Sun's Project Darkstar Game Server Platform No More
sproketboy writes "Project Darkstar, an open source software platform from Sun labs that simplifies the development of horizontally scalable servers for online games, is being discontinued as of the Oracle acquisition. This project, mentioned a couple of years back on Slashdot, was a unique concept for building an application server specific to on-line gaming. Sadly they were so close at version 0.9.11 (which is still very stable). Hopefully the open source community can get involved and help continue work on this project."
Mo, Marcie! You didn't have to do that!
Nothing helps out the community more than slashdotting their forum.
At least they have measures in place for when the site goes down.
Sadly I think this is the only real alternative for developing any mature MMOs under Java... so it's either the community taking the workload and continuing the project or it's back to C++ :-(
.oo00OO
What's next? Solaris? JavaFX?.. These projects eat lots of money and do not bring direct revenue, so Oracle may simply close them to cut expenses.
Is anyone I know using this?
...blue sky projects that will disappear now that Sun is under rational management.
When I looked at Darkstar, it looked like a duplicate of OS services.
The terrorists strike again!
...never forget.
You mean like NFS?
You're right- it did or would encourage the use of Java. But I never quite did understand that strategy, though-- how Java use helps Sun. Is it simply that a cross-platform language like Java is strategic to Sun just because it makes it so that one vendor doesn't dominate the entire market, therefore also-rans and non-dominating manufacturers (like Sun) have a better change at making sales?
Essentially, the Java strategy is or was all about leveling the playing field?
My best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with the girl whose older brother used this. Man what a bummer! On a related note same person saw Ferris Bueller pass out at 31 Flavors last night. I guess it's pretty serious.
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
That should save the editors a little time over the next few weeks as they iterate over every minimally-viable, staff-of-three Sun mini-project that has been terminated by Oracle.
Maybe we are lucky and it's going to get to rewritten as a Groovy/Griffon project. Belive it or not, I'm not trolling. It seems like all the cool stuff is being done outside Sun these days.
This is my sig. There are many like it but this one is mine.
Great film, bit IIRC it all ended badly when the computers malfunctioned in Dark Star
Just did a write-up on Wonderland. Development resources are no longer being applied to the project. From what I'm reading the community is going to keep it going, but it's still disappointing to hear that something so forward thinking is being cut from the vine.
-- The unsig...
I guess Oracle didn't want to feed the alien...
crazy dynamite monkey
"Sun's Project Darkstar Game Server Platform No More"
Hmm. That doesn't seem right. Let's move a word.
"Project Darkstar Game Server Platform No More Sun's"
There. Not grammatically great, but it gets the point across. It's an open source project. The corporate backer is no longer backing it. It's still an open source project, and can be developed by the community.
That's a primary point of open source, isn't it?
If most OSS projects can't survive without corporate sponsorship and guidance, then the OSS model is a failure and needs to be rexamined.
"People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
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Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
So an open source beta platform being axed is too bad. Sadly, there will be a lot more of them.
Personally, I'm more worried about seeing commercial products slashed - Directory Server is almost certainly going to be on the chopping block.
"People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
Those of us that play MW2 will already know that "Servers" are entirely unecessary. MW2 proves that everyone on the Net has a 10M symmetrical link with a small Cray running their game meaning totally flawless gameplay every second of the day (as opposed to 1 in 4 games having a great host and hours wasted waiting to find a game that doesn't spit you out as soon as the game starts - coz that would just be stupid).
dnuof eruc rof aixelsid
If most OSS projects can't survive without corporate sponsorship and guidance, then the OSS model is a failure and needs to be rexamined.
That's only the case if the real goal of the OSS model is to oppose corporations, which was not my understanding.
Space game using normal deck of cards: http://BattleCards.org
Most games that use a client/server based model where the usual gameplay instance is small (ie, not an MMO) scale perfectly already. You just throw in more hardware, start a few new server instances, and presto.
I can see a system like this being useful for MMOs, but for all the other games that /aren't/ MMOs - all they need to do to create a scalable multiplayer architecture is just do what the likes of id Software, Epic, and Valve have done for years - make a decent dedicated server platform for your game and release it for free.
I wonder if there is any significance to name DarkStar, or is it just a Code name for the project. Cause I remember that Dynamix, formerly a subsidiary of Sierra Online used to have a game engine called DarkStar. I believe that both Starsiege and Starsiege: Tribes were developed on that platform. Hence my curiosity.