AMD Delivers DX11 Graphics Solution For Under $100
Vigile points out yesterday's launch of "the new AMD Radeon HD 5670, the first graphics card to bring DirectX 11 support to the sub-$100 market and offer next-generation features to almost any budget. The Redwood part (as it was codenamed) is nearly 3.5x smaller in die size than the first DX11 GPUs from AMD while still offering support for DirectCompute 5.0, Eyefinity multi-monitor gaming and of course DX11 features (like tessellation) in upcoming Windows gaming titles. Unfortunately, performance on the card is not revolutionary even for the $99 graphics market, though power consumption has been noticeably lowered while keeping the card well cooled in a single-slot design."
I'm sorry, I've seen this news go all around tech sites and... I don't get it. Yay, DX11. The biggest new features I could see about it were hardware tessellation and compute shaders. What, this requires a powerful GPU in the first place to be of any use? Something much, much better than this card? Oh...
Seriously, good for AMD, but I just don't see the point. Say it's a good card, say it has very low power consumption, but hyping DX11 when it has no particular benefit - especially at this price point - is absolutely useless.
And before anyone says I'm just bashing AMD, my computer has a 5850.
Which is still plenty powerful enough to run any game that also launches on the Xbox 360.
It also does it without having to buy a new PSU. The DX11 bits are just there to help cheap people (like myself) feel comfortable buying the card, knowing that it'll still play all the games (even if poorly) that come out next year since games that use DX11 are already starting to come out.
It's a good move from ATI, targeted at cheap gamers that are looking to breathe life into an older computer.
I'm not a gamer, so the 3D features are not important to me. I am an HTPC user, and ATI has always been a non-factor in that realm. So, I haven't paid any attention to their releases for the last few years.
Has there been any change in video acceleration in Linux with AMD? Do they have any support for XvMC, VDPAU, or anything else usable in Linux?
If it wasn't for those games your 3D accelerator would cost much more than they currently do.