Ubisoft DRM Causing More Problems
Joe Helfrich writes "Ubisoft's Settlers 7 servers have been causing problems for over a week for users worldwide, and Australian gamers are hardly able to connect at all. 'The problem reportedly strikes after the game has already confirmed an active Internet connection, and prevents the user from playing even the single-player campaign, returning the error "server not available." But they are available, because other people are logged into them and merrily playing away.' Wonder how they're going to describe this one as an attack."
I hear the pirated version of settlers 7 has none of these problems. Best of all: I hear you can get this "pirate" version for free!
it most likely does lead to more sales from the pirates front as they can't play the game otherwise.
I seriously doubt this. Pirates are after free stuff. Even ye olde sea pirates were after free stuff. It's not like they'd say "Yarr, we haven't found a spice merchant ship to raid in over a month, lets go legally buy some spices at port and sell them at another port." No, they'd just go raid a small village somewhere.
This type of DRM will cause nothing but loss for Ubisoft. They spent money to make it (or license it), pirates will move elsewhere, and people that would have bought it will be reduced in number because they hear from their friends "It never lets me play!", assuming they didn't hear from their techy friends that "It won't let you play some day".
No, actually it's sending a message to Ubisoft that their DRM works. We want to send the message that they are losing sales BECAUSE of DRM. It certainly worked for Spore.
No. Pirating the game will just tell Ubisoft that you like their game but they need to make their DRM stronger so they get you to buy a game you like. At the same time you're also getting your gaming fix from the game you pirated and won't be alternatively buying games from developers and publishers that dont include such DRM. Not only are you showing to the bad companies that they need to strenghter their DRM, you're advancing their business by them keeping you from spending money on their competitors.
The only good answer is not to buy and not pirate it altogether, but ignore the whole game.
"Don't buy and don't download cracked games. Maybe then all these idiot companies will get the message."
I'm afraid your wrong.
They will simply decide that your lack of a purchase is proof of your piracy.
People aren't buying their games? It must be piracy!
...on Thursday, and boy was I glad I wasn't trying to play an Ubisoft game while I waited for it come back...
In fact, this is something that Ubisoft would take as a pro thing for their DRM - start keeping even more on server-side and it will never be breakable.
See, that's the difference. Blizzard stays ahead of the private servers by making a superior product. Ubisoft thinks they can require an internet connection for a single-player game.
Except Piracy is stealing fucking ships on the open seas.
And downloading and cracking software is .... downloading and cracking software.
WTF am I doing replying to an AC at 5 A.M on a Friday night?
As far as I can tell, the article you are pointing to refers to Silent Hunter 5, and both Assassin's Creed 2 and Settlers 7 remain uncracked.
Also note that the solidity of DRM techniques like these depend at how much time the developers spend to "secure" their product. My guess is that for Silent Hunter 5, a very niche product, they only did the minimum. But for their big titles they probably have hordes of programmers messing the game pretty much beyond recognition without the connection to the server. Oh, that never makes it impossible to crack, but it's no longer a simple matter of by-passing some CD key checks by inserting NOPs, you really have to build a set of tools around a particular title and it can take weeks to do so ...
And that's really their goal. Most of the sales of a game are done during the first few days / weeks. If it takes a month to crack the damn thing, they have reached their goal.
If they sell 10'000 more titles because frustrated kids can't find their free crack and must beg their parents to go to the store, they have reached their goal. I'm eager to see their financial numbers about this - I'm still skeptical it will change anything, but we'll see.
Now to answer your question: you are supposed to pay because 1) it is illegal to do otherwise 2) you support the developers of the games you love.
Wiseass like you wonder why all PC games are crap and developers focus on console gaming since the Internet got popularized ...
(PS: that is not to say I'm all for these draconian DRM practices. I don't really care about the "always connected" feature as long as the requirements are clearly visible when you buy the game, but I don't like the fact that it prevents resale).
This isn't going to lead to a sales boost. When I was 14 and a pirate I pirated because I was poor. Every game I didn't or couldn't pirates wasn't a game I bought. It was just a game I didn't own.
Well, now I am twenty something and out of college with an engineering degree. I am single, make a tidy pile of money, and have pretty much no expenses beyond student loans. I buy every single video game that catches my fancy without thinking twice. I never pirate because I don't need to. I just pass on DRM titles. There are more than enough without DRM that it isn't a hard decision.
Ubi has lost money from me. I would have bought Assassins Creed 2 and Settlers 7. Hell, I was even eying Silent Hunter 5 a little. Instead though? I just went out and got Bioshock 2, both Empire and Napolian Total War, the new STALKER, the new Dragons Age, and Mass Effect 2, on top of a couple of small indie games. Metro 2037 and MW2 are in my list of games to buy as soon as I catch up on the pile I have already bought.
I really doubt Ubi has "forced' pirates to buy any games. They might not be playing any Ubi games, but what good does that do if they don't buy the game either? For people like me though, I have not and will not buy any Ubi games. Keep a pirate from playing and you gain nothing. Make me and people like me not want to play, and you lose a few hundred bucks.
Nonsense. WoW doesn't include DRM, because the whole MMO model is DRM.
The problem with Ubisoft games is that it's supposed to be a single-player game, yet it requires a constant internet connection to play them. That's not a problem with WoW because MMO are supposed to require an internet connection.
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Or maybe they're trying to play legal versions while not connected to the Internet.
Dumbass.
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