The Apple Tablet Interface Must Be Like This
kylevh writes "On one side, there are the people who think that a traditional GUI—one built on windows, folders and the old desktop metaphor—is the only way to go for a tablet. In another camp, there are the ones who are dreaming about magic 3D interfaces and other experimental stuff, thinking that Apple would come up with a wondrous new interface that nobody can imagine now, one that will bring universal love, world peace and pancakes for everyone. Both camps are wrong: The iPhone started a UI revolution, and the tablet is just step two. Here's why." There are lots of cool UI ideas in there, even if it is entirely speculation. It's worth a read just to think about what the future could be like.
http://www.theonion.com/content/video/apple_introduces_revolutionary
I get that the idea of an Apple tablet is intriguing, but is it worth all the stories popping up in the tech world? I mean, there's speculation about it showing up on gaming blogs. Lots of these articles are genuine, but I'm starting to smell a little astroturf too.
It is okay for files to go away, right up until the point that I notice I can't access some data because it is stuck in some app.
And I don't mean that files should never go away, I just mean that each time I notice it, I get confirmation that they aren't done making whatever it was that they changed work correctly yet.
Nerd rage is the funniest rage.
i hereby nominate apple speculation as the most boring internet subculture
Oh, huh, I must have missed the announcement that the Apple tablet wasn't just a rumor but actually a real thing. Odd, normally I'm on top of things like that. Oh well.
From the article “For its part, Asus has netbooks and smartbooks running on Android and Chrome OS in its R&D labs, according to Shih, but is waiting until conditions are right to release them.” “Prototypes of tablet or slate PCs - touchscreen machines with no keyboards suited to watching media, reading e-books and web browsing - are sitting in Asus labs but Shih said the company is holding back on releasing any devices.” There may also be a product cycle from a hacked prototype in the R&D lab to full consumer release. The article makes it seem like they have the things in boxes ready to ship, its just that the Chairman Jonney Shih is waiting for the right time to slam his hand on the easy button and get them to market. What bothers me about this is it seems these comments are aimed at confusing investors into believing Asus is leading the way with these technologies like they did with the Eee PC. That does not seem to be the case.
netbooks have crappy margins. building a tablet where you are forced to buy "content" just to use it is a stealth way of increasing average revenue per unit
It never ceases to amaze me how some people think that things like files
and folders are too confusing for the novice. They are a pretty intuitive
metaphor and heirarchical organization is something that humans tend to do
naturally. A lot of this seems to be mindless fear mongering and I really
don't get what the "self interest" is here.
A "normal" person can navigate Virgin Megastore but they can't do the same
thing with the same content in files and folders?
Nonsense.
People are being actively discouraged from exploring the interface and gaining
any understanding it. This is limiting even with this "revolutionary new UI"
that the iphone is supposed to be.
Even the "databases" that files get sucked into still end up being simple and
relatively flat heirarchies.
A Pirate and a Puritan look the same on a balance sheet.
That would be one, then? [ducks for cover]
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
The "briefcase" size is the maximum transportable computer size with the most comfortable size screen, keyboard; largest battery, memories, peripherals.
The booksize computer is the smallest screen that gives you decent megapixel. So much software and webpages runs out-of-the-box for the megapixel screen and not on the one-eighth siblings- the smartphones. The book size easily fits into a daypack or handbag.
Raskin describes this idea of the interface for every task being different. The device mutates and models itself on whatever is being done. The UI CHANGES to suit the task.
This sounds remarkably like the EXACT OPPOSITE of the sort of "consistency" that's supposed to be the bedrock of "good interfaces".
A Pirate and a Puritan look the same on a balance sheet.
The article author seems to think that the iPhone interface is going to take over everything. That the app-that-takes-over-the-whole-screen paradigm is the universal solution to all computing.
We did that, twenty years ago. As soon as we developed computers powerful enough to multitask, we did. And I don't mean playing music in the background, but running multiple programs at once and interacting with them. For a small screen mobile device the one app at a time paradigm is pretty much mandatory. For larger screens, you want to see multiple things at a time.
Yes.
At the very least, forcing users to learn something new can hardly be considered a usability improvement. Trying to represent files on a computer in anything more than two dimensions is always going to fail because it messes up the presentation to information ratio.
3D file managers are like powerpoint presentations with lots of animations and noises. The concept sounds really cool, until you actually realize that you are not adding information, but rather distracting from it.
"linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
There's a difference between devices that are mostly for receiving information, and those that are for doing something with it. Music players, "e-book" readers, navigation devices, and entertainment devices in general are mostly-receive. They need a much simpler interface than a creation device. Try to cram a CAD application into the iPhone interface. It's possible, but it's not happy there.
This is a bigger distinction than the form factor. Mostly-receive devices can get along with a blunt interface of big buttons.
Can someone please SERIOUSLY ( no pro or anti apple fanaticism please) explain what exactly is so revolutionary about iPhone interface?
They have pages of icons - kind of like desktop UI, but pretty much EXACLY like 90's PalmOS and many other portable OS's.
They added gestures on OS level (scroll bar everywhere, instead of certain part of the screen), which was also available on PC and some advanced PalmOS apps - although it was a nice touch to make it part of OS. Multi-touch is cute, but hardly a revolution (except maybe literally)
They removed many standard UI components like date pickers and replaced them with clunky wheels - that was probably a step back.
They added a software repository- the kind Linux world was using for a decade.
They added extra sensors to the OS - which were nice, but also been available on other devices for a while.
There is nothing new here except for putting bunch of existing things all together, for which they certainly deserve praise, but all in all it seems like a great evolutionary work, hardly a revolutionary one.
-Em
RelevantElephants: A Somatic WebComic...
I think you're overlooking the overall design. TFA alludes to it well, but I'll be explicit about it:
Apple is looking into killing the Mac as we know it.
They have a world in their mind's eye where they control all content through a single iTunes store. Your phone, your appliance, your workstation - all the same, with all of their users shopping directly from Apple itself. All applications that the machine will run are vetted and controlled, and Apple gets a cut of everything. They also get gobs and gobs of data from the purchase habits and the apps themselves.
If this tablet succeeds, they inch closer to their goal. Thus, they could well slash the cost, probably beyond any hopes of a profit, towards achieving their goal of getting a cut on all the software.
And if you like a world where you can download and run free software, this concept probably should frighten you, at least a little. Because if Apple does it, and does it right, the world will follow behind them.
At any rate, bookmark this post. You may want to come back later and compare it to what actually happened... ;)
You only think you're joking.
http://mashable.com/2010/01/04/pocket-heater-iphone/
If the digital handwriting problem could be solved, there would be demand for a tablet. Taking notes is something that computers still don't do particularly well. You can get by, sure, and there are some applications which aid in that, but it's not quite the same as being able to easily sketch or make simple diagrams by hand and integrate those with text.
The other main use for a tablet form factor is for consumption of media. Touchscreens will probably not be as good as typing for quite a long time, if ever. But if you don't need to type much, then it can be fine. Watching movies and reading books would work with a tablet. The main problem, of course, is cost. When you can buy a laptop that also does those things, why in the world would you bother with paying more money to get a tablet? What do you gain, other than perhaps something which is lighter weight?