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Nintendo Shuts Down Fan-Made Zelda Movie

Andorin writes "An independently filmed adaptation of The Legend of Zelda: Ocarina of Time, called The Hero Of Time, has been taken offline by Nintendo as of the end of December. The film's producers write: 'We came to an agreement with Nintendo earlier this month to stop distributing the film... We understand Nintendo's right to protect its characters and trademarks and understand how in order to keep their property unspoiled by fan's interpretation of the franchise, Nintendo needs to protect itself — even from fan-works with good intentions.' Filming for the feature-length, non-profit film began in August 2004 and the movie was completed in 2008. It premiered in various theaters worldwide, including in New York and Los Angeles, and then became available online in the middle of December, before it was targeted by Nintendo's legal team. As both an avid Zelda fan and an appreciator of independent works, I was extremely disappointed in Nintendo's strong-arming of a noncommercial adaptation to the Game of the Year for 1999."

20 of 222 comments (clear)

  1. "Unspoiled by fan's interpretation's" by nurb432 · · Score: 4, Insightful

    Without these evil fans they have no sales. Pricks. And I'm not even a gamer.

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    ---- Booth was a patriot ----
    1. Re:"Unspoiled by fan's interpretation's" by Threni · · Score: 5, Interesting

      Yeah, Nintendo have to protect them? No, they could license it for free and it would not dilute their ownership of trademarks. It's bollocks - like when companies say "unfortunately we can't fix your product for free". It's not unfortunate - it's a result of their policy, which they could change whenever they felt like it.

  2. So... by Anonymous Coward · · Score: 3, Funny

    Got a link?

  3. The Hero of Time still lives on... by loufoque · · Score: 4, Insightful

    ... on your favourite bittorrent search engine.

  4. Re:Why the surprise? by rhyder128k · · Score: 4, Insightful

    I agree. What did they expect?

    Having said that, it's about time that there was a standardised way for IP holders to grant a "fan art licence" for projects such as this.

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    Michael Reed, freelance tech writer.
  5. Re:Actually... by Plunky · · Score: 4, Insightful

    They took so long to enforce it as part of the agreement. If they don't enforce their trademarks, they lose them. Waiting to take it down was the best they could have done, honestly. Props for waiting.

    No, it was not the best they could have done. That would have been saying "cool" and granting a free licence.

  6. Re:Actually... by Hatta · · Score: 5, Insightful

    Bullshit. You can enforce your trademarks and still allow fan works. For instance, CBS allows use of Star Trek properties for non-profit use. Nintendo should be encouraging their most enthusiastic fans, not threatening them with legal action.

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  7. Streisand effect! by pecosdave · · Score: 5, Insightful

    Now I'm curious and I'm going to have to hunt down a copy of that movie, that I would never have heard of had Nintendo just let it be.

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    The preceding post was not a Slashvertisement.
  8. Re:Why the surprise? by Enderandrew · · Score: 5, Insightful

    Fan projects like this only help to keep the IP in people's minds, effectively generated free promotion.

    Anyone recall the early days of the internet when Fox and Lucas were threatening to sue all the X-Files and Star Wars fan pages on the internet in order to protect their trademarks? At some point they decided it was too hard to fight, and that fan pages weren't a threat to their trademarks. So why are fan movies different?

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  9. Re:Why the surprise? by erroneus · · Score: 3, Interesting

    Big business only likes "grass roots" when they can control it.

  10. Lessons Learned by westlake · · Score: 5, Insightful

    The fan spends four years in production. The film is screened in New York and L.A.

    It never occurs to him at any point along the way to ask Nintendo for their permission and support. It comes as a surprise when the rights holder pulls the plug.

    There is a way to get it right:

    The Hunt for Gollum
       

    1. Re:Lessons Learned by Vellmont · · Score: 3, Insightful


      The fan spends four years in production. The film is screened in New York and L.A.

      Sounds like they did it about exactly right. They finished the film, had it shown in at least two major cities, had it up for online distribution for a month, and now there's a story about it in one of the best places to advertise.

      So you REALLY think they should have tried to approach a company as large as Nintendo and alert them to the fact they're trying to make a movie that would make Nintendo essentially zero dollars and Nintendo would have zero input on? It might have worked, but I wouldn't bet on it. It would be tough enough to just get an ANSWER from them. The most likely scenario is you'd get a letter from legal telling you how they'll sue you if you release the movie. Why bait the sharks?

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      AccountKiller
    2. Re:Lessons Learned by Jeff+DeMaagd · · Score: 4, Insightful

      I get what your saying but...c'mon. Artists shouldn't have to ask permission to do their work.

      That's a bit on the utopian side. They're making a derivative of someone else's "art". If it's really artistry, then it seems to me that they could have been more original than that.

  11. Re:Actually... by abigsmurf · · Score: 4, Insightful

    You have no right to rip off other people's work without permission. What is an homage to one person is a horrible butchering of something they've spent years of their lives working to another.

    CBS are liberal with permissions to use Star Trek stuff. Good for them. Other creators do not wish the same things of their properties. Do not confuse one group's good will with something that should be expected from everyone.

    I gave to a charity the other day. You should give to them too. It's outrageous that you have yet to donate to them! If I can donate, I see no reason why you shouldn't too!

  12. Conversely by abigsmurf · · Score: 4, Insightful

    Without these pricks, the fans would have no Zelda.

    1. Re:Conversely by Jah-Wren+Ryel · · Score: 3, Interesting

      You clearly don't understand a thing about culture. Taken to its logical conclusion your position would stop all creative work dead in its tracks because nothing exists in a vacuum - nothing is created completely from scratch. James Campbell pointed out that there are probably less than five stories in all of human history, we just keep telling them over and over again with slight variations, and most of those are just retellings of one specific story, the monomyth.

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      When information is power, privacy is freedom.
  13. Re:Took awhile? by skine · · Score: 4, Insightful

    As with most slashdot articles, they say [big company] does something outrageous and evil to [little guy who's not even trying to profit or nothing!].

    Then you find out that they're showing it in theaters (which tend to be for-profit ventures).

  14. Re:Nintendo Needs zelda by LuminousSpecter · · Score: 4, Informative

    Donkey Kong, Metroid, F-Zero, Fire Emblem, Golden Sun, Kirby, Starfy, Star Fox, Punch-Out!!, Pokemon, Kid Icarus

  15. Re:Derivative Works by Vainglorious+Coward · · Score: 5, Insightful

    The owner of the copyright has the *exclusive* right to make derivative works...I realize the slashdot crowd doesn't agree with all that, but it is the existing law.

    Apart from the first statement being simply untrue (there are a number of uses permitted without the copyright holder's permisssion), it is also completely irrelevant - this case is not about copyright, it's about trademarks. I know the fudmongers want us all to be seduced into the "information is property" paradigm, but copyrights and trademarks (and for that matter, patents and trade secrets) are not the same thing at all, and blurring the distinctions between them does nobody any good. Before you go berating us all in your role as AC law expert you might want to get a better understanding of the law yourself.

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  16. Re:Actually... by HangingChad · · Score: 4, Insightful

    Do not confuse one group's good will with something that should be expected from everyone.

    I think you're being a little bit harsh but raise a good point all the same. It would be really easy to tweak the story line and character names to come up with an original story. At least then you'd have a small but non-zero chance of being able to sell your final product.

    I've seen the same thing in Star Wars fan films. Some of them are really quite good and required a huge amount of effort. Had they put that effort into an original story in a vaguely similar universe, they'd own it.

    A Zelda fan might enjoy a Zelda-like story line nearly as much. You just have to invest in the back story, which you can skip in a fan film. But if you use a similar setting and environment, the history can be pretty short. A narrator can read it in if you really want to go cheap. The fans will get it. If it's too similar you could still get sued, but then it's a big corporation beating up on a bunch of poor kids. Not a bunch of poor kids encroaching on a big company's copyright.

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