outrageous and evil to [little guy who's not even trying to profit or nothing!].

    Then you find out that they're showing it in theaters (which tend to be for-profit ventures).

  18. Re:Nintendo Needs zelda by LuminousSpecter · · Score: 4, Informative

    Donkey Kong, Metroid, F-Zero, Fire Emblem, Golden Sun, Kirby, Starfy, Star Fox, Punch-Out!!, Pokemon, Kid Icarus

  19. Re:Actually... by Mprx · · Score: 2, Funny

    It's a serious threat. Think of what happened to the Sonic the Hedgehog series.

  20. Re:Derivative Works by Vainglorious+Coward · · Score: 5, Insightful

    The owner of the copyright has the *exclusive* right to make derivative works...I realize the slashdot crowd doesn't agree with all that, but it is the existing law.

    Apart from the first statement being simply untrue (there are a number of uses permitted without the copyright holder's permisssion), it is also completely irrelevant - this case is not about copyright, it's about trademarks. I know the fudmongers want us all to be seduced into the "information is property" paradigm, but copyrights and trademarks (and for that matter, patents and trade secrets) are not the same thing at all, and blurring the distinctions between them does nobody any good. Before you go berating us all in your role as AC law expert you might want to get a better understanding of the law yourself.

    --
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  21. Re:Actually... by HangingChad · · Score: 4, Insightful

    Do not confuse one group's good will with something that should be expected from everyone.

    I think you're being a little bit harsh but raise a good point all the same. It would be really easy to tweak the story line and character names to come up with an original story. At least then you'd have a small but non-zero chance of being able to sell your final product.

    I've seen the same thing in Star Wars fan films. Some of them are really quite good and required a huge amount of effort. Had they put that effort into an original story in a vaguely similar universe, they'd own it.

    A Zelda fan might enjoy a Zelda-like story line nearly as much. You just have to invest in the back story, which you can skip in a fan film. But if you use a similar setting and environment, the history can be pretty short. A narrator can read it in if you really want to go cheap. The fans will get it. If it's too similar you could still get sued, but then it's a big corporation beating up on a bunch of poor kids. Not a bunch of poor kids encroaching on a big company's copyright.

    --
    That's our life, the big wheel of shit. - The Fat Man, Blue Tango Salvage
  22. That wouldn't work. by SanityInAnarchy · · Score: 2, Informative

    It seems that Desilu didn't register the copyrights properly for the first season,

    At least in the US, copyright is the automatic default. Anything you do is automatically copyrighted. Registering it is useful, especially if you want to prove it's yours, but not necessary.

    Now, trademarks are different, as are patents. But these are completely different bodies of law.

    --
    Don't thank God, thank a doctor!
  23. ambush by shentino · · Score: 2, Interesting

    If the geeks at Nintendo were even half way awake they'd have noticed this thing brewing a long time ago.

    Wait until the fans sink all their investments into the movie, then blow it out of the water with a lawsuit after they're too low on the budget to fight back.

  24. Protect its characters and trademarks by vyruss000 · · Score: 2, Funny

    Whereas Nintendo was protecting their franchise with the release of the CD-i rapes of Zelda. I'm sure whatever the amateur fans made couldn't have been as bad.

    http://screwattack.com/videos/AVGN-CD-i-Part-2

    http://screwattack.com/videos/AVGN-CD-i-Part-3

  25. Fan projects == bad, porn == alright by RyoShin · · Score: 2, Interesting

    Nintendo has always been stalwart when it comes to protecting their copyrights. Nintendo has a long history of comments about fair use, personal backups, and so forth that might even make Ken Kutaragi, Mr. "PS3 gamers should get a second job", laugh out loud. Their actions are usually quite in line with their statements.

    But, something I have never heard about, despite trawling some of the darkest parts of the internet, is Nintendo going after creators of porn based on Nintendo IP. This has always confused me--I'm not really for nor against them going after the artists, but considering the potential harm they might do to Nintendo's brand, you'd think it would be of a higher priority. Even more astounding, at least to me, is that as far as I can tell THOT was being given away for free, while there are plenty of toon porn sites out there that charge for their content (though piracy often slips around this). I would think it almost a no-brainer for Nintendo to go after the commercial sites and more popular/notorious artists to scare off the little guys. And, yet, I've never heard of a single case or even a C&D.

    In fact, I've never heard of any company acting upon toon porn (and any cosplay porn that may exist.) Why is this? Are they somehow not aware it exists? Rule 34 is a popular enough concept at this point that I would think the idea would have at least entered their head from somewhere. Are they scared of bringing the world of drawn pornography to the limelight? After an Iowa man was thrown in jail for kiddie toon porn ("shota yaoi"), Nintendo (and other similar companies) could get even more help from the FBI and local police forces (looking to make a name for themselves) going after the artists of any underaged characters. Nintendo obviously isn't going just for profit makers (Neither is Disney), so their lack of action in this regard leaves me scratching my head. ..Oh, and, uh, boo copyright, overzealous corporations, fish, fish, etc.

  26. Re:Took awhile? by mqduck · · Score: 2, Informative

    Even the for- or not-for-profit issue aside, Nintendo has actually apparently been pretty cool about it (so I take back my own sarcastic comment in another thread). From the movie's website: "We came to an agreement with Nintendo earlier this month to stop distributing the film. In the spirit of the holiday season they were good enough to let us keep the movie up for you to watch and enjoy through the end of 2009, but not past 2009."

    Other examples of Nintendo being cool is the way they never tried to stop the fan translation of Mother 3 after they announced it wasn't going to be ported here.

    --
    Property is theft.