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Professor Ditches Grades For XP System

schliz writes "Like in World of Warcraft, students of Indiana University's game design classes start as Level 1 avatars with 0 XP, and progress by completing quests solo, as guilds, or in 'pick up groups.' Course coordinator Lee Sheldon says students are responding with 'far greater enthusiasm,' and many specifics of game design could also be directly applied to the workforce. These included: clearly defining goals for workers; providing incremental rewards; and balancing effort and reward."

2 of 311 comments (clear)

  1. Re:So you have to work to level up? by MistrBlank · · Score: 0, Redundant

    Fail

  2. Re:sheer leveling? by sopssa · · Score: 0, Redundant

    And combined with the role-playing element, if you're wasting many hours a day at staring a game, you might as well make a character who has a nice ass.