Recommendations For C++/OpenGL Linux Tutorials?
QuaveringGrape writes "After a few years of Python I've recently been trying to expand my programming knowledge into the realm of compiled languages. I started with C, then switched over to C++. A friend and longtime OpenGL programmer told me about NeHe's tutorials as a good step after the command-line programs started to get old, but there's a problem: all the tutorials are very Windows-based, and I've been using Linux as my single platform for a while now. I'm looking for suggestions for tutorials that are easy to learn, without being dumbed down or geared towards non-programmers."
C++ and OpenGL are both platform agnostic, why do you need the tutorial to be for a specific platform? Perhaps you need a tutorial on how to use your toolchain to compile C++ and OpenGL programs or linux?
Why not take a look at the code for an existing game engine like Quake (1/2/3) ?
That's a bit too much for a beginner if you ask me. Better start out with some simple sprite based game to learn the basics and move on to 3D from there.
Only to idiots, are orders laws.
-- Henning von Tresckow
Qt 3: * http://www.digitalfanatics.org/projects/qt_tutorial/chapter14.html Qt 4: * http://wesley.vidiqatch.org/03-08-2009/nehe-opengl-lessons-in-qt-chapter-1-and-2/ * http://wesley.vidiqatch.org/04-08-2009/nehe-opengl-lessons-in-qt-chapter-3/ * http://wesley.vidiqatch.org/08-08-2009/nehe-opengl-lessons-in-qt-chapter-4/
A tutorial which simply doesn't work is still a broken tutorial.