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Checking In On Project Natal

itwbennett writes "A couple of interesting articles followed Robbie Bach's announcement at CES that Project Natal, Microsoft's controller-free Xbox 360 control system, will be shipping in time for the 2010 holiday season, writes blogger Peter Smith. First, Popular Science has a nice look at how Project Natal works, focusing mostly on the software and how 'Microsoft engineers are teaching the Natal 'brain' what various parts of the human body look like so that Natal can tell your ascot from your elbow.' Microsoft is staying mum on the hardware, although Smith notes that we know it involves an infrared camera. 'If you don't care about how the tech works but just want to know if it'll be worth buying,' writes Smith, 'you might be interested in an interview with Robbie Bach in the Financial Post. In the interview Bach claims that 70%-80% of Xbox 360 developers are working on some kind of Natal-enabled gaming software, and he assures us that first-party studios are also hard at work.'"

186 comments

  1. Sport by Jurily · · Score: 3, Funny

    If I want to use my whole body to play, I'll go outside. Don't take my keyboard/mouse/controller away from me.

    1. Re:Sport by El+Lobo · · Score: 1

      I'll go outside. And have fun with my Natal as well. Double fun.

      --
      It's time to realise that Abble's products are the biggest abomination these days. Just say NO to the dumb iAbble way!!
    2. Re:Sport by Narpak · · Score: 1

      I'll go outside. And have fun with my Natal as well. Double fun.

      Right. I'll have fun with my Natal while having sex outside. There! Triple fun!

    3. Re:Sport by shabtai87 · · Score: 1

      Stop giving microsoft ideas for "hardcore games". Now that I think about it, I wonder if Natal is good enough at human anatomy for that use....

      --
      @humanity: *facepalm*
    4. Re:Sport by ObsessiveMathsFreak · · Score: 0

      Amen. The modern game controller is the product of thirty years of continuous research, development and feedback. It has evolved in tandem with the control schemes of games in a natural way. The result is that millions of game players now routinely control the movement of characters in a 3D enviornment, while simultaneously and independently controlling the camera, and controlling several other functions such as jumping, firing, item management, etc.

      If you told a geek 30 years ago that millions of ordinary people would be able to do these things using complicated devices, he would have laughed at you. Yet here we are.

      The level of control needed in modern games cannot be supplied by a Natal or Wii-Mote or whichever new fangled motion controller these companies come up with. If you make the device simple, then only simple actions can be performed. We need the complexity of the modern controller to play modern games.

      --
      May the Maths Be with you!
    5. Re:Sport by Polumna · · Score: 2, Funny

      I can't wait to see the achievement lists.

    6. Re:Sport by Zalbik · · Score: 1

      . The modern game controller is the product of thirty years of continuous research, development and feedback.

      So am I to understand after 30 years we should stop development on anything new in a particular field? The Wii alone proves that there at least is a market for motion-sensitive games. Similarly, do you believe the popularity of the Rock Band/Guitar Hero franchises has nothing to do with their controllers?

      Don't get me wrong, based on what I've seen of Natal, I don't plan on owning / using it. But I definitely see there is a potential market for it. Microsoft would be stupid not to attempt to get a piece of that market.

      If you make the device simple, then only simple actions can be performed. We need the complexity of the modern controller to play modern games.

      A mouse and keyboard are simple. Of course there are no complex games on the PC.

    7. Re:Sport by Anonymous Coward · · Score: 1, Funny

      Unfortunately for you, Natal is unable to track the movement of body parts smaller than 3" in profile.

    8. Re:Sport by negRo_slim · · Score: 1

      he level of control needed in modern games cannot be supplied by a Natal or Wii-Mote or whichever new fangled motion controller these companies come up with. If you make the device simple, then only simple actions can be performed. We need the complexity of the modern controller to play modern games.

      Maybe not the Wii but I read that Natal has 1.5 inch resolution. Not bad... I could see people getting good with motion controllers much like people get good at playing guitar. I'm not saying that's how it should be but it seems to be a nice counter to the Wii controller jiggle people are doing now.

      --
      On the Oregon Cost born and raised, On the beach is where I spent most of my days
    9. Re:Sport by Korin43 · · Score: 1

      They seem to be suggesting that we shouldn't throw away 30 years of research for shitty toys. The Wii is the perfect example in fact. It's a nice control scheme if your game is incredibly simple (like Wii sports), but even for something as complicated as Zelda, it becomes a huge pain. Want to spin? Shake the nunchuck. Want to do a shield bash? Punch with the nunchuck. The fact that those are pretty much the same movement so the result will be random (if it detects it at all)? FUCK YOU THE WII IS AWESOME!! Not to mention how bringing up the map involves hitting a button around where your thumb connects to the rest of your hand.. Luckily you can get through Twilight Princess without ever using the spin or shield bash, and you can get to the map by using your other hand to hit the button, but none of these problems exist on other controllers.

      Fortunately, the Wii is mostly for gimmicky games anyway so I don't usually use it, but I seriously hope Xbox developers don't start expecting to stand up and dance like an idiot to play Gears of War 3.

    10. Re:Sport by rehtonAesoohC · · Score: 2, Funny

      An earlier article said that Natal was accurate down to 3 centimeters... As long as they're accurate within 10 inches, it would work for me! =P

    11. Re:Sport by rehtonAesoohC · · Score: 1
      Fast-forward to 30 years from now.

      If you told a geek 30 years ago that millions of ordinary people would be able to do these things without using complicated devices, he would have laughed at you. Yet here we are.

      See what I did there?

    12. Re:Sport by Syberz · · Score: 1

      I'm having a hard time figuring out what types of games you could actually play with this... With the Wii, the controller isn't just something for the machine to track, the buttons on the controller are still used to send some input.

      How will you play bowling with Natal? How wil it know that you've let go of the ball? The same applies for football, frisbee, baseball, etc.

      How will you shoot something? Is it precise enough to track your trigger finger? Precise enough to calculate where you're aiming?

      Maybe I lack vision, but except for dancing or music games, I don't see much practical application of a 100% controller free system.

      Although I'll admit that this would bring us one step closer to a Holodeck.

      --
      ~Syberz
    13. Re:Sport by tepples · · Score: 1

      A mouse and keyboard are simple. Of course there are no complex games on the PC.

      The mouse and keyboard are fine if you're alone. But if you have friends over, a multiplayer game that uses the mouse and keyboard won't run on a PC. It needs a network of PCs, which can get expensive outside the college dorm environment.

    14. Re:Sport by lymond01 · · Score: 1

      Think holodeck. Or at least 2D lightsaber battles with friends online.

    15. Re:Sport by PopeRatzo · · Score: 2, Funny

      As long as they're accurate within 10 inches, it would work for me! =P

      Oh, you're into fantasy games.

      --
      You are welcome on my lawn.
    16. Re:Sport by PopeRatzo · · Score: 1

      The level of control needed in modern games cannot be supplied by a Natal or Wii-Mote

      I can think of ways a combination of natal for gross movements, combined with some handheld controller for finer movements could make for some big fun.

      And not just for regular gaming. I can imagine using the Natal to teach basic martial arts, for example. Think tai chi, where software controlled by a natal could alert you if you were out of alignment or not moving smoothly enough.

      I don't think this kind of thing is going to be ready for Xmas 2010, but the idea of a body-sensing controller in the hands of some smart and creative people could open all sorts of new doors for human/computer interaction.

      --
      You are welcome on my lawn.
    17. Re:Sport by PopeRatzo · · Score: 1

      I seriously hope Xbox developers don't start expecting to stand up and dance like an idiot

      Nobody's expecting you to move your lard ass off the sofa. But the people who are interested in games like Guitar Hero and Rock Band as well as some of the sports sim offerings, show that there are still some people out there who don't mind putting down the PS3 controller or mouse and actually moving their bodies a little bit.

      --
      You are welcome on my lawn.
    18. Re:Sport by PopeRatzo · · Score: 1

      The mouse and keyboard are fine if you're alone.

      I think it's safe to assume he's alone.

      --
      You are welcome on my lawn.
    19. Re:Sport by PopeRatzo · · Score: 1

      I'm having a hard time figuring out what types of games you could actually play with this

      Fighting games like Mortal Kombat come to mind.

      But you're right that some sort of momentary controller would be good. Maybe a sound sensor that could pick up simple voice commands to go with the bodily movements?

      --
      You are welcome on my lawn.
    20. Re:Sport by Icarium · · Score: 1

      Not until they implement more tactile feedback.

    21. Re:Sport by LordVader717 · · Score: 1

      1.5 inch doesn't really sound too good at all. That equates to about 15-20 units for an underarm motion, which isn't much at all, and hand movements are basically impossible. While I like to be optimistic, it seems more like you'll be playing this by swinging your arms and legs than moving naturally.

    22. Re:Sport by Korin43 · · Score: 1

      And there's nothing wrong with games like Guitar Hero. If I was willing to pay $100 for a fake guitar I would get it. The problem is that they're pushing this as something that should be used in all games. First person shooters, RPGs, platformers, racing games.. there are a lot of games that should not be using gimmicky controls like this, and if the Wii is a good indicator, all of them will anyway.

    23. Re:Sport by Penguinoflight · · Score: 2, Informative

      Given that the project leader over at Epic has said the xbox 360 has too many buttons I'd expect them to stay reasonable as far as controls go. Your point is well taken, trendy motion controls don't work everywhere, and even simple games like mario kart can have odd reactions to motion. I'd guess that an infrared camera could be more accurate than the accelerometers from the wii, but caution may still be necessary.

      --
      "And we have seen and do testify that the Father sent the Son to be the Savior of the World"
      1 John 4:14
    24. Re:Sport by Anonymous Coward · · Score: 0

      The game controller will not be replaced but it surely will be complemented. There will be new games that are just unthinkable to handle with a game controller. Just look at the standard Wii games. You just can't deny that the Wii controllers do a lot better at games like bowling or boxing, or from Sports Resort the swordfight, table tennis or frisbee. Stuff like that wouldn't be nearly as fun if you control it with your thumbs.

      Like the Wii controler Natal can introduce totally new ways of playing a game. I don't really see my self jumping around in the room just to let my character walk forward and I am not going to talk to the computer. But I can see how having four limbs as quite natural analog input is better than just using two thumbs.

      Just imagine Left 4 Dead with a mix of a controller and Natal. Movement would be done with the controller, as would triggering the weapon and switching the weapon. But Natal does the aiming. And you can use all four limbs to kick and punch the zombies. Or you kick a near gas canister like a football into the incomming crowd and try to fire at it at the same time. That surely would make it an even more thrilling experience.

    25. Re:Sport by Anonymous Coward · · Score: 0

      Air Guitar anyone?

    26. Re:Sport by Jurily · · Score: 1

      Hint: start practicing yoga.

    27. Re:Sport by timeOday · · Score: 1

      "Moving your body" is a very general input device though. Even using a joystick is a special case of it. (Though I guess Natal isn't accurate enough to monitor your finger movements on a dummy joystick).

    28. Re:Sport by biryokumaru · · Score: 1

      It needs a network of PCs, which can get expensive outside the college dorm environment.

      Yes. No one outside of a college dorm has ever had a LAN party. Ever.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    29. Re:Sport by Doggabone · · Score: 1

      And there's nothing wrong with games like Guitar Hero. If I was willing to pay $100 for a fake guitar I would get it. The problem is that they're pushing this as something that should be used in all games. First person shooters, RPGs, platformers, racing games.. there are a lot of games that should not be using gimmicky controls like this, and if the Wii is a good indicator, all of them will anyway.

      But one thing the Wii has shown - these "gimicky" controls can be used well. Some games on the Wii work very well with the controls. Some don't, but that's as more due to programming than the nature controls. There's enough on the Wiimote/Nunchuck combo that you've got a standard controller without using the motion sensitivity, if that's best for the game. I find the split control more comfortable to use than the XBox/PS3 one. And the push is not for all XBox games to be Natal controlled:

      Microsoft’s Aaron Grenberg explained the plan for Project Natal in an interview with Joystiq: “Our focus is on most, if not all, [Project Natal] games falling into a category of completely unique, brand-new experiences.”

      Greenberg said Microsoft did not simply want to tack Project Natal functionality onto pre-existing titles: “We’re not looking at just adding little Natal components to games, we’re looking at how [to] actually bring an entirely new category of controller-free games and entertainment to the market.”

      http://www.joystiq.com/2010/01/09/project-natal-focus-on-brand-new-experiences-not-little-natal/

      They won't all be programmed for the Natal because the developers know that a lot of people aren't going to buy it. Which also means that many games that are programmed for it, won't require it. I'm looking forward to seeing what comes out for it. I don't know that I'll like it, but I'm curious enough to withhold judgement until then.

    30. Re:Sport by CronoCloud · · Score: 1

      Yes, but the college dorm semi-permanent LAN PC/Xbox setup probably outnumbers the traditional LAN Party. For one, it's easier to setup and organize since everyone is already there.

    31. Re:Sport by Anonymous Coward · · Score: 0

      If I want to play a game with friends, why would they come over to my house? We can just play over the internet and chat via VoIP.

      When my friends do come over, the last thing we want to do is sit around playing video games.

  2. Natal Brain? by WiiVault · · Score: 2, Interesting

    Gimmie a break. I'm all for innovative UIs and input, but calling it a brain is a joke and insulting to those who actually work in fields that contribute to AI research. Natal seems really cool, but lets not get out of hand.

    1. Re:Natal Brain? by ground.zero.612 · · Score: 1

      Gimmie a break. I'm all for innovative UIs and input, but calling it a brain is a joke and insulting to those who actually work in fields that contribute to AI research. Natal seems really cool, but lets not get out of hand.

      I posit there is no such thing and never will be such a thing as artificial intelligence. Someone either has intelligence or they don't. Computers do not. Not even the most sophisticated ones can defeat human opponents unless customized to defeat that one specific opponent. Everyone always forgets that Kasparov defeated Deep Blue, and puts a twist on the unfairness of Deep Blue's win against him.

      Perhaps someday in the future computers will advance to such levels of sophistication that they will acquire intelligence. When that day comes, hopefully those of us around will have the sense to know that it's intelligence is not artificial.

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    2. Re:Natal Brain? by Anonymous Coward · · Score: 1, Informative

      Much like the "ascot" bit not being a part of the human anatomy, calling the software running behind Natal the 'brain' is what is called 'artistic license', and this is not a technical reference, but rather it's written as this thing called 'prose'. I understand you look at English majors with disdain as a big important AI researcher, but perhaps you should at least understand the language if you wish to communicate?

    3. Re:Natal Brain? by Narpak · · Score: 1

      I'll submit that calling the central controlling unit a "brain" in any gizmo or device isn't new, nor any sort of sleight against those that "contribute to AI research".

    4. Re:Natal Brain? by shabtai87 · · Score: 2

      By your reasoning, artificial limbs are also incorrect, they are either limbs or they are not. The point here is that artificial in these cases means 'constructed by human beings using tools, not grown from some natural phenomenon'. It's just the naming. Now if you wanna get all philosophical about the concept of intelligence, there's a whole other can of worms. I just refuse to let philosophers have a say in the naming of technical advancements. (unless the philosophers know were involved in the design...)

      --
      @humanity: *facepalm*
    5. Re:Natal Brain? by Chees0rz · · Score: 1

      I had a Yo-Yo with a "brain" because it knew when to come back to me (if it began to slow down too much). Nothing new.

      The brand was Omega.

      Yes, I was probably 10.

    6. Re:Natal Brain? by scubamage · · Score: 1

      Who issues these 'artistic licenses' and who is his or her superior? For s/he surely needs to be fired for considering an ascot a piece of anatomy and printing licenses declaring it so.

    7. Re:Natal Brain? by fprintf · · Score: 1

      Yomega to be precise, and I still have a bunch of them... they went from the simple, that eventually got distributed with kid's Happy Meals, all the way up to titanium with special super bearings.

      But any serious yo-yo'er of the time really didn't use the Yomega branded yos. Thanks for the nostalgia though. :-)

      --
      This post brought to you by your friendly neighborhood MBA.
    8. Re:Natal Brain? by ground.zero.612 · · Score: 1

      By your reasoning, artificial limbs are also incorrect, they are either limbs or they are not. The point here is that artificial in these cases means 'constructed by human beings using tools, not grown from some natural phenomenon'. It's just the naming. Now if you wanna get all philosophical about the concept of intelligence, there's a whole other can of worms. I just refuse to let philosophers have a say in the naming of technical advancements. (unless the philosophers know were involved in the design...)

      Humans have intelligence. Computers process information. It may be discovered that information processing is key to having intelligence, but we currently lack the knowledge of what fully comprises intelligence. The most interesting debates on the subject suggest that intelligence is an emergent quality, but again we currently lack the knowledge to design emergent qualities.

      You incorrectly infer flawed logic in my reasoning. By your logic, humans are natural, so everything humans do/create is also natural. That logic is flawed.

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    9. Re:Natal Brain? by rxan · · Score: 1

      If you don't believe artificial intelligence can be produced then what would you call our intelligence? "Real" intelligence?

      Our brains are merely a bunch of grey matter that works together to solve problems, whether that problem is putting the square peg in the right hole, or remembering where you put that tool.

      It is naive to assume that an artificial reproduction of the human brain, or any brain for that matter, can't be made.

    10. Re:Natal Brain? by rxan · · Score: 1

      Mod up! Damn the ismisms!

    11. Re:Natal Brain? by Enki+X · · Score: 1

      Used in this way, the word "artificial" refers to the origin of the intelligence, not the intelligence itself. In essence, generally speaking, if something sounds silly by one interpretation, you should probably consider another one...

      --
      On second thought, let's not go to the internet. 'Tis a silly place.
    12. Re:Natal Brain? by Anonymous Coward · · Score: 0

      I'll agree that brain is a stretch, but in the interests of keeping an attention span (a limited resource in this day and age), calling it a "brain" will confuse fewer people than it would if they called it a "discrete rules engine"

    13. Re:Natal Brain? by ground.zero.612 · · Score: 1

      Used in this way, the word "artificial" refers to the origin of the intelligence, not the intelligence itself. In essence, generally speaking, if something sounds silly by one interpretation, you should probably consider another one...

      You missed my point, or didn't see my other reply. We don't know the what the origin of intelligence is. Therefore, there is no reason to believe that mimicking a human brain will indeed create intelligence.

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    14. Re:Natal Brain? by OeLeWaPpErKe · · Score: 1

      Our brains are merely a bunch of grey matter that works together to solve problems, whether that problem is putting the square peg in the right hole, or remembering where you put that tool.

      Funny how our brains do none of that according to AI. The "AI" of living animals does not solve problems logically or rationally (and since mathematicians have proven that to be impossible, no serious AI researcher continues trying to). The cells of the brains of animals (and humans) do one thing, and one thing only : correlate events. An immediate consequence of doing that is that they imitate one another. Nearly everything we do beyond that is purely cultural. Yes, including "instinctive" behavior, violence, sex, you name it. There does not exist any brain, animal or human, that rationally solves problems.

      The brain is created to help animals survive. Rationally solving problems, art, maths, aesthetics, rights, are all totally and completely superfluous compared to the goal of surviving. So what do animals do ? They imitate things they see (in the real world). Since those things are clearly capable of survival, or they wouldn't be in the real world at all, that leads mostly to behavior that increases the chances of survival of an individual.

      You'll find that this view explains history much, much better than treating humans as rational. How could people once think that eating your own child would ensure military success (the Carthagens did this, and so did a few native american tribes) ? Or stoning women ? Or bathing in the blood streaming out of the throat of a black slave (Hera worship in the Roman empire, sometimes this was combined with having sex in that blood)... (the list goes on). This is not rational. Yet behaviors like this are 99% of history, and quite possibly 100%. Science, with the exception of the christian west, was only ever continued, in any culture (with the one exception), as long as it provided increased economic or military capability. And then it was abandoned when it ran into a wall (as science has done so many times). The Romans(/Greeks, not 100% clear), the Persians, at least 4 muslim dynasties, the Chinese, and possibly the ancient Egyptians knew about electrical conductivity, most even had "demonstrations" : little toys actually using electrical effects. None of them ever developed any electrical circuitry or engines that we know of. In fairness, it still took the christians 120 years from the discovery of electricity to "hey we can make circuits", but that's a whole lot better than the knowledge destruction that occured in every other culture (for various reasons, Romans were overrun and much more interested in trade than in science, muslims killed their scientists every 50 or-so years and burned their books including the library of alexandria and the many lesser byzantine libraries, Chinese kept conquering and -more importantly- plundering and killing one another, ... the list is long and very sad. And very irrational).

    15. Re:Natal Brain? by Kell+Bengal · · Score: 1

      The 'artificial' in artificial intelligence implies intelligence that is not natural in origin; ie. fabricated intelligence, in the sense of a construct. This is distinct from 'artificial' in the sense of faux intelligence; artificial intelligence is still genuinely intelligence. When any man-made object exhibits intelligence it is, a priori, artificial intelligence.

      --
      Scientists point out problems, engineers fix them
      altslashdot.org: The future of slashdot.
    16. Re:Natal Brain? by rxan · · Score: 1

      Rationally or irrationally -- however we solve problems -- we still do. Semantics.

    17. Re:Natal Brain? by ground.zero.612 · · Score: 1

      The 'artificial' in artificial intelligence implies intelligence that is not natural in origin; ie. fabricated intelligence, in the sense of a construct. This is distinct from 'artificial' in the sense of faux intelligence; artificial intelligence is still genuinely intelligence. When any man-made object exhibits intelligence it is, a priori, artificial intelligence.

      This is only true if we assume that intelligence is not natural, and that we can somehow (despite a lack of understanding emergent systems) create our own system and end up with intelligence.

      What if intelligence is both emergent and a natural state?

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    18. Re:Natal Brain? by i+is+sqrt+neg1 · · Score: 0, Insightful

      Gimmie a break. I'm no AI expert but judging from what they've said about showing Natal "millions of photographs" to help it "learn" the human body, it's probably an artificial neural network. A real neural network is a human brain, so saying Natal has a "brain" is in no way insulting to those who "actually work in fields that contribute to AI research", it's actually celebrating a very complicated area of the AI universe. Not to mention your handle is "WiiVault".

    19. Re:Natal Brain? by shutdown+-p+now · · Score: 1

      You forgot to mention that we don't even know yet if "intelligence" is even a meaningful concept on its own, and not just an abstract philosophical construct with no representation in reality.

    20. Re:Natal Brain? by Kell+Bengal · · Score: 1

      Intelligence is clearly natural - we humans possess it. However, taking material that is inert and turning it into something that is intelligent is not a natural process (unless you count everything that humans do as a consequence of natural laws, etc etc). Whether we consciously understand the processes behind an intelligence that we create, or whether that creation is accidental (eg. the internet spawns emergent intelligence), it would still be artificial.

      You could be correct if intelligence is an innate property of any matter sufficiently complex enough to encode its environment - ie, all intelligence is natural because matter tends to create intelligence. However, as we have yet to identify any natural intelligences beyond our own, this is speculative at best.

      I suspect the truth is somewhere in the middle; that intelligence is a spectrum, rather than a binary proposition. A PIC microprocessor encapsulates some modicum of intelligence, and so does an ant and a dog and a chimpanzee. It's only our lofty status at the top of the heap that makes us consider 'intelligence' to be a higher order phenomenon than it could actually be.

      Certainly food for thought.

      --
      Scientists point out problems, engineers fix them
      altslashdot.org: The future of slashdot.
    21. Re:Natal Brain? by shabtai87 · · Score: 1

      Again, this is becoming a philosophical discussion. Might I mention that prior to the invention of computers, computation and language was considered the marks of intelligence since humans could do it and animals could not? (Note that this indicates that the term 'AI' is then very accurate, even for menial tasks) Now again the definition expands to these so called "emergent qualities" in order to restrict the property 'intelligent' to be true only in humans. It's a problem of the definition, not the concept, and this trend indicates that computers will never be considered intelligent because humans will always find a way to make themselves special. Either way, things such as computer generated poetry are not unheard of (http://www.robopoem.com/) and I would not be surprised if someone has done something similar with pictures. Also that is not by my logic, I tried to be very specific that things that humans construct with tools is considered 'artificial'. All things outside that category are thus natural. I apologize if there was confusion in my definition. As a final note, I feel that I must point out that not all humans are intelligent, even by simplistic metrics such as ability to perform simple computations.

      --
      @humanity: *facepalm*
    22. Re:Natal Brain? by Anonymous Coward · · Score: 0

      > For s/he surely needs to be fired for considering an ascot a piece of anatomy and printing licenses declaring it so.

      Surely you are familiar with the phrase "doesn't know his ass from his elbow?"

      If you can't recognize a simple humorous substitution to avoid vulgarity, I suggest your sense of humor is bass-ackwards!

    23. Re:Natal Brain? by CmdrSammo · · Score: 1

      I can guarantee you that there is not a neural-network behind this. I work in almost exactly the same field except my research is targeted at 'guessing' the pose of people in still images rather than in video (Natal not only has video, but also a 3D point cloud making this a fairly trivial problem). Given the amount of data Microsoft have gathered they will essentially be doing a nearest neighbour search using a very efficient classifier. Neural networks are very out of fashion in Computer Vision and other AI fields at the moment and have been surpassed by devices such as Hidden Markov Models and Support Vector Machine classifiers.

    24. Re:Natal Brain? by shabtai87 · · Score: 1

      Please back up your statement that the only thing biological brains do is correlate events. Otherwise, again, this is a philosophical discussion, not a scientific one. Also where was Plato's, Aristotle's, Galileo's or Newton's economic and military incentives? Also who was saying that human's are rational as a species? Only that they are capable of intelligence. Many people do not or can not use this ability.

      --
      @humanity: *facepalm*
    25. Re:Natal Brain? by ground.zero.612 · · Score: 1

      You forgot to mention that we don't even know yet if "intelligence" is even a meaningful concept on its own, and not just an abstract philosophical construct with no representation in reality.

      very true, and an excellent point as well

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    26. Re:Natal Brain? by ground.zero.612 · · Score: 1

      Again, this is becoming a philosophical discussion. Might I mention that prior to the invention of computers, computation and language was considered the marks of intelligence since humans could do it and animals could not? (Note that this indicates that the term 'AI' is then very accurate, even for menial tasks) Now again the definition expands to these so called "emergent qualities" in order to restrict the property 'intelligent' to be true only in humans. It's a problem of the definition, not the concept, and this trend indicates that computers will never be considered intelligent because humans will always find a way to make themselves special. Either way, things such as computer generated poetry are not unheard of (http://www.robopoem.com/) and I would not be surprised if someone has done something similar with pictures. Also that is not by my logic, I tried to be very specific that things that humans construct with tools is considered 'artificial'. All things outside that category are thus natural. I apologize if there was confusion in my definition. As a final note, I feel that I must point out that not all humans are intelligent, even by simplistic metrics such as ability to perform simple computations.

      It is most definitely a philosophical discussion. I understand and generally agree with the usage and placement of the term 'artificial' in this context. I just for whatever reason (stupid me!) thought I would share my personal opinion on the subject. The last time an AI topic came up that I had something to comment on, I was modded into oblivion for a few days for sharing.

      I also agree with something I inferred from your post, that humans may not be the only 'things' to exhibit intelligence.

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    27. Re:Natal Brain? by Lokitoth · · Score: 1

      Except consider that they could be using a neural network to generate the classifier and power it. There is no way to tell the underlying mechanism by which they do this. Or they could use linear or non-linear optimization techniques against a trained dictionary. Or they could use a combination of the two to generate input vectors into yet another computation. Who knows.

      Aside: maybe they use the distance matrix as an edge detection algorithm against the visible picture which is then used to create a heirarchical cluster of vision regions and use MPEG-style motion vector generation (in 3d thanks to the distance matrix) to determine motion.

      My point is, there is nothing in the article described that allows you to "guarantee" that Natal is using or not using any one technique.

    28. Re:Natal Brain? by OeLeWaPpErKe · · Score: 1

      Come on, the question of the motivation of Plato, Artistotle cannot be a real question, right ?

      They did what they did for increased social status and for money. Also they had a rather strong, religiously motivated obsession with circles, and a disdain for the natural religions that ruled their cities.

      Gallileo and Newton's motivation is also beyond obvious : they wanted to "appreciate the beauty of God" (Jesus Christ), through looking at the world and understanding some small part of it. The money and social status probably did not hurt either. Why ? Because that's what everyone did, under the direction of Rome (which was at least partly motivated by that ancient Greek philosophy, and the competition with Byzantium).

      The question is not what motivated these people. The question is what motivated the various city states (in the ancient Greek case) and Rome (in the case of Gallileo and Rome) to create this environment in which these people discovered the things they did discover. The answer is an imitation-based ideology : philosophy (natural classical philosophy to be exact) and the Christian religion.

      On the other hand, in the counterexamples, the question is what created the environment that burned the library of Alexandria. What destroyed the libraries of ancient China. And the answers in both cases are equally well known. What killed (literally) medical science in the muslim empires ? The answer are those same imitation-based ideologies : the islamic religion and a specific chinese religion.

      The vast, vast majority of religions and ideologies destroyed science (they did not just "not support it", they actively sought it out and eradicated at least the knowledge, sometimes, like the muslims, the people). These religions were not, at all, exceptional in their eradication of scientific endeavours (they're only somewhat exceptional in their size).

      Rather, what makes some religions and ideologies exceptional is not killing science of entirely. The question is not really why people kill of science : the very short answer is that science has the potential of altering the balance of power in a society. The question is what makes ancient Greece and Rome (the Christian Rome) special. I believe that the answer is that they are both ideologies that are not so easy to punch holes in with science (though most people consider -wrongly- then to be inconsistent with science. Miracle-based Christian ("mostly mechanical God" in Einstein's words) ideology is not disproven, nor would anyone but people who've had physics or math at university level know exactly what is wrong with ancient Greek philosophy (though disagreement, mostly due to "other philosophies provide more free stuff" like communism, or say islam's jizya and slavery based society, or other slavery based ideologies). The real scientific criticism is that there is no positive proof either. Which is not entirely true, as there are certainly enough historical mentions of miracles, but they are discarded by scientific belief which then declares that they've never seen any miracles. In other words, the only real criticism is that these miracles, these extremely unlikely or impossible events do not prove the historical accuracy of the bible and we frankly do not trust the observations made by many scientists. Of course, to exclude miracles, there is a rather long list of scientists that have to be excluded)

      An example of what the problem is with science in relation to religions can be illustrated with the difference between the islamic worldview and the Christian worldview. Muslims believe that everything, every last little thing, is a conscious act of allah. If you let a ball go and it falls, the fact that it fell down was supposed to be a direct expression of the will of allah. Obviously, Newton's theory is therefore a proof that islam is false. In fact, for the taliban (but really for all muslims, certainly all islamic "universities" agree on this point) ANY theory that says anything at all about the real world is directly contradic

    29. Re:Natal Brain? by shabtai87 · · Score: 1

      Heh, sorry for the harsh response but I can get pretty intense when it comes to philosophical discussions. I do appreciate other people's views, and intelligence/knowledge is a big topic (aesthetics is the other). I was just sharing my opinions back! :)

      --
      @humanity: *facepalm*
    30. Re:Natal Brain? by ground.zero.612 · · Score: 1

      Heh, sorry for the harsh response but I can get pretty intense when it comes to philosophical discussions. I do appreciate other people's views, and intelligence/knowledge is a big topic (aesthetics is the other). I was just sharing my opinions back! :)

      Tis the reason I enjoy this here /. :D

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
  3. Am I the only one by elrous0 · · Score: 3, Interesting

    Am I the only one who thinks all these motion controllers are a passing fad that we will one day look back on and laugh about? All the console makers seem to be jumping onboard, but it just makes my arms tired.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:Am I the only one by Anonymous Coward · · Score: 0

      Maybe you just need a little more exercise.

    2. Re:Am I the only one by Splintercat · · Score: 1

      Motion controllers won't be that great until we have some good feedback in the system.

      I've thought it would be cool to have an fps where you have something like the wiimote except you can point off screen. If your point comes over an enemy the controller could vibrate and you could shoot. Feeling like a badass for shooting without looking.

    3. Re:Am I the only one by ground.zero.612 · · Score: 1

      Am I the only one who thinks all these motion controllers are a passing fad that we will one day look back on and laugh about? All the console makers seem to be jumping onboard, but it just makes my arms tired.

      Obligatory Back to the Future 2 quote:

      Kid A: You mean you have to use your hands?
      Kid B: That's like a baby's toy!

      --
      "Be prepared, son. That's my motto. Be prepared." --Joe Hallenbeck
    4. Re:Am I the only one by adbge · · Score: 1

      Developers need to realize that they're crossing more and more into a realm where their primary goal is making exercise enjoyable, rather than building a gaming console. The cynic in me wonders if the xbox will soon become simply a high end treadmill.

    5. Re:Am I the only one by westlake · · Score: 1

      Maybe you just need a little more exercise.

      and that folks, is why Nintendo rakes in the big bucks. cutting itself a slice of the health and fitness market.

    6. Re:Am I the only one by MobileTatsu-NJG · · Score: 4, Insightful

      Am I the only one who thinks all these motion controllers are a passing fad that we will one day
      look back on and laugh about?

      No. You'll be happy to know you're one of a million-strong army of internet nerds that 'predicts' that anything popular will not be in the unspecified future. Your breed is not rare, although noone is quite sure how they continue to thrive from generation to generation.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    7. Re:Am I the only one by elrous0 · · Score: 1

      Like those fools who said Virtual Reality gaming was just a 90's fad?

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    8. Re:Am I the only one by MobileTatsu-NJG · · Score: 4, Insightful

      More like those fools that said two screens was a gimmick, touch screens aren't innovative, nobody would play a game like Doom with the mouse instead of a keyboard, a music player without wirelss is lame, nobody wants a phone with a camera built in, etc.

      Oh, and if you want to try an interesting academic excercise, go watch what Hollywood thought Virtual Reality would be back in 1993 then look at the games we play today. When you shake your head and go 'so?' think about what 16-bit games were like and the fact that Wolfenstein had not been main-stream yet.

      You guys don't know the future and you don't appear 'smarter' because you're making a bet on it.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    9. Re:Am I the only one by elrous0 · · Score: 1

      Don't try to change me, woman!

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    10. Re:Am I the only one by Doghouse+Riley · · Score: 2, Informative

      Two words: CmdrTaco. Ipod.

    11. Re:Am I the only one by Translation+Error · · Score: 1

      No, but a lot of us think it's more fun to swing a controller when swinging a tennis racket in-game and move more than just our fingers and thumbs when playing other games (within reason; no one wants to run in place for the duration of a Sonic game). I think it all goes back to how kids play, how we played when we were little. We didn't just sit there, imagining having adventures like the characters in our favorite shows or books--we ran around, imitating their moves, acting out our adventures. And it was fun. And I think it's still more fun to act out part of the adventure you're having instead of only tapping away at buttons and pushing joysticks. I don't know about you, but if I was playing a Naruto game, I'd love to perform hand seals to use a jutsu instead of hitting A, X+Y, Z, right joystick forward.

      Does everything in a game need to be done with motion control? No, of course not. But I think motion controls aren't the least bit laughable and can make a game much more fun when used properly.

      --
      When someone says, "Any fool can see ..." they're usually exactly right.
    12. Re:Am I the only one by Anonymous Coward · · Score: 0

      I don't know if we'll laugh about it, but it certainly seems to be a fad to me. My one hesitation is that up until now all of these items have been separate peripherals; Nintendo changed that by making the Wiimote controller standard. It seems to have worked for them, though most of us consider the Wii to be more of a toy than a "serious" platform. Motion works for a small subset of games, but currently it just isn't suitable for many games without sacrificing some elements of gameplay. Maybe this will improve with future technology, but at the end of the day I just don't think I'm going to want to move around a lot when playing a video game.

    13. Re:Am I the only one by AbRASiON · · Score: 1

      I believe the first Wii controller and natal are most definitely rubbish but Wii motion plus and Sony's new wands look interesting.
      I don't think they'll replace the controller but they could add to it.

    14. Re:Am I the only one by elrous0 · · Score: 1

      You guys don't know the future and you don't appear 'smarter' because you're making a bet on it.

      I would same the same of Microsoft.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    15. Re:Am I the only one by Akira+Kogami · · Score: 1

      Dual screens with a touch screen seemed like a gimmicky idea at first, but a couple years in it proved itself to actually be a useful, versatile concept that lent itself well to a lot of games. The Wii hasn't done that yet. The best Wii games in my experience tend to either a) Not use motion controls at all b) Use motion controls in a way that's really no different from buttons c) use the Wiimote as a 2D pointing device. I'm not saying motion controls are a fad that will die out, but they sorta blow.

    16. Re:Am I the only one by flanders123 · · Score: 1

      Am I the only one who thinks all these motion controllers are a passing fad that we will one day look back on and laugh about?

      Agree.

      See: glove, power

    17. Re:Am I the only one by divisionbyzero · · Score: 1

      Probably not. But I'd say you are wrong. Natal + 3D TV brings us closer to "Virtual Reality"... but there is a long way to go.

    18. Re:Am I the only one by Tikkun · · Score: 1

      nobody wants a phone with a camera built in

      True. People's ability to use crappy technology to enhance their social status at drinking events astounds me.

      Of course, since I'm not invited to such events I'll continue to talk about how much $overpriced_gadget is lame on slashdot, rather than purchasing it and using it in the basement.

    19. Re:Am I the only one by MobileTatsu-NJG · · Score: 1

      The difference between what you said and what the other guy said is he generalized and you're making a specific comment. You added to the discussion, but the other guy was posing as a know-it-all.

      Amusingly I may have wandered into hypocrite land by saying that. :D

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    20. Re:Am I the only one by sammy+baby · · Score: 1

      Oh, and if you want to try an interesting academic excercise, go watch what Hollywood thought Virtual Reality would be back in 1993 then look at the games we play today. When you shake your head and go 'so?' think about what 16-bit games were like and the fact that Wolfenstein had not been main-stream yet.

      I'll tack something on to this: the only reason so called "virtual reality" games didn't become more popular is because the 3D technology that enabled them was big, expensive, and not particularly impressive.

      If this latest push to get large scale adoption of 3D displays into the home catches on, you can bet your ass that we'll start seeing "VR games" like you wouldn't believe.

    21. Re:Am I the only one by guy5000 · · Score: 1

      I guess you've never seen an arcade game with two screens.

    22. Re:Am I the only one by sorak · · Score: 1

      Am I the only one who thinks all these motion controllers are a passing fad that we will one day
      look back on and laugh about?

      No. You'll be happy to know you're one of a million-strong army of internet nerds that 'predicts' that anything popular will not be in the unspecified future. Your breed is not rare, although noone is quite sure how they continue to thrive from generation to generation.

      So are you suggesting that one day we will look back on them and laugh?

    23. Re:Am I the only one by MobileTatsu-NJG · · Score: 1

      What, you mean the nerds? Yes, of course!

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    24. Re:Am I the only one by Yvanhoe · · Score: 1

      Marty McFly: [showing the two boys how to play the shoot 'em up video game] I'll show you, kid. I'm a crack shot at this.
      [shoots a perfect score with the electronic gun]
      Video Game Boy #1: You mean you have to use your hands?
      Video Game Boy #2: That's like a baby's toy!

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    25. Re:Am I the only one by MobileTatsu-NJG · · Score: 1

      I've seen them but I do not understand your point. Elaborate please?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    26. Re:Am I the only one by Anonymous Coward · · Score: 0

      Am I the only one who thinks all these motion controllers are a passing fad that we will one day look back on and laugh about? All the console makers seem to be jumping onboard, but it just makes my arms tired.

      Sounds just like an argument I had with someone a while back. He was saying that he would never give up the keyboard for navigating the desktop. The new technology was the mouse...

  4. Natal by Splintercat · · Score: 1

    The more I hear about project Natal the less I want to see the actual product. It could just be that I've reached my hype threshold.

  5. "holidays" by Anonymous Coward · · Score: 0

    in time for the 2010 holiday season
    It's okay to call it Christmas.

    1. Re:"holidays" by sznupi · · Score: 1

      Festivus, you heretic!

      Well, alright, and for large group of people I know it's Saturnalia / Sol Invictus / Pagan mating holiday.

      --
      One that hath name thou can not otter
    2. Re:"holidays" by cyphercell · · Score: 1

      Something wrong with "holidays"?

      --
      Under the influence of Post-Cyberpunk Gonzo Journalism
    3. Re:"holidays" by The+End+Of+Days · · Score: 1

      It makes the jesushumpers feel oppressed.

    4. Re:"holidays" by jdgeorge · · Score: 1

      Perhaps retail and marketing solely based on Christmas would be more effective than targeting a "holiday season" that includes the Thanksgiving, the New Year's Day, Christmas, Hanukkah, Kwanzaa (not to be confused with The currency of Angola) Festivus and any other year-end holidays.

      Yup, sounds like a stroke of genius.

    5. Re:"holidays" by Anonymous Coward · · Score: 0

      Partially true, but I'd say it's more of a backlash of the idea that we need to coddle everyone and suddenly start renaming a centuries old traditional holiday as something more generic so we don't offend people.

      I'm as agnostic as they come and generally find any kind of spiritual belief laughably silly, but I also think the whole "oooh, don't call it Christmas!" is dumb.

    6. Re:"holidays" by cyphercell · · Score: 1

      This is sarcasm?

      --
      Under the influence of Post-Cyberpunk Gonzo Journalism
    7. Re:"holidays" by vell0cet · · Score: 1

      I don't think I've ever heard anyone say "Don't call it Christmas!".

      The only reason I say "Happy Holidays" is because I don't want to assume the religion of the person I'm saying it to. If someone said Happy Chanuka to me, I wouldn't be offended, but it just doesn't apply to me. I'm wishing someone well and I want it to apply to them without having to find out anything about their faith.

      I think that anyone offended by someone saying "Happy Holidays" is actually offended that there are other people who may be of a different faith than they are.

    8. Re:"holidays" by cyphercell · · Score: 1

      The backlash is just as ridiculous.

      --
      Under the influence of Post-Cyberpunk Gonzo Journalism
    9. Re:"holidays" by Lunix+Nutcase · · Score: 1

      Partially true, but I'd say it's more of a backlash of the idea that we need to coddle everyone and suddenly start renaming a centuries old traditional holiday as something more generic so we don't offend people.

      So we'll go back to calling it the Winter Solstice?

    10. Re:"holidays" by DragonWriter · · Score: 1

      The only reason I say "Happy Holidays" is because I don't want to assume the religion of the person I'm saying it to.

      Insofar as wishing someone has a happy/merry/etc. holiday on a particular holiday (e.g., "Merry Christmas", "Happy Hannukah", etc.) assumes anything about the religion of the person to whom it is directed, "Happy Holidays" does as well: it assumes that the person adheres to a tradition which, at a minimum, does not find the concept of "holidays" offensive (IIRC, Jehovah's Witnesses and some theologically-related groups do this) and which observes holidays in the season in which the greeting is given.

      I think that anyone offended by someone saying "Happy Holidays" is actually offended that there are other people who may be of a different faith than they are.

      I think that is no less true about anyone who would find someone saying "Merry Christmas" or "Happy Hannukah" offensive.

  6. Parts of the body? Oh no. No, you did-uhnt. by Rogerborg · · Score: 1

    You know that's just going to result in an ObPennyArcade [potentially NSFW], right?

    --
    If you were blocking sigs, you wouldn't have to read this.
  7. Re:Huh? by Anonymous Coward · · Score: 0

    'Microsoft engineers are teaching the Natal 'brain' what various parts of the human body look like so that Natal can tell your ascot from your elbow.'

    Maybe MS ought to learn body parts. I don't recall having an "ascot".

    It's a joke, don't be so pedantic all the time. Try relaxing a bit, you might even laugh in spite of yourself.

  8. reason why it took so long by bigmaddog · · Score: 4, Funny

    They had to develop techniques to counter certain types of misuse...

    --

    Even as you read this, your pants are strangling your loins! Aaa!

  9. Re:Huh? by Anonymous Coward · · Score: 1, Informative

    I believe Microsoft is anticipating you wearing clothes while you are playing with Natal. An ascot is a garment worn around the neck and was simply a humorous remark by the author.

    Ascot in action:

  10. Not simply "infrared" by sznupi · · Score: 2, Interesting

    It seems it's a http://en.wikipedia.org/wiki/Time-of-flight_camera , made with the tech MS acquired from 3DV Systems.

    In the form of Natal, certainly cheap. Mighty fun stuff; somebody will finally make, using also this thing, robotic overlords good enough to doom us all.

    Assuming there will be free Windows SDK at the least, of course... (or, even better, the protocol will be clear enough to figure out easily into lib usable across platforms)

    --
    One that hath name thou can not otter
    1. Re:Not simply "infrared" by daenris · · Score: 2, Informative

      Actually, according to one article, the developer has specifically said it's not a time of flight camera. In the comments for http://www.newscientist.com/article/mg20527426.800-microsofts-bodysensing-buttonbusting-controller.html the author quotes Kipman (the lead Natal developer) as saying: ""Our IR does not pulse and it is not based on a TOF system (which usually pulses). Our light source is constant much like you would expect a projection system to work in a conference room."

    2. Re:Not simply "infrared" by Anonymous Coward · · Score: 0

      When it was announced that Microsoft bought 3DV, and that the Z-cam (a $100 time-of-flight camera) was canceled just prior to release, a million vision system and AR researchers cried out in anguished and were suddenly silenced.

    3. Re:Not simply "infrared" by noddyxoi · · Score: 1

      The IR beam and camera acts like a camera flash, it projects light and retrieves a depth map.

  11. Some people wrote off the mouse too by Shivetya · · Score: 2, Insightful

    and many wrote off the GUI in general.

    It is how we use the technology that will be important. It might be a fad in games but this has so many other uses and might present a cheaper method for many people to enter into this field (motion control portion not the game portion). This will probably reduce the costs of some groups immensely.

    There are still lots of applications today that require hands on manipulation, even waldos, that could benefit from applications of this. Let alone all those stories many us read as kids that can come to life with this technology. Hell, look at Hollywood computer interfaces we all smirked at because they were "wrong". From Blade Runner to Minority Report, I'll take it any step, small or big we can get.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Some people wrote off the mouse too by Bakkster · · Score: 1

      It is how we use the technology that will be important. It might be a fad in games but this has so many other uses and might present a cheaper method for many people to enter into this field (motion control portion not the game portion).

      An interesting potential use is like TrackIR for head tracking and controlling the game camera. Especially for flight or driving games where it's inconvenient to use the right thumb stick to look around. I can envision other, similar uses to augment standard control schemes.

      --
      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    2. Re:Some people wrote off the mouse too by 91degrees · · Score: 1

      Some people wrote off the mouse too

      Uhmm... did they?

      and many wrote off the GUI in general.

      Who?

    3. Re:Some people wrote off the mouse too by tepples · · Score: 1

      An interesting potential use is like TrackIR for head tracking and controlling the game camera.

      That would work with a head-mounted display like the rumored "Nintendo On" accessory. But with a standard TV, if you move your head, you look away from the screen. The only way I can see that it'd work is if the position of the head mapped to that of the stick, where the rate of camera rotation is proportional to the angular displacement of the head. But then I can see where that would lead to nausea.

    4. Re:Some people wrote off the mouse too by LordVader717 · · Score: 1

      Some people wrote off the mouse too
      Uhmm... did they?

      Yeah, such as this guy

    5. Re:Some people wrote off the mouse too by Tikkun · · Score: 1

      Who?

      Xerox.

    6. Re:Some people wrote off the mouse too by Bakkster · · Score: 1

      The screen turns at a faster rate than your head. For example 15-30 degrees (gentle enough to turn your eyeballs and still look at the screen) correlates to 90 degrees of camera rotation. Many people use this system already for PC racing sims successfully.

      --
      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    7. Re:Some people wrote off the mouse too by 91degrees · · Score: 1

      Well, yeah, but as a rule you'll do pretty well to bet against Dvorak. I think he's been right roughly once in his career. But a stopped clock is right twice a day!

    8. Re:Some people wrote off the mouse too by 91degrees · · Score: 1

      "Xerox PARC was the first research group to widely adopt the mouse"

      Uhm... no. I don't think they did write it off so much as invest in it research the possibilities and come up with the basic concepts behind the WIMP GUI.

      Failure to fully capitalise the possibilities isn't the same as writing something off.

  12. What kind of games will actually use it? by Tridus · · Score: 4, Interesting

    With word coming out that they removed Natal's processor and it'll now use anywhere from 10% to 33% of the 360's own processing power, just how good will the games be? There's going to be a price in what developers can you do when you chop that much CPU time out of the system compared to a standard game.

    I dunno, I like the idea, but it seems like something Microsoft should bundle with their next system and not tack on to the 360.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:What kind of games will actually use it? by ClosedEyesSeeing · · Score: 2, Insightful

      Why wouldn't they just do both? Use the 360 as a launching platform into the next generation model.

    2. Re:What kind of games will actually use it? by Lemming+Mark · · Score: 1

      Well, I guess the optimisation of 360 games has improved over time so the graphics quality won't necessarily drop (much) relative to the baseline of the early current-generation titles. Really though, I think the tech looks useful even if the games are less graphically good. I've played on the Wii before and for serious games (Resident Evil 4) their motion technology really did make things more exciting and scary even though that platform had very little CPU power available. For casual games, the Wii is also in the lead. If Natal gave me fun casual games without having to buy a Wii, plus maybe some serious games that trade graphical detail for a different kind of immersive experience that would make me happy. It just wouldn't be as good as having the full power of the Xbox *plus* motion sensing.

    3. Re:What kind of games will actually use it? by decipher_saint · · Score: 2, Funny

      I would like it to control some kind of slapping device linked to Xbox Live Chat...

      --
      crazy dynamite monkey
    4. Re:What kind of games will actually use it? by Tridus · · Score: 1

      I didn't think of that. If they stick with it long enough, that makes sense. Peripherals often don't do very well on consoles though, so what if it doesn't sell well on the 360 and MS just gives up on it?

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    5. Re:What kind of games will actually use it? by Tridus · · Score: 2

      I guess the issue here is how big is the "casual" market on the 360? The Wii does pretty good in that space, how many of those people are going to buy a 360 and the Natal addon?

      I mean in theory Natal should be able to do anything the Wii can, only do it with most of the power of the 360 behind it, which could be pretty awesome for some types of games. I'm just not that convinced the actual market of 360 customers is all that interested, or that the "casual" market of Wii users is going to pick up a 360.

      Hopefully MS is commited a serious advertising budget to reach those people.

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    6. Re:What kind of games will actually use it? by Anonymous Coward · · Score: 0

      It seems to me that input options with Natal are fairly limited; I don't think you're going to see the traditional titles that push the limits of the hardware using this. Are people really going to play run-and-gun games with this? I don't think so. I personally feel that Natal is going to be a huge flop, but then again the Wii has done pretty well for itself.

    7. Re:What kind of games will actually use it? by ClosedEyesSeeing · · Score: 1

      Would be ideal to have it fail in one place, on the legacy system, then with the launch of a new system. The worst case would be if it did marginal and they decided to slip it into the next generation to then only have it falter.

    8. Re:What kind of games will actually use it? by Lemming+Mark · · Score: 1

      Good questions. The 360 Arcade is pretty cheap nowadays though, I think, so perhaps that should make it competitive price-wise with the Wii for casual games. I'd probably invest in a few casual games for the 360 given I have one already, so maybe there'll be some uptake that way too.

      But agreed the Wii has significant "man on the street" mindshare - plenty of non-gamers think of it as "the fun console for normal people" and it would be fairly tricky for Microsoft to unseat them. But if they stump up the marketing dollars perhaps it can be done - some of the things proposed for Natal look really good for a family / party gaming context.

    9. Re:What kind of games will actually use it? by Bakkster · · Score: 1

      With word coming out that they removed Natal's processor and it'll now use anywhere from 10% to 33% of the 360's own processing power, just how good will the games be? There's going to be a price in what developers can you do when you chop that much CPU time out of the system compared to a standard game.

      I don't think it will be a problem for games designed from the get-go to take advantage of the system, but it will limit adding the feature to already released games.

      --
      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    10. Re:What kind of games will actually use it? by Anonymous Coward · · Score: 0

      An Amiga with a video toaster could do this 20 years ago, so I can't imagine it being *that* CPU intensive.

    11. Re:What kind of games will actually use it? by Aqualung812 · · Score: 1

      From comments I've seen, I'd put money on seeing a Natal add-on for existing 360 owners AND a new 360 model with Natal built-in.

      --
      Grammer Nazis - I mod you "troll" unless you actually add something on-topic. Yes, I know I have mispellings in my sig.
    12. Re:What kind of games will actually use it? by superstick58 · · Score: 1

      Random sample here. I would like a casual game for 360. Something like Wii fit. Maybe a yoga training game. Buying something on my existing 360 sure beats buying a whole Wii and wii fit package.

  13. No feedback? Not as much fun... by brunokummel · · Score: 1

    I don't know if it is just me, but I'm not sure if it'll be that much fun.. The first thing that comes to my mind when I see the preview movies on how the Natal will be controlled with no joysticks is: Great, but no feedback from the controller as well... I think the "feel" of the game is an important part that was left out of the project...

    --
    What is best in life? To crush your enemies, to see them driven before you and to hear the lamentations of their women.
  14. No by oGMo · · Score: 2, Insightful

    No. Some of us have been looking at them and laughing since day one. I would say the gimmick has, to some extent, already been exposed to most: after all, you can only keep claiming to have a brilliant new innovative technology that will revolutionize gaming for so many years before people realize you haven't actually made any innovative new games and nothing has been revolutionized. And all the AAA games are still using the "old" technology. And waggling a control may amuse your grandma for a time, but once the shiny factor has worn off, you're back to wanting actual gameplay. And that dodgy, inaccurate controls hinder rather than help gameplay.

    Motion sensing is only going to work when there's feedback---not just vibration, but full motion resistance. We're a long way from having that technology. Additionally, it doesn't really make sense either when you're watching TV and you have a tiny FOV, rather than complete immersion.

    Developers have had years to show otherwise. Maybe someone will come up with a magically awesome use of motion sensing, but until it stops getting in the way and actually lives up to the claims of "intuitive" and "revolutionary," it's nothing but a gimmick for marketing. Natal adds nothing.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    1. Re:No by elrous0 · · Score: 1

      Bah, next you'll be telling me that the Segway didn't revolutionize the way we walk around.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    2. Re:No by Dalambertian · · Score: 1

      I've said it before and I'll say it again: the appeal of Natal is not so much the motion sensing but the head and eye tracking. This means revolutionizing the way camera systems and perspective will work in games. If you don't know what I'm talking about, then watch this ted talk http://blog.ted.com/2008/04/wii_remote_hack.php and note that Johnny Lee has been on the Natal team for quite some time. Clearly the developers have a lot more to work with here than just motion controls.

    3. Re:No by Anonymous Coward · · Score: 0

      No. Some of us have been looking at them and laughing since day one.

      You find a mouse that amusing? You do think motion sensing devices are for kids and grandmothers, right?

    4. Re:No by tehcyder · · Score: 1

      Motion sensing is only going to work when there's feedback---not just vibration, but full motion resistance.

      The Wii may not be perfect, but it certainly feels like you're getting feedback.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  15. 70-80 of the PUBLISHERS by Derekloffin · · Score: 1

    There is a big difference between a publisher and a developer. There aren't that many publishers out there, less than 20, so that could mean as little as 14-16 games. By contrast, if he said developers, there are lots of those...

    1. Re:70-80 of the PUBLISHERS by jpmorgan · · Score: 2, Insightful

      Don't underestimate those numbers. 15 third party games at launch would be astounding.

  16. From Natal and Back, How I Made It !! This is ... by Anonymous Coward · · Score: 0

    Tactility is emerging as this year's major tech trend. For some reason, everyone seems preoccupied with touching. Touch screens, touch phones, touch tablets--touch everything. The trend was unmistakable at this year's CES, including the re-emergence of 3D entertainment, wherein you can almost "touch" the objects in the movie.

    Touch has appeared before too, but it has always failed because the touch mechanism was just too dissociated from the user. The mouse itself was a touch item that wiggles as an icon on the screen. Eliminate the mouse from the equation, and you have today's touch standard.

    While touch screens are hardly new, it was the iPhone that added the straw that broke that camel's back. The whole screen is a tableau, which can be moved as a whole. You make a gesture and the entire screen moves up, revealing more stuff underneath. You can flip though photos, pages, etc.

    If this trend continues to play out as it is now, the mouse is dead. The mouse itself will have become just a flash in the pan. A fad. (For those readers who enjoy derisively quoting my 1984 column where I said the mouse was a sketchy new device, good luck staying on that track. How's that for irony?)

    But take a look at traditional computer programs (i.e., spreadsheets, word processing, browsers, and DBMS systems), there are too many products that require the mouse. Microsoft Word is one of them. While I manage to use a Trackpoint keyboard rather than a mouse (so I can back away from the screen), most people will continue to use a mouse with the program for a long time to come. Spreadsheets can go either way, however, and can probably even incorporate voice commands.

    As for the browser, nearly everyone with an iPhone or similar device will tell you that they can browse the Web easily, using their fingers as navigation tools. A lot of people are doing everything on their phone this way. So the question remains: will the PC itself become a touch device?

    There are a number of things that the industry needs to overcome, if that's going to happen. The first is the grime factor. Touch screens need a grime-free surface that doesn't interface with visibility or sensitivity. I'm using a Nexus One Google phone. I caught a glimpse of the smudges in the right light, and it took a long time to wipe off all of those fingerprint smears. Big displays are already bad enough. They're magnets for dust and grime. Add human fingerprints, and all sorts of cleaning issues surface.

    The other problem with the touch screen is pinpoint accuracy. You want to do all of your Photoshop editing with a Wacom or other tablet, but you can get by with a mouse in a pinch. But a finger? You can't edit photos with a finger as the pointing device. It's impractical. And while software can indeed "guess" what you're trying to do with a finger on a phone screen, this isn't the same as the accuracy required to edit photos.

    So, before we all get carried away talking about touch on the desktop computer, let's be realistic--the fact is, touch has been re-introduced to take its rightful place as a useful mechanism for I/O, but all it has supplanted is the touchpad pen. When someone invents a surface that can withstand the scratching of a ballpoint pen, then and only then will I like the idea of idea of pen-based touch-sensitive displays.

    In fact, I'm certain in hindsight that the little pen, which you had with the Palm Pilot and other devices, was the problem. I have blamed the dead smartphone business on Microsoft in the past, but the easily lost pen must have had as much to do with it. Whatever the case, the pen, thankfully, is dead.

    The upcoming Apple tablet may give us more insight into the touch phenomenon by adding a new paradigm or two--though I think the thing will just be a giant iPod touch and not much more (what more can you really do?). That said, when Apple enters a moribund market category, it tends to show us some insightful new angle on the product, which ushers in new-found excitement. They'll probably do it again. Be prepared to be excited.

  17. The big differential by Parker+Lewis · · Score: 1

    I'm not sure about the sucess of the Natal Project. The big differential from Wii is the Nintendo games.

    1. Re:The big differential by radish · · Score: 1

      ...and that's exactly why I'm looking forward to it :)

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  18. Your point being? by WiiVault · · Score: 1

    I am neither a scientist nor an AI focused one, and even still calling everything under the sun a "brain" is perplexing and disturbing to me. My point isn't personal, but it is reasonable. Way to play into the tactics of the marketdroids.

    1. Re:Your point being? by Anonymous Coward · · Score: 0

      My point is... the entire article is LITTERED with idioms, things which if taken literally are wrong. But they're not wrong, they're a form of cultural shorthand. They convey ideas. Calling the software behind the Natal a 'brain' is one of them. The fact that you took issue with one, and only one, idiom, for being... well, an idiom... is perplexing and disturbing to me.

    2. Re:Your point being? by Anonymous Coward · · Score: 0

      Way to play into the tactics of the marketdroids.

      Way to play into the tactics of the marketdroids.

    3. Re:Your point being? by Xest · · Score: 1

      There's a reason there was single quotes around the word brain in the summary you know?

      The problem isn't marketing droids or anything like that, the problem is you don't understand how to interpret written English properly.

      It is written in this way, because by using the word brain, most people understand that it's the section of the device responsible for thinking- in technical terms, responsible for processing. If you removed the single quotes and replaced the word brain with "hopfield artificial neural network" or whatever then I assure you even more people would be confused by what the fuck the summary was on about. It's just easier and makes more sense when writing for a general audience to use something that everyone understands and can relate to.

      No one's pretending the thing has a real brain in it.

  19. "Enabled" by RyoShin · · Score: 1

    In the interview Bach claims that 70%-80% of Xbox 360 developers are working on some kind of Natal-enabled gaming software.

    This means:
    A) Shovelware to keep in MS's good graces
    B) Otherwise normal games that have a special achievement for "waving your hands at the camera" or something similar
    C) both?

    While Natal is interesting, the problem with it is the same with basically every "official" peripheral ever. Unless they pack it in with the system (and I haven't seen anything to suggest such), it will have a very low market penetration save for a HUGE game (such as Guitar Hero and the guitar). This means that most games will have some sort of Natal-enhancement that is not really required (and, if some Wii games are any indication, may often be completely worthless or worse than a traditional controller), and we'll see few, if any, games that take full advantage of what Natal has to offer.

    On the other hand, if you thought that the plastic pieces put out by peripheral companies were bad, just wait until MadCatz or something releases a plastic version of everything under the sun. Should make LARP players happy.

  20. Other uses by Singularity42 · · Score: 2, Interesting

    After it has learned how to predict our movements, couldn't this be used to kill us with guns? There was a 60 minutes piece on the virtual fence--most interesting part for nerds was the AI system to recognize what to show to people. Apparently rolling sagebrush and various fauna were triggering too many false positives.

    Good stuff.

  21. Other innovations by interkin3tic · · Score: 1

    If I wanted a joystick, I'd buy a joystick, don't put a thumbstick on my controller

    If I wanted more than two buttons on my controller, I'd tape two NES controllers together.

    If I wanted wireless controllers, I'd just yell instructions at my little brother as he plays using the wired controller.

    If I wanted online gaming, I'd call a friend on the telephone while playing Super Mario Bros 3

    If I wanted 64 bits, I'd wire 8 NESes together

    If I wanted to go duck hunting, I'd get my shotgun and some ducks and my dog who laughs at me when I miss.

    If I wanted to commit grand theft auto, I'd be on strike three.

    If I wanted halo, I'd go to church.

    If I wanted to roll things up to make new stars, I'd be working at the Large Hadron Collider.

    1. Re:Other innovations by FutureDomain · · Score: 1

      Tech Grouch, is that you?

      --
      Hydraulic pizza oven!! Guided missile! Herring sandwich! Styrofoam! Jayne Mansfield! Aluminum siding! Borax!
  22. Re:FP by negRo_slim · · Score: 1

    You look like a fool with your pants on the ground.

    You're also going to look like a fool buying the latest gimmicky add on. This tech is utterly irrelevant without good software.

    --
    On the Oregon Cost born and raised, On the beach is where I spent most of my days
  23. Controller free? by dangitman · · Score: 1

    Microsoft is staying mum on the hardware, although Smith notes that we know it involves an infrared camera.

    How is it "controller free" if it involves hardware? Isn't that infrared camera the controller?

    --
    ... and then they built the supercollider.
    1. Re:Controller free? by AP31R0N · · Score: 1

      The thing with the sticks and buttons are called controllers. Any 11 year old could tell you that. The infrared camera is an input device, but it's not a controller (which is also an input device [and sometimes an output device]).

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
    2. Re:Controller free? by dangitman · · Score: 1

      A controller is anything that controls something. Anyone with a basic knowledge of English can tell you that. The term is not limited to "the thing with sticks and buttons."

      --
      ... and then they built the supercollider.
    3. Re:Controller free? by AP31R0N · · Score: 1

      If you tell someone to grab the controller, they're going to reach for the thing with sticks and buttons. If you told them "no, the IR camera", they'd look at you like you were three headed. Google web and image searches for "video game controller" show things with sticks and buttons. As does Amazon and Ebay.

      Is a steering wheel a controller, or it is a steering wheel? It controls a car.

      Did you celebrate the new millennium on 31 Dec 99 or on 31 Dec 01? You're gonna be alone on this one too.

      i suppose pedantry is relative after all. Huh.

      --
      Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
    4. Re:Controller free? by dangitman · · Score: 1

      Is a steering wheel a controller, or it is a steering wheel? It controls a car.

      It's both, obviously.

      Back on topic, if Natal is not a controller, then it's useless for gaming. How do you play a game if you can't control it?

      --
      ... and then they built the supercollider.
  24. Combined with 3D by odin84gk · · Score: 2, Interesting

    Just think of Natal combined with three dimensional televisions. Now there is an interface that I can get behind.

    1. Re:Combined with 3D by Anonymous Coward · · Score: 0

      Sorry, but the system can't see you back there.

  25. Looks cool but... by dontPanik · · Score: 1

    The technology behind this is interesting, unfortunatly I have a bad feeling the only games for this will be silly "casual" (there's that word!) games. Maybe with just one killer app this will be worthwhile...

    --
    "Computers are useless. They can only give you answers." - Pablo Picasso
  26. Re:Parts of the body? Oh no. No, you did-uhnt. by Anonymous Coward · · Score: 0

    You know, people can infer the vernacular if you actually spell the proclamation CORRECTLY.

  27. Desperation Move By Microsoft by Anonymous Coward · · Score: 0, Troll

    Motion controls have been around for a long time and there is no reason for them to ever go away. Nintendo goes all the way back to the PowerGlove and Sony goes back to the early PS2 days with motion controls.

    Microsoft finally jumping on the motion control bandwagon is the exception. They need something to try to salvage the 8 billion dollars they've wasted on the Xbox fiasco. Trying a Hail Mary Wii strategy(motion controls bolted on old hardware) with Sony type(Eye/EyeToy) motion technology is pretty much the only option left for them in the console market.

    The Xbox 360 is dead in Japan and Europe outside of the UK just like the first Xbox marketplace failure. After the billions wasted on their failed attempts at consoles with the Xbox and Xbox 360, Microsoft really has no other option than just giving up on the who mess and going back to focusing on Windows PC gaming.

    The absolutely disastrous reaction to Microsoft's motion controls so far is an amazing contrast to the incredible hype and excitement Nintendo had with the Wii. Nintendo had games everyone wanted to play with a controller that actually worked and could be used by the general public. So far Microsoft has everyone who seen tech coming away with the question why would anyone want to use this poorly implemented tech.

    Maybe Microsoft can finally get their act together and avoid the humiliation of last year's E3 where they were caught by the gaming media faking their motion control demos. But so far Microsoft only has laggy tech that can't seem to find a single game that anyone would want to play with it.

    1. Re:Desperation Move By Microsoft by clickclickdrone · · Score: 1

      >The Xbox 360 is dead in Japan and Europe outside of the UK
      European Sales in excess of 10m units and was the only consoile to show year on year growth in 2009. Truly dead indeed.

      --
      I want a list of atrocities done in your name - Recoil
  28. Because There Is No 'Next Gen' Xbox by Anonymous Coward · · Score: 2, Interesting

    This is it.

    Slapping motion controls on the junk old Xbox 360 hardware is the only option for Microsoft other than just pulling the plug on the whole mess. Search is Ballmer's new baby and it is looking like it is on track to rack up Xbox style billions in losses.

    Giving Robbie Bach the green light to spend the billions it would take to design and manufacture new Xbox hardware is about as likely as Microsoft switching Windows and Office to the GPL. The Xbox 360 was supposed to be the console that E&D finally got right after the first Xbox disaster. All sorts of promises were made that a repeat of the first Xbox marketplace flop and losses wouldn't happen again with the Xbox 360.

    New Xbox hardware isn't going to happen. Ever.

    1. Re:Because There Is No 'Next Gen' Xbox by ShakaUVM · · Score: 2, Insightful

      >>New Xbox hardware isn't going to happen. Ever.

      If ever, you mean "in the next couple years", then yeah, maybe.

      Pedantic Note: Except we've been getting new Xbox hardware. Look at the differences in the different revs of the 360. They've migrated both the CPU and GPU from 90 to 65nm, and reduced power consumption by about 50W.

      No game generation has ever been "for forever". It'd be kind of silly to expect the 360 to be the last Xbox they ever make.

    2. Re:Because There Is No 'Next Gen' Xbox by DragonWriter · · Score: 1

      No game generation has ever been "for forever". It'd be kind of silly to expect the 360 to be the last Xbox they ever make.

      The first sentence is obviously true. The second may be justifiable, but isn't justified by the first. A console manufacturer can have a last generation even if the industry doesn't.

      Atari, Mattel, Coleco, and Sega -- at one time serious console manufacturers -- aren't really represented in the current generation, and don't show much sign of returning.

  29. The real question is by Anonymous Coward · · Score: 0

    will Natal be able to recognize the goatse guy and his body parts?

  30. Natal + 3D TV = Minority Report Computer Interface by divisionbyzero · · Score: 1

    Maybe. But there's no doubt that level of interactivity has some interesting possibilities...

  31. I bought a Wii... by Tikkun · · Score: 1

    ... thinking there would eventually be some games that I would play on it. I've purchased Fire Emblem: Radiant Dawn and Final Fantasy: Chocobo's Dungeon. Sadly I haven't seen any other new games made for the platform that I want to play.

    I'll wait on getting Natal until there are at least 3 games on it that I'll want to buy. Until then I'll continue using my wiimote on my computer to play console games I've had for years.

    1. Re:I bought a Wii... by Scowler · · Score: 1
      There are more high quality first and third party titles for the Wii at this stage (a little over 3 years past initial shipments) than any prior Nintendo console, going all the way back to the NES.

      Many of these titles are "casual" or appeal to non-traditional gaming audiences. Given that we have XBOX360/PS3 to cover the traditional bases, I consider this a good thing. Anyways, Nintendo can hardly be blamed that some of the more finicky, "hard-cord" gamers cannot look at its solid library and find some of the excellent titles that are there.

  32. mom on the technology? by mweather · · Score: 1

    Is natal not using patented technology, or do these guys just not know how to look up a patent?

  33. Head Tracking? by oren · · Score: 1

    I can never figure out from all these articles whether or not Natal will have 3D based on head tracking. I am much less interested in full-body-control. Head tracking would apply to almost every 3D game, with little or no modification; full-body-control applies to a smaller subset of the games - and users, for that matter. Sure, they hired Johnny Lee but I haven't seen any explicit statement in that regard. Does anyone have any hard info on that?

    1. Re:Head Tracking? by jpmorgan · · Score: 1

      If the Natal device can detect head position (which it presumably can) then head-tracking as presented by Johnny Lee doesn't have to be explicitly supported by Natal. Devs just need to read the head position from Natal and use it to update the viewpoint when rendering the scene.

    2. Re:Head Tracking? by fred+fleenblat · · Score: 1

      I wonder whether this is really feasible and maybe that's why you're not finding a straight answer to your question. The main effect of head tracking might just be massive eyestrain and headaches for some viewers.

      What I suspect is that head tracking, having been used successfully in CAVE environments where "reality" is presented in 1:1 scale, will not map down to an images in which a 60 degree field of view is presented on a monitor only encompassing 30 degrees of your actual view. The real world (the room, the frame of the monitor, on-screen prompts) will track from one perspective and the game or world will track from another.

      My best guess is that people who got headaches from watching Avatar in 3D will get similar headaches from head tracking on small screens, while the rest of us will be fine. Possibly, games will have some adjustments to make the game's field of view and magnification match up to the relative positions of the player and the monitor, however this reduced field of view will limit what is visible and possibly make the player less competitive in the game.

    3. Re:Head Tracking? by oren · · Score: 1

      Granted, head tracking will make things look very strange for anyone other than the tracked player, and some people would get headaches or otherwise dislike it. But I would expect that a fair number of Xbox players do play by themselves, and many people didn't get a headache watching Avatar. Making head tracking a configurable option would easily deal with both problems.

      I get your point about field of vision, however. Maybe head tracking just doesn't work for console games where the user's head is far from the monitor. It would be really sad if that turned out to be the case... That said, Lee's video shows him using a console-like viewing distance. And why would Microsoft hire him for project Natal if his concept wouldn't work for consoles? So I'm not losing all hope of seeing it in project Natal yet.

      I do wish that any of the so-called "journalists" would actually ask this question instead of mindlessly parrot Microsoft's press releases as news. Oh well. It won't kill me to wait another year to find the answer out, whatever it is.

  34. mod up!!! by sznupi · · Score: 1

    (and my parent post - down...)

    You are absolutely right; what an unfortunate development (on top of that MS bought out Zcam team shortly before they were to release their webcam; I think now I'm angry instead of eagerly waiting - MS doesn't dissapoint yet again)

    http://www.primesense.com/category/reference_design
    ^this is the tech on which Natal is based; essentially it is Natal, as you can see from the diagrams. While interesting in its own right, at least for indoors usage & when geared towards noticing humans, it's certainly not what I was hoping for. I guess Cenesta is next in line in possibly providing cheap TOF system...

    --
    One that hath name thou can not otter
  35. argh, correction: mod parent up... by sznupi · · Score: 1

    ...while my topmost post which started this subtree of discussion - down (I feel ashamed for spreading this inaccuracy about Natal & TOF camera now)

    Gotta go to sleep; and sleeping through might help ;(

    --
    One that hath name thou can not otter
  36. Re:FP by Hyperhaplo · · Score: 1

    -1 Redundant

    Very little technology is useful 'without good software'.

    However,

    The various Atari input devices are a good example of hardware only being useful when coupled with good software.

    I'm not disagreeing with your statement, I just think that you are stating the obvious without justification or examples (and hence not adding anything to the conversation).

    --
    You have a sick, twisted mind. Please subscribe me to your newsletter.
  37. Vapid vaporware by PaladinAlpha · · Score: 1

    So they're now in the process of teaching it what body parts look like, i.e. they are only this moment developing the actual platform? As in, they really have no idea what their final specsheet is going to look like because their software for the device -- the one that has been announced to operate entirely in software -- is not anywhere near complete?

    What overoptimistic soldiers of fortune are developing for this thing? What's the API? Grand promises from Microsoft on what it might be capable of if practice conforms exactly to theory?

    I would like to repeat for emphasis -- they are now teaching it what body parts look like. What have they been doing those demos with? What are they basing its expected resolution on? They aren't done writing the code for the thing yet. Any idiot can say "when I finish this spreadsheet it's going to automatically fill any kind of pattern you can think of" and it's another entirely to implement, optimize, and debug.

    I've always thought Natal was overhyped, but it's amazing how overhyped it is, it turns out.

  38. Already at your house for other reasons by tepples · · Score: 1

    If I want to play a game with friends, why would they come over to my house?

    Because they're already at your house for other reasons. Examples from my own life include a birthday party, a periodic family reunion, etc. Besides, they might not all own 1. a PC that they're allowed to remove from the house, and 2. a copy of each game.

  39. Re:Parts of the body? Oh no. No, you did-uhnt. by tehcyder · · Score: 1

    It's odd how a post linking to the same cartoon two minutes later is modded +5 funny and this is just 1

    --
    To have a right to do a thing is not at all the same as to be right in doing it