OpenTTD 1.0.0 Released
Gmer writes "Eming.com reports that OpenTTD, the open source clone of the Microprose game Transport Tycoon Deluxe, has reached a milestone. OpenTTD 1.0.0 has been released 6 years after work started on the first version, with the help of hundreds of contributors and thousands of testers/players. Over 30 language translations are considered complete, and OpenTTD is available for *BSD, Linux, Solaris and Windows. OpenTTD is a business simulation game in which the player is in control of a transport company and can compete against rival companies to make as much profit as possible by transporting passengers and various goods by road, rail, sea or air."
I was 14 when the original came out, and one of my friends had it. God we had no fucking clue what we were doing.
Going back to games that crushed my spirit as a kid is so vindicating.
I spent a few months playing openttd pretty hardcore, and I agree, the AI is awful. It's not even really that much fun to play competitively against other people because if someone gets an early lead it's very hard to catch up, and there are some really annoying issues with right-aways and bridges (those might have been fixed since I last played, though).
So IMHO openttd doesn't really shine as a competitive game, what's FAR more fun is trying to build crazy-ass HUUUUUUUUGGGE networks. Check out some of the past games from the openttd co-op to get an idea: http://www.openttdcoop.org/ it's really a thing of beauty to see a train system with 1000+ long trains operating efficiently. It's like your daddy's old model train set times 10,000...
This game will waste your life. Don't clicky!
So after 15 years (Transport Tycoon Deluxe was released in 1995), open source finally manages to release its first real version of a clone of a commercial product. And people wonder why I have a hard time taking open source seriously.
FYI, there is a patched version flying around the openttd forums which implements cargo and passanger destination, which means that cargos and passangers want to go to a specific location not just to any city,
this gives the game much more depth
http://wiki.openttd.org/Passenger_and_cargo_destinations