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The Apple Tablet Interface Must Be Like This

kylevh writes "On one side, there are the people who think that a traditional GUI—one built on windows, folders and the old desktop metaphor—is the only way to go for a tablet. In another camp, there are the ones who are dreaming about magic 3D interfaces and other experimental stuff, thinking that Apple would come up with a wondrous new interface that nobody can imagine now, one that will bring universal love, world peace and pancakes for everyone. Both camps are wrong: The iPhone started a UI revolution, and the tablet is just step two. Here's why." There are lots of cool UI ideas in there, even if it is entirely speculation. It's worth a read just to think about what the future could be like.

50 of 278 comments (clear)

  1. This is how it will all play out by Anonymous Coward · · Score: 5, Funny

    http://www.theonion.com/content/video/apple_introduces_revolutionary

  2. The world is paved with astroturf by Anonymous Coward · · Score: 5, Interesting

    I get that the idea of an Apple tablet is intriguing, but is it worth all the stories popping up in the tech world? I mean, there's speculation about it showing up on gaming blogs. Lots of these articles are genuine, but I'm starting to smell a little astroturf too.

    1. Re:The world is paved with astroturf by Theaetetus · · Score: 3, Insightful

      I get that the idea of an Apple tablet is intriguing, but is it worth all the stories popping up in the tech world? I mean, there's speculation about it showing up on gaming blogs. Lots of these articles are genuine, but I'm starting to smell a little astroturf too.

      It's the biggest story in personal electronics for the next 6 days. After the iPod and the iPhone, Apple coming out with a new product is a major deal - particularly in how it influences the already existing markets of, respectively, music players, smartphones, and tablets.

    2. Re:The world is paved with astroturf by iamhassi · · Score: 4, Insightful

      "is it worth all the stories popping up in the tech world? "

      Thank you!

      Actually I'll take it a step forward: shut-up already! Tell me when it comes out and give me a full review with a components breakdown. I'm so incredibly tired of every tech site I go to running a article every day with potential design mock-ups, hypothetical processor specs, and emerging screen technologies that might appear in the new not-formally-announced Apple tablet. I've been reading Apple Tablet stories on slashdot for five years, and frankly I'm tired of hearing about it.

      This thing has more hype than Duke Nukem Forever and half the credibility, at least Duek Nukem Forever had confirmed release dates.

      So what about it /., am I still going to be reading Apple Tablet might-have stories on /. in 2015, or can we finally stop beating this very dead horse and bury it until it's really released?

      --
      my karma will be here long after I'm gone
    3. Re:The world is paved with astroturf by amicusNYCL · · Score: 3, Interesting

      It might be genuine people writing genuine articles, but it's still fed from the strategic "leaks" put out by Apple, with the purpose of generating hype. So the genuine people writing their genuine articles are actually Apple's PR strategy for getting people to talk about this without them having to make an official announcement. Of course, when they actually do make the announcement the hype will be so much that the free media coverage Apple will get out of it will be worth more than they would have ever wanted to spend on a pre-promo campaign for it.

      So yeah, the articles are genuine, and it's also astroturfing, even if the authors don't realize they're astroturfing. Apple speculation is ridiculous and useless. It doesn't matter what the speculation is, we'll all found out exactly what Apple plans to do, exactly when Apple wants us to find that out, and it will have all of the features that it would have had if no one had been speculating.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    4. Re:The world is paved with astroturf by nine-times · · Score: 2, Insightful

      I wouldn't call it astroturfing-- not exactly. These things are fed by Apple's leaks, and it's fairly intentional on Apple's part. It was reported that Apple knew one of their competitors was going to release a tablet (Microsoft?) and leaked information about their own tablet to steal the news cycle.

      However, Apple doesn't really need to feed these things. Apple fans do it to themselves to some extent. Even back in the 90s when Apple was falling apart, Mac fans were tracking the company's progress closely and freaking out about every possible move. Also, there are various business interests involved. News sites want views. There was a video a while back where Jim Cramer talked about starting fake Apple rumors to manipulate stock prices, and surely that sort of stuff plays into all this. They're maniacs.

      There's also (sorry, but it needs to be acknowledged) a valid component to Apple hype. Apple is an innovative company, they release cool products, and they drive technology trends. You might not think they're *that* innovative, but compared to companies like Dell and HP, they really are.

    5. Re:The world is paved with astroturf by Itchyeyes · · Score: 2, Insightful

      The iPod and iPhone were certainly transformative products, but that's not the case for every single new product Apple announces. How many people here have an Apple TV under their television set? It's certainly exciting to speculate, but like the GP said, it's getting out of hand. Every single blog on the Internet is speculating wildly, and the New York Times isn't even taking the time to qualify "news" about the device as rumors anymore. Chances are good that Apple will announce something pretty spectacular next week, but until then I think it would a lot of people some good to simply step back and take a deep breath every once in a while.

    6. Re:The world is paved with astroturf by thesandtiger · · Score: 5, Insightful

      Tell me your address and I'll send the police over immediately - I know it's terrifying being forced to read these stories at gunpoint, but help is on the way!

      Screw talking about some hypothetical gadget - what we should really be discussing is the huge number of people who are being forced to read and comment on articles they don't want to read. Why isn't the government doing something about this?!!

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    7. Re:The world is paved with astroturf by NotPeteMcCabe · · Score: 2, Insightful

      I've been reading Apple Tablet stories on slashdot for five years

      Why do you keep reading them? It's not like they're secretly given misleading summaries.

      I don't like hockey but I don't go around on NHLBLOG.COM telling everybody to shut up.

    8. Re:The world is paved with astroturf by dangitman · · Score: 2, Interesting

      It might be genuine people writing genuine articles, but it's still fed from the strategic "leaks" put out by Apple, with the purpose of generating hype.

      What evidence do you have for that claim?

      --
      ... and then they built the supercollider.
  3. Files by maxume · · Score: 5, Insightful

    It is okay for files to go away, right up until the point that I notice I can't access some data because it is stuck in some app.

    And I don't mean that files should never go away, I just mean that each time I notice it, I get confirmation that they aren't done making whatever it was that they changed work correctly yet.

    --
    Nerd rage is the funniest rage.
  4. yawn by Anonymous Coward · · Score: 4, Insightful

    i hereby nominate apple speculation as the most boring internet subculture

  5. Missed a story? by mathx314 · · Score: 3, Insightful

    Oh, huh, I must have missed the announcement that the Apple tablet wasn't just a rumor but actually a real thing. Odd, normally I'm on top of things like that. Oh well.

  6. Are they ahead of the market? by trafic_man · · Score: 3, Interesting

    From the article “For its part, Asus has netbooks and smartbooks running on Android and Chrome OS in its R&D labs, according to Shih, but is waiting until conditions are right to release them.” “Prototypes of tablet or slate PCs - touchscreen machines with no keyboards suited to watching media, reading e-books and web browsing - are sitting in Asus labs but Shih said the company is holding back on releasing any devices.” There may also be a product cycle from a hacked prototype in the R&D lab to full consumer release. The article makes it seem like they have the things in boxes ready to ship, its just that the Chairman Jonney Shih is waiting for the right time to slam his hand on the easy button and get them to market. What bothers me about this is it seems these comments are aimed at confusing investors into believing Asus is leading the way with these technologies like they did with the Eee PC. That does not seem to be the case.

  7. my "stove top" app has been accepted by Apple by peter303 · · Score: 2, Funny

    It turns the center of iSlate into a heater good for making coffee or heating ramen noodles. The CPU is right under that spot. All I do it run a program that counts how much Steve Jobs is making and it heats up real quick.

    1. Re:my "stove top" app has been accepted by Apple by DCstewieG · · Score: 3, Informative
  8. more like a product in search of a market by alen · · Score: 4, Insightful

    netbooks have crappy margins. building a tablet where you are forced to buy "content" just to use it is a stealth way of increasing average revenue per unit

  9. We'll see. by onion2k · · Score: 2, Insightful

    It's true enough that a tablet PC that's essentially just a scaled up iPhone would be pretty cool. If it's based on something similar to iPhone OS it'd be easy for developers to port existing apps too, so the App Store would fill up with software for it relatively quickly too. A tablet scale version of Orbital would be brilliant.

    But...

    It'd cost a lot. It wouldn't be particularly usable for traditional apps like email. It'd be great for watching films and stuff, but not as good as a TV. I guess it'd appeal to a narrow band of Apple nerds; even fewer than bought into the Macbook Air. While I'm sure Apple are capable of releasing something like that, and making a profit out of it, I can't help but think they're cleverer than that. Whatever is coming is going to have to be bigger (in the sense of appealing to the populace rather than a tiny subset of it) than a mere tablet even if they make it super snazzy.

    1. Re:We'll see. by BobMcD · · Score: 4, Insightful

      I think you're overlooking the overall design. TFA alludes to it well, but I'll be explicit about it:

      Apple is looking into killing the Mac as we know it.

      They have a world in their mind's eye where they control all content through a single iTunes store. Your phone, your appliance, your workstation - all the same, with all of their users shopping directly from Apple itself. All applications that the machine will run are vetted and controlled, and Apple gets a cut of everything. They also get gobs and gobs of data from the purchase habits and the apps themselves.

      If this tablet succeeds, they inch closer to their goal. Thus, they could well slash the cost, probably beyond any hopes of a profit, towards achieving their goal of getting a cut on all the software.

      And if you like a world where you can download and run free software, this concept probably should frighten you, at least a little. Because if Apple does it, and does it right, the world will follow behind them.

      At any rate, bookmark this post. You may want to come back later and compare it to what actually happened... ;)

  10. Files too much for n00bs... by jedidiah · · Score: 4, Insightful

    It never ceases to amaze me how some people think that things like files
    and folders are too confusing for the novice. They are a pretty intuitive
    metaphor and heirarchical organization is something that humans tend to do
    naturally. A lot of this seems to be mindless fear mongering and I really
    don't get what the "self interest" is here.

    A "normal" person can navigate Virgin Megastore but they can't do the same
    thing with the same content in files and folders?

    Nonsense.

    People are being actively discouraged from exploring the interface and gaining
    any understanding it. This is limiting even with this "revolutionary new UI"
    that the iphone is supposed to be.

    Even the "databases" that files get sucked into still end up being simple and
    relatively flat heirarchies.

    --
    A Pirate and a Puritan look the same on a balance sheet.
    1. Re:Files too much for n00bs... by Coriolis · · Score: 3, Insightful

      I'm surprised you think this. I've watched friends and family (all smart people, before anyone starts implying anything) graduate from novices to regular users, and some to power users. I remember them being initially utterly perplexed by the file and folder metaphor. I couldn't tell you why, but I could suggest why: the metaphor is imperfect. Files and folders do not behave like paper, and the differences in behaviour can be very confusing. For example, if I file something in a physical folder and go to look for it later, there's usually no chance that I'll have look inside a nested folder that is, apart from the name, practically indistinguishable from the one that contains it. The problem seems (to me) to be that users have trouble establishing a sense of place, of where the documents are stored. Where's my letter? What's this "drive" you keep talking about? When I edit this picture, why doesn't it update in both the letters I was writing?

      Geeks don't have this problem, because we think like this. We prefer to break our information down its atoms.

      Don't get me wrong, the metaphor is better than what came before it, but I don't think it's the best we can do.

      --
      Rgasuya aata! : I have been coding Perl and cannot tell where my fingers are now!
    2. Re:Files too much for n00bs... by Tom · · Score: 2, Insightful

      It never ceases to amaze me how some people think that things like files and folders are too confusing for the novice.

      You've not looked on any novice desktop lately, have you? Most non-techies appear to stuff everything important unto the desktop itself. Doesn't look very much as if they "get" folders.

      A "normal" person can navigate Virgin Megastore but they can't do the same thing with the same content in files and folders?

      A normal person is very well equipped with spatial perception and orientation since it comes with the wetware. File and folder thinking doesn't. It may appear natural to you, but it is an acquired skill.

      --
      Assorted stuff I do sometimes: Lemuria.org
  11. Obligatory... by Hognoxious · · Score: 4, Funny

    It would have the right number of buttons

    That would be one, then? [ducks for cover]

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  12. If it's just gonna be an oversized iPhone by cjeze · · Score: 2, Interesting

    I'll be disappointed. But if it is going to be a color eInk reader with similar friendliness as the iPhone, then there might be hope.

  13. briefcase-size versus booksize versus cellphone by peter303 · · Score: 3, Insightful

    The "briefcase" size is the maximum transportable computer size with the most comfortable size screen, keyboard; largest battery, memories, peripherals.
    The booksize computer is the smallest screen that gives you decent megapixel. So much software and webpages runs out-of-the-box for the megapixel screen and not on the one-eighth siblings- the smartphones. The book size easily fits into a daypack or handbag.

    1. Re:briefcase-size versus booksize versus cellphone by dangitman · · Score: 2, Insightful

      The booksize computer is the smallest screen that gives you decent megapixel.

      "Decent megapixel," WTF? Do you not know the word "resolution"?

      --
      ... and then they built the supercollider.
    2. Re:briefcase-size versus booksize versus cellphone by dangitman · · Score: 3, Insightful

      Firstly, "megapixel" is a stupid marketing term for resolution. But the way he used the word wasn't even grammatically correct. I don't think it's even technically correct - what does "decent megapixel" mean, that one megapixel is better than another megapixel? "More megapixels" would be a better usage, but still redundant as we already have the word "resolution."

      --
      ... and then they built the supercollider.
  14. ...and another thing. by jedidiah · · Score: 4, Insightful

    Raskin describes this idea of the interface for every task being different. The device mutates and models itself on whatever is being done. The UI CHANGES to suit the task.

    This sounds remarkably like the EXACT OPPOSITE of the sort of "consistency" that's supposed to be the bedrock of "good interfaces".

    --
    A Pirate and a Puritan look the same on a balance sheet.
    1. Re:...and another thing. by WilliamBaughman · · Score: 4, Informative

      Consistency doesn't necessarily mean "stays the same," it can mean "does the same thing, the same way." Take OXO Good Grips, for example. A different tool for every task, but the handles are always black and little squishy so even people who have never cored a pineapple know how to hold the tool.

      If a UI changes to suit a task, that's ok. The UI in the iPhone is constantly changing, but a button shaped like an arrow pointing to the right always opens a sub-menu. Selecting a text box always brings up a keyboard. And it gets more specialized than that, but not more confusing. If you're typing in a field that expects an email address, you get a ".com" button. I haven't seen anyone look at the ".com" button and freak out.

  15. Why 3D interfaces will never work by rockNme2349 · · Score: 2, Informative

    Humans see in 2 dimensions, we can infer 3D data from various signals I will not go into in this post. When you are viewing something in a 2 dimensional plane, you can see the entirety of the plane at once. When looking in 3-space, you can only see a projection of that space onto a 2 dimensional plane. You will never be able to simply understand everything in that space at one point, which is why they aren't popular. They are difficult to use, and are only useful for gimmicks.

    --
    Sewage Treatment Facilities - "Our duty is clear."
  16. Pfffft, this gizmodo editorial sucks by Anonymous Coward · · Score: 2, Insightful

    Has anyone RTFA??? The author claims that the iPhone is radical because it "transforms" into various appliances.... an idea lead by the "visionary" Jef Raskins (Oh, let's forget about that stupid Canon Cat idea which kinda F'd up any idea of how much of a Nostradamus this guy was.

    It's called "Maximize" in any modern GUI. Hide the start menu, make your screen black, set up "one touch" for desktop icons, and every application now magically has an iPhone interface.

  17. Desktop going away? by ceoyoyo · · Score: 4, Insightful

    The article author seems to think that the iPhone interface is going to take over everything. That the app-that-takes-over-the-whole-screen paradigm is the universal solution to all computing.

    We did that, twenty years ago. As soon as we developed computers powerful enough to multitask, we did. And I don't mean playing music in the background, but running multiple programs at once and interacting with them. For a small screen mobile device the one app at a time paradigm is pretty much mandatory. For larger screens, you want to see multiple things at a time.

    1. Re:Desktop going away? by slim · · Score: 2, Interesting

      Except that, in Windows land at least, many applications seem to be designed to be run maximised. So we alt-tab between them. Office, Photoshop, Eclipse, they all do it.

      When windowing was starting to mature, we had some nice desktop environments that encouraged cooperation between applications that shared a screen. For example, in Sun's OpenView, to load a file into their TextEditor, you'd drag from a file window onto "document" hotspot. To save you'd drag from the hotspot into the file window.

      Acorn's RiscOS was really big on drag & drop between windows.

      We see a lot less of that now. When you do drag and drop, you usually drop onto an application, rather than a specific part of its window. It's a mechanism for doing less precise things. And it's usually acheived by dragging to the MacOS Dock, or in Windows by doing the tedious "drag to the task bar, hover til your app comes to the front, drag back up, drop" routine.

  18. In short: by Sir_Lewk · · Score: 4, Interesting

    Yes.

    At the very least, forcing users to learn something new can hardly be considered a usability improvement. Trying to represent files on a computer in anything more than two dimensions is always going to fail because it messes up the presentation to information ratio.

    3D file managers are like powerpoint presentations with lots of animations and noises. The concept sounds really cool, until you actually realize that you are not adding information, but rather distracting from it.

    --
    "linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
  19. RIP Desktop Metaphor by mosb1000 · · Score: 2, Interesting

    I've always thought that the desktop metaphor was a short sighted misstep in interface design. It doesn't scale well. It tries to duplicate a convention that is the result of the realities of storing and managing physical files, and along with that it duplicates all of it's shortcomings. I have been very pleased to see, through the iPhone and the internet, that it is finally passing away.

    I too hope that the tablet mac follows this trend. Rest in peace desktop metaphor, may your days on my computer soon be ended.

  20. Mostly-receive devices by Animats · · Score: 5, Insightful

    There's a difference between devices that are mostly for receiving information, and those that are for doing something with it. Music players, "e-book" readers, navigation devices, and entertainment devices in general are mostly-receive. They need a much simpler interface than a creation device. Try to cram a CAD application into the iPhone interface. It's possible, but it's not happy there.

    This is a bigger distinction than the form factor. Mostly-receive devices can get along with a blunt interface of big buttons.

  21. WSJ by copponex · · Score: 2, Informative

    Once the Wall Street Journal starts publishing details, you know that they are using a purposeful leak. They wouldn't put their reputation on a rumor, and Apple has to keep their secretive product development intact to preserve their brand identity.

    http://online.wsj.com/article/SB10001424052748703405704575015362653644260.html

    1. Re:WSJ by copponex · · Score: 2, Insightful

      The WSJ spreads rumors about Iraq to protect it's interests. The WSJ doesn't spread rumors about Apple to protect it's interests. If this seems like a moral inconsistency, it is. That would presuppose the staff of the WSJ had any values.

  22. Nice, sure, but revolutionary? by Em+Ellel · · Score: 4, Interesting

    Can someone please SERIOUSLY ( no pro or anti apple fanaticism please) explain what exactly is so revolutionary about iPhone interface?

    They have pages of icons - kind of like desktop UI, but pretty much EXACLY like 90's PalmOS and many other portable OS's.

    They added gestures on OS level (scroll bar everywhere, instead of certain part of the screen), which was also available on PC and some advanced PalmOS apps - although it was a nice touch to make it part of OS. Multi-touch is cute, but hardly a revolution (except maybe literally)

    They removed many standard UI components like date pickers and replaced them with clunky wheels - that was probably a step back.

    They added a software repository- the kind Linux world was using for a decade.

    They added extra sensors to the OS - which were nice, but also been available on other devices for a while.

    There is nothing new here except for putting bunch of existing things all together, for which they certainly deserve praise, but all in all it seems like a great evolutionary work, hardly a revolutionary one.

    -Em

    --
    RelevantElephants: A Somatic WebComic...
    1. Re:Nice, sure, but revolutionary? by starglider29a · · Score: 2, Insightful

      To quote^H^H^H^H^Haparaphrase an IBM commercial: "...the greatest thing since sliced bread. But the person who invented sliced bread didn't invent bread. He didn't even invent slicing."

      Take all of the "like..." statements you made, which are all over the map, and put it all in one place. "putting bunch of existing things all together"... is the revolution.

      Saying there is nothing new here is like saying that you take some rockets, some heat shielding, some wings and make the space shuttle. No biggie.

    2. Re:Nice, sure, but revolutionary? by radish · · Score: 5, Insightful

      As you say, it was the combination and the polish. There's no one thing (that I can think of) on the iPhone that you can't find on some previous device/software. But there's also no previous device with all (or even many) of those things, polished to such a high degree. From a feature list point of view it's certainly evolutionary - but I'd certainly say it was revolutionary from an overall user experience point of view.

      As the Gizmodo article points out, the general UI idea of a page of icons which load full screen apps is just like Palm. And I was a big Palm fan back in the day - their problem was that although the UI was fine, it was hampered by the tech to the point where even if the concept worked it was so unattractive to use as to be very niche. Resistive touch screens required stylii, which suck. Early models were monochrome, even color models had nothing like the graphical fidelity of the iPhone. The graphics chips couldn't do things like full screen animations, fades, etc and of course there was no such thing as persistent wireless internet (and yes, I had the Palm III GSM modem, it blew chunks even then!). Apple waited until the tech existed to do what they knew would impress people, rather than try to make something they hoped would sell within the limits of the available tech. In the process they pretty much totally reinvented the highend cellphone market and IMHO brought the PDA concept back from the dead.

      My personal story: I'm not an Apple fan. I do own a Mac, but it's my least used machine and I really don't like it very much. I grew up on Atari, DOS/Windows, Palm, Nokia and later Linux. When the iPhone came out I had no intention of buying one, until I happened to be by the Apple store in a mall on launch weekend and popped in to see what all the fuss was about. Within a couple of minutes of playing with it I was in line to buy one, and several upgrades later I have no regrets. I still detest iTunes, and am officially "meh" on OSX, but nothing is tempting me away from the iPhone. Android has potential, but it's not there yet.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    3. Re:Nice, sure, but revolutionary? by jedwidz · · Score: 2, Interesting

      From my perspective, the iPhone really is a revolution in easy-to-use, intuitive user interface design.

      At 20 months old my son could pick up an iPhone, unlock it, start apps, browse videos and play games.

      Six months later, I'm still trying to explain to him the relationship between the touchpad and a little arrow on the screen - before we even get to clicking things, opening the 'Start' menu, etc, etc, etc.

  23. Slashvertising in full effect by ae1294 · · Score: 2, Insightful

    This is the sixth article this month on Slashdot directly relating to a apple {vaporware} tablet...

  24. Re:new? by Laxitive · · Score: 2, Insightful

    It's not that 3d user interfaces have been fully explored, but that simulated 3d interfaces on 2d desktops have some fundamental limitations. We already have some amount of simulated pseudo-depth: windows can lie on top of other windows, etc.

    The problem is that by the time you get around to interacting with something, you're interacting with a 2d euclidean plane which presents a projection of some 3d model. It doesn't make the plane 3d. You can't reach around and touch the "middle" of an 3d object projected onto a 2d plane. That's a problem. These might be somewhat ameliorated by true 3d interfaces (where the display itself is 3d), but that tech has yet to mature.

    If you think about it, even the way we work on our typical desk is mostly 2d, from a topological perspective. I have a pile of papers and some random crap lying around my desk. When I go to grab a document to work on, I don't just reach into the middle of a stack and pull out the right one. I don't have that capability. I need to go and start flipping pages, basically morphing my 2d topology to reveal some object hidden in 3d, and only then interact with it.

    That's not to say that all 3d effects and stuff are useless. Simulated 3d is a great way of providing visual cues that we have been training ourselves on since we opened our eyes. That can be a very important aspect of intuitive interfaces.. but fundamentally it acts as a visual highlight. The goodness or badness of any particular 3d interface depends entirely on how effectively the _2d_ projection is.

    Thirdly, "true" 3d is actually too limiting. We are forced to live in a 3d world, but our computers give us access to many more dimensions, weirder dimensions, than that. We can provide 2d projections of abstract non-fixed-dimensional objects, like n-ary trees (e.g. filesystems). An example of a projection of that abstract object to a 2d interface would be spotlight. It provides a 2d textbox which behaves in strange and weird ways - a 2d textbox that projects 2d manipulations (type some characters), into an arbitrary traversal of the tree. Compare the utility of that to the utility of a "true" 3d rendered filesystem. What value would that add? Sure, it would look neat, but what extra thing would you gain from it?

    There's nothing magic about 3d. Computers operate above and beyond limitations of 3 dimensions, and are currently constrained to expose their behaviour through primarily 2d interfaces. Simulating 3d on top of 2d user interfaces, aside from the "visual cue" aspect, is kind of an arbitrary choice.. not necessarily the best one.

    -Laxitive

  25. The first interface by copponex · · Score: 2, Insightful

    The netbook craze has shown one thing: average users no longer care about speed or enormous screen size. Honestly, I would have never believed anyone if they said I could buy a gigahertz phone in 2010, I'm not sure I would have believed them. If it can play MP3s, 720p, and requires little maintenance, most users are going to be happy.

    Pretty soon the only thing the user is going to care about is the size of the screen. They'll want it to dock to a keyboard and mouse when they sit down to write a paper. Otherwise, they'd like to drag it around the house. It won't be a computer, so much as an interface to their data - as the article states, a true information appliance.

    The Apple product may suck, but it will probably sell people on the idea that tablets are "cool." And in a way, that may be the most important thing to go to the next level of interaction with computers.

    Think about the iMacs that were just released: wireless keyboard and mouse, enormous display with a stand that only requires a power cable. Exchange the stand with a dock and make it smaller with a touch interface. Hopefully they will provide some good hardware I/O on the dock, but again, for the regular users, they won't care if it has every sort of port in the world. As long as they can get on youtube and facebook without having to fuss with a traditional computer, they will be fine.

  26. Re:Is there a market or hidden demand for tablets? by Anonymous Coward · · Score: 2, Interesting

    The average Slashdot reader probably owns about 50 paperback books. It sure is a neat for factor, isn't it?

    The thing is that nobody has ever made a half-decent paperback-sized tablet. Odds are that it will sell.

    I agree with TFA that the iPhone OS is the best choice of OS for Apple. Not because it is the best possible OS for a tablet, but because it is a great OS that people like. It has an interface that keeps people buying apps and songs and whatnot (books seem like a good thing for a table). It has an interface that keeps them from developing their own software and thus keeps them from hacking and "stealing" so-called "intellectual property"...

    Or so it would seem. Good luck with that in the long run. :-)

  27. Sanctifying Raskin, again by ynotds · · Score: 2, Interesting

    I hate posting negatively, even more so about the dead, but it really is time the legend was buried with the man.

    Back when it was still possible I was in a fortunate position which gave me access to many of the Valley's elite.

    Raskin still sticks out in my mind as far and away the least credible.

    Put simply, he suffered problems I've seen afflict other failed would-be futurists in other places. His ideas were all grounded on a past that had never existed. And when the world didn't turn out to match his dreams, it was everybody else's fault.

    On a more positive note, I'm looking forward to forming an opinion of the tablet next Thursday (my time) but don't have over-inflated expectations. At launch, the Touch was clearly the most important user interface innovation since 1984 and the only product in recent years I both ordered and received on the first possible day. But applying Stuart Kauffman's analysis of navigation strategies for rugged fitness landscapes, there is ever less scope for radical innovation and more likelihood of gain from incremental strategies, the bleedingly obvious double click on a word resolution of the supposed problem of a selection interface being a case in point.

    Leaving aside the media capabilities that we can safely assume, my judgment of the tablet will be based on whether it looks likely that it will eventually run a few litmus test applications well enough: Bento, OmniGraffle, Keynote, TextWrangler and Perl 6. I won't need all of them, but might find it harder to justify without at least a couple.

    --
    -- Our systemic servants do not good masters make.
  28. Re:Is there a market or hidden demand for tablets? by Sancho · · Score: 4, Insightful

    If the digital handwriting problem could be solved, there would be demand for a tablet. Taking notes is something that computers still don't do particularly well. You can get by, sure, and there are some applications which aid in that, but it's not quite the same as being able to easily sketch or make simple diagrams by hand and integrate those with text.

    The other main use for a tablet form factor is for consumption of media. Touchscreens will probably not be as good as typing for quite a long time, if ever. But if you don't need to type much, then it can be fine. Watching movies and reading books would work with a tablet. The main problem, of course, is cost. When you can buy a laptop that also does those things, why in the world would you bother with paying more money to get a tablet? What do you gain, other than perhaps something which is lighter weight?

  29. Finger friendly development is the revolution by zerofoo · · Score: 2, Insightful

    Having endured through tons of interfaces that required a stylus to properly operate, the iPhone was the first that combined a "finger friendly" environment with sleek hardware and the ability to plug into the apple ecosystem.

    I lived through various early versions of Windows Mobile, Palm OS, Windows Mobile on Palm, blackberry, and Good Technology (exchange connectivity many years ago before Microsoft built it into the product).

    At the time they were all great since that was the best we had. Once iPhone came out, all those other solutions felt like ancient technology.

    A similar phenomenon happened with the iPod. MP3 players were around long before iPod, and they were cool, since that is all we had. Once iPod came out, all prior MP3 players looked clunky and old.

    Apple has a habit of setting the bar for design, and a couple of years later, once everyone else catches up, people think that the state of the art always used to be this way. In reality, many technologies did exist before Apple did their version, but Apple has a way of raising the design standard, and forcing others to raise theirs.

    -ted

  30. Re:cloud UI by Dupple · · Score: 2, Insightful

    yeah, the apple hype on this is disgusting.



    There hasn't been any thing said by apple. As soon as they made an announcement that something was going on at the end of January, everyone else start hyping something that no on knows anything about.
    --
    Watch those corners