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Designing the Computer UIs In Movies

xandroid points out an NPR interview with Mark Coleran, who "...designs the fancy-but-fake graphics that flash across computers in the movies. He has worked on a laundry list of blockbusters: The Bourne Identity, The Bourne Ultimatum, Children of Men, Mission Impossible III, and many more. He says a lot of the inspiration for computer screens comes from video games." The main point of these fake movie UIs is different than that of real UIs: to tell a story very quickly, not to reveal and enable function.

3 of 371 comments (clear)

  1. Re:Story? by nedlohs · · Score: 5, Funny

    Everything in a movie is just a "crutch" to keep the story going forward.

    Well for those movies that have stories. In some everything is a "crutch" to enable them to show off pretty CGI, and in others everything is a "crutch" to enable to show off various body parts of the cast.

  2. Re:Clever girl by Orange+Crush · · Score: 5, Funny

    I'm not sure I understand what you're referring to . . .enhance.

  3. Re:Clever girl by DemonBeaver · · Score: 5, Funny

    You aren't Vin Diesel.

    Unless he's on slashdot. Are you reading this, Vin?

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