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DirectX 11 Coming To Browser Games

arcticstoat writes "Forget Farmville, Flash puzzlers and 8-bit home computer emulators. The next generation of browser games will be able to take advantage of DirectX 11 effects, not to mention multi-core processing and both Havok and PhysX physics effects. A new browser plug-in called WebVision will be available for Trinergy's new game engine, Vision Engine 8. This will enable game developers to port all the advanced effects from the game engine over to all the common browsers. Of course, any budding 3D-browser-game dev will face the problem that not every PC has a decent graphics card that can handle advanced graphics effects. Not only that, but limited bandwidth will also limit what effects a developer can realistically implement into a browser game. Nevertheless, this is an interesting development that could result in some tight 3D programming, as well as some much more interesting browser games."

2 of 200 comments (clear)

  1. Re:What's the alternative? by am+2k · · Score: 5, Informative

    Hmm you'd probably have to put it into some kind of sandbox that doesn't allow stuff like local file access...

    But still, you'd need support for 3D graphics. If only such a thing would exist...

    Too bad.

  2. Re:Another pointless plugin? by VGPowerlord · · Score: 3, Informative

    So... you're advocating having to write two code paths (one for AMD and one for nVidia) for each new graphics feature in an application until one of the two, or worse some amalgamation of the two, is accepted into the OpenGL standard? Again, for each feature.

    Please tell me that you don't work in the game industry,

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011