Professor Ditches Grades For XP System
schliz writes "Like in World of Warcraft, students of Indiana University's game design classes start as Level 1 avatars with 0 XP, and progress by completing quests solo, as guilds, or in 'pick up groups.' Course coordinator Lee Sheldon says students are responding with 'far greater enthusiasm,' and many specifics of game design could also be directly applied to the workforce. These included: clearly defining goals for workers; providing incremental rewards; and balancing effort and reward."
Pedantic is a rather large word for someone like you.
The parent post, nor my response, attempted to cover the 'merits' of attendance-based grades. But go ahead and convolute the discussion with your reasons of 'why' and calling it 'circular'.