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BioShock 2's First DLC Already On Disc

An anonymous reader writes with this quote from 1Up: "Trouble is brewing in Rapture. The recently released Sinclair Solutions multiplayer pack for BioShock 2 is facing upset players over the revelation that the content is already on the disc, and the $5 premium is an unlock code. It started when users on the 2K Forums noticed that the content is incredibly small: 24KB on the PC, 103KB on the PlayStation 3, and 108KB on the Xbox 360. 2K Games responded with a post explaining that the decision was made in order to keep the player base intact, without splitting it between the haves and have-nots."

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  1. Re:5 dollar patch by suomynonAyletamitlU · · Score: 0, Offtopic

    If it was verifiably "managed to get it finished before the game was released" instead of "always meant to be day-one DLC", then that's different, but that's what the parent was saying. Once the game has gone to master, or whatever the proper term is, they're no longer able to edit what will go on the CD. In other words, if they had changed it anytime in that last 30 days, those changes would have to be part of that patch, and from the size of it, it couldn't be much more than a trivial bugfix or two and some activation code.

    Someone said it higher in the comments (top of this thread?) pretty well. They shipped a game not capable of using all the data that they had prepared when they shipped the game, data that's already on the disk. They had it all finished, took an axe, and hewed off a portion and said, 'This will still be here, but you have to pay to get it.' Compare this to what I said in the GP post. It's no contest.