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Mobile Operators Fight App Store Fragmentation

angry tapir writes "Twenty-four mobile network operators have formed the Wholesale Applications Community to avoid fragmenting the apps market and to give developers one point of entry to all the members. The Wholesale Applications Community members include: AT&T, China Mobile, Deutsche Telekom, NTT DoCoMo, Orange, Telefónica, Telenor Group, Sprint, Verizon Wireless, and Vodafone." The vision seems to be eventually to create one unified app market in addition to Google's and Apple's. The article quotes an analyst noting that the mobile operators have "a poor track record with this type of industry consortium."

15 of 178 comments (clear)

  1. Standards... anyone? Anyone? by LostCluster · · Score: 4, Insightful

    One thing that allows the Apple app store to be so popular is that the number of screen sizes it need to support is limited to one resolution, with a second larger screen announced but not out yet, and that'll come with a scaling tool so apps that are designed for the small screen will look okay on the bigger screen.

    It seems that in order to have an app store that's cross platform, we'll need a cross platform hardware standard too. Apple's app store is a hit because it allows developers to score big with comparatively little effort, especially if the developer already knows how to program with XCode on the Mac. How does this proposed alliance claim to be able to get the same benefits?

    1. Re:Standards... anyone? Anyone? by Hamsterdan · · Score: 3, Interesting

      Kinda like iTunes...

      That proprietary music player will never catch on. Yet all the younger people I meet have a iPod Touch or a standard iPod. I myself used to have a 40GB iPod, and now own an iPhone.

      iTunes might seem evil on some platforms (and on Windows it's a bloated &*^%$%^& piece of *&^%$, but on a MAC (or Hackintosh), it's really nice.

      Now, what they need to do is two little things.

      Make the freaking player look like a standard USB drive to the computer. if it's DRM'd, fine, go with iTunes, but for other stuff, let it act as a USB key (like other MP3 players)

      And allow an iPod to sync with other media players, like Media Center...

      Like it or not, MCE is really nice and gets the job done, not like Snapstream who promised integration 3 years ago and ditched all their customers. (i've got two licenses here, sitting on my mail server, BTV and Beyond Media bought on a promise that Snapstream would merge the product in 5.x, along with their Firefly remote).

      --
      I've got better things to do tonight than die.
  2. Buying goldfish food by BadAnalogyGuy · · Score: 5, Interesting

    I didn't think there was so much to raising goldfish until I went to the store to buy goldfish food. Did you know they have different food types for different varieties of goldfish? There is a separate food just for Lionheads that "enhance and grow" the bumps on the heads of these freaks. Then there is food that increases the vibrancy of certain varieties of goldfish. Not to mention that there are foods that float versus foods that sink. Flakes vs pellets. Live worms vs freeze-dried worms. Feeder fish vs 3-day time release blocks.

    My goldfish had an air bladder infection and was constantly floating to the top. I ended up getting the sinking pellets because that discouraged it from eating from the surface.

    My goldfish is better now, but I wonder how much more trouble it would have been if I had multiple varieties of goldfish in the same tank.

  3. they misspelled monopoly by SuperBanana · · Score: 4, Insightful

    Twenty-four mobile network operators have formed the Wholesale Applications Community to avoid fragmenting the apps market and to give developers one point of entry to all the members.

    You say "ah-void frag-muhn-tation of the mar-ket", I say "mohn-op-oh-lee."

    Anyone want to guess how they'll leverage this? My guess is that if you piss off one mobile carrier with your app (or blame them for a problem), you'll be blocked from all of them. Plus, of course, pushing the carrier's commissions as high as possible.

    1. Re:they misspelled monopoly by Shadow+of+Eternity · · Score: 3, Insightful

      Yeah, I was going to say the word they're looking for is not "Consortium" but "Collusion".

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
  4. Fight Fire With Fire by SuperKendall · · Score: 4, Funny

    "We plan to fight application store fragmentation, by fragmenting all of the application stores!"

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  5. Do they have a choice? by pspahn · · Score: 5, Insightful

    It's clearly Apple vs. Google vs. Everyone else as it is. A couple of computer companies came up with novel and interesting ways to sell software on phones and now you have all the phone companies freaking out trying to figure out how to do the same thing and still compete.

    Their business is telephones, not software. There really isn't any other choice the telecoms have. They know they'll be more effective working together and pooling talent, but will they deliver? I'm sure most people doubt their ability to come up with an answer, but you never know...

    --
    Someone flopped a steamer in the gene pool.
  6. fighting the wrong fragmentation by Kevinv · · Score: 4, Interesting

    They're fighting the wrong fragmentation. The fragmentation is in the number of handset form factors, chipsets and OSes. Apple, Google, and now even Microsoft are fighting this fragmentation. Apple with total control over all form factors and OSes they use. Google with a standard OS, but less standardized form factors. And with Win Phone microsoft said they'll be vetting manufacturers more than in the past and won't allow UI skinning.

    Write once, run everywhere doesn't work when the basic functionality of each device varies so much.

  7. they fight for control by pydev · · Score: 4, Insightful

    Mobile operators don't fight "fragmentation", what they fight is their loss of control. With Android and iPhone, the era of operator-controlled feature phones is coming to an end even in the US. They don't want to become the dumb pipes and commodity service that by all rights they should become.

  8. Wireless trying to get the ball back... by ducomputergeek · · Score: 4, Insightful

    Wireless companies are trying not to be dumb pipes. And increasingly that's what they are becoming. Before Droid, on Verizon if you wanted a feature you had to pay more per month. The Wireless companies at first were happy about the smart phones because everyone had to buy a dataplan. Great, more revenue per customer. And that is the measure in the industry: how much can we suck from our customers.

    Well Apple came along and launched their app store for the iPhone. And how much does ATT see from the app store? $0.

    I've often wondered when the Carriers would hijack Android and do what they've done to other phones in the past and implement a "on our network, you use our Appstore."

    The carriers see Apple earning hundreds of millions and now want their share of the pie.

    --
    "The problem with socialism is eventually you run out of other people's money" - Thatcher.
  9. Why do we need an app store at all? by SashaMan · · Score: 4, Interesting

    Seriously, the PC market seemed to do just fine for decades without an official "app store". Why can't I just download an app from any vendor's site without having to go through some gatekeeper (who keeps 30% of the revenue). I'm a huge IPhone fan, but has Apple brainwashed us so much that we need an official app store that we forgot that it's not really necessary in the first place?

    1. Re:Why do we need an app store at all? by iluvcapra · · Score: 5, Insightful

      Palm and Winmo supported downloadable apps forever, they just didn't move. Vendors were fighting rampant piracy, end users often didn't know what was available except through rumor, and stuff that you could download frankly sucked half the time.

      The store concept is the killer app that makes the whole third-party app concept worth the phone OS vendor's time. I remember having innumerable problems keeping my the various junk on my Treo 650 working and compatible, and migrating from one phone to another while keeping app vendors serial numbers entered. I also remember downloading lots of different PRCs and them not working for my OS revision, or phone model, or carrier firmware. It was a mess, and the app store concept is a solution. They just took the concept of a package manager and put a credit card slot on it.

      --
      Don't blame me, I voted for Baltar.
  10. Apple... by QuietLagoon · · Score: 4, Insightful

    changed the mobile industry singlehandedly. While the transition of power is not ultimate, consumers in the mobile marketplace now have a new found power over the purveyors of the wireless service. AT&T, Verizon, et al, are now in reactionary mode. That is good for their customers.

  11. Not true, Apple's path shows planning by SuperKendall · · Score: 3, Interesting

    In different words, Apple is following the same trajectory as previous mobile platforms: start off with a single screen size and a whole bunch of simple assumptions, and then try to patch things up as additional demands become apparent.

    If you work with the platform, you realize this is not true - but it was only really apparent with release of the iPad.

    Yes they started off with a single screen size, but not with the bunch of simple assumptions - from the outset for example all the tools totally supported defining resizing behaviors for any GUI element in Interface Builder, the GUI development tool. The Image API lets you define stretchable image types where only endcaps (on any of the four sides) remains fixed, while the middle simply repeats which lets you use the same nice graphics on elements that can take on different sizes. That did exist because of OS X, but there were other OS X elements the tool did not have to support - yet that was included.

    But of course, as graphic designers are wont to do, many app developers did develop a lot of stuff targeted at pretty specific sizes (just like the web, take a look sometime at how many sites really support resized windows instead of having a design constrained to a particular width).

    So how to solve that problem with devices that have different resolutions while still bringing new devices to market? I think the way Apple decided to address that, was by fixing categories to specific pixel sizes. So mobile devices the size of the iPhone get 320x480, but devices the size of the iPad get 1024x768.

    Now where that gets interesting is that they don't just fix pixel sizes for categories, but within the categories they define UI elements that you can only use when you have the larger amount of space available. That is how they work around the issue, instead of letting developers flounder in a larger sea of pixels they give them some guidelines as to how they can use many of the elements they are used to while showing them ways to make better use of the larger space.

    I would say that is in fact a different trajectory than other mobile (or even desktop) platforms have developed, where you have the same GUI libraries for devices of any pixel size. That to me shows at least some thoughtfulness as to direction and what it means to have more pixels.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  12. But Apple is not making money by Kanel · · Score: 3, Insightful

    An Apple representative have openly admitted that their App store is not a cashcow. According to him, they break even but not much more. (Compared to Apple's other incomes I guess) The app store is useful because it adds value to the IPhones, which Apple then sell more of. It's the sale of phone itself which is the main income.

    With this business-strategy in mind, we need to ask why phone companies such as AT&T and Telenor moves in. Why do they support a scheme which is most successfull as a way to sell more phones? Remember, these companies do not produce phones themselves. Is it because they'r uncomfortable with the power that Apple and Google now wield in the phone market and wish to support "nicer" businesspartners like Ericsson and Nokia?

    Or are we seeing a hint that the network providers have come up with a new business plan, to compete against Apple and Google? What do they have up their sleeves?