OpenTTD 1.0.0 Released
Gmer writes "Eming.com reports that OpenTTD, the open source clone of the Microprose game Transport Tycoon Deluxe, has reached a milestone. OpenTTD 1.0.0 has been released 6 years after work started on the first version, with the help of hundreds of contributors and thousands of testers/players. Over 30 language translations are considered complete, and OpenTTD is available for *BSD, Linux, Solaris and Windows. OpenTTD is a business simulation game in which the player is in control of a transport company and can compete against rival companies to make as much profit as possible by transporting passengers and various goods by road, rail, sea or air."
A while ago they added NoAI which allowed for user coded AIs. Several of these user coded AIs are quite good and certianly much much better than the original.
http://www.tt-forums.net/viewforum.php?f=65
This gallery have some examples of TTD AI stupidity.
Have a explanation why the orginal AI is poor, note that the "glitches, cheats and bugs" mentioned in the FAQ have been fixed in openTTD since a long time ago. ;)
From stable download page:
For OpenTTD you can use the original Transport Tycoon Deluxe data files (you need to own a Transport Tycoon Deluxe CD). There are also the free alternatives OpenGFX (graphics), OpenSFX (sound) and OpenMSX (music) which can be installed automatically by the Windows installer.
Have you tried SimuTrans instead? I found it very challenging even on single player mode.
'For we walk by faith, not by sight.' II Corinthians 5:7