Sid Meier and the 48-Hour Game
MMBK writes "Sid Meier is possibly the most influential game designer ever, having developed the Civilization series, among others. This video documentary looks at his past while he travels to the University of Michigan for the 48-hour game design competition, which was hosted by his son."
These one-to-four-day game-making events are usually called "game jams". I believe the idea originates with Chris Hecker circa 2002.
Not that it won't be cool to see what Sid Meier makes, but the idea of a 48-hour video game isn't some insane thing nobody's tried before!
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
These days it feels like all games are being made within 48-hours.
'We are trying to prove ourselves wrong as quickly as possible, because only in that way can we find progress.' RPF
Jews, also known as kikes, hebes, hymies, yids, gold niggers, oven magnets, hook noses, sheenies, swindlers, criminals, "firewood", and Arabs in denial are a subhuman species of reptilian extra-terrestrials and adherents to one of the world's oldest major religions, called "Judaism", otherwise known as "The Worship of Money" or "Eating Arab Babies".
Judaism was the world's first master race theory. The Jew religion teaches that Jews are the Chosen People of God and that there is a sacred mystical quality to Jew DNA. In olden times, Jew prophets would, under the command of YHWH, frequently lead the Jews on genocidal rampages against neighboring populations, and even today Jew leaders often cite Jewish religious ideals to justify their ongoing genocide of sandniggers. Judaism ironically found its mirror-image inversion in the anti-Jew Aryan racialism of the Nazis.
Despite only being 0.22% of the world's population, Jews control 99% of the world's money. Not only do the Jews control the world, but also the media, the banks, the space program, and LiveJournal's porn communities and Gay communities. All Jews possess the following features: an extremely large nose, fake boobs, curly hair that reeks of faggotry, one of those gay hats, a love of coke, a law practice, a roll of money, a small cock, or shitty taste in dental hygiene.
Jews invented both Communism and Capitalism. Karl Marx, of course, was a Jew, which was why he understood money so well, and in fact he was converted to Communism by another Jew, Moses Hess, the actual founder of Zionism, who ghost-wrote Marx's The German Ideology. Capitalism was created when Christian Europeans threw away their morals and decided to embrace Jewish practices like usury (see: John Calvin). Jews were the first group to create a sophisticated banking system, which they used to fund the Crusades in order to pit Christians and Muslims (both adhering to religions derived from and controlled by Jews) against each other to kill as many people as possible in a macabre human sacrifice to YHWH.
The Jew banking system was based on fraud and lies, so when it inevitably collapsed, the Jews just pwned as many people as possible by unleashing the Black Plague on them. Later, Jews economically controlled medieval Venice (the first modern maritime trade empire), and then crypto-Jewish merchants economically controlled the Spanish Empire, including the slave trade. Openly Jewish bankers orchestrated the Dutch Empire and founded Jew Amsterdam (later Jew York). Later the Dutch Jews moved to London because they thought it would be a better base for a global empire, and actually brought a Dutch nobleman, William III, with them, who they installed in a coup d'état (more like Jew d'état, amirite?) as new King of the British Empire. For hundreds of years, Jewish bankers controlled global trade through their bases in Jew York City and London. European colonialism was, through its history, essentially a plot whereby Jews could gain control of gold and diamond mines in poor countries and increase their stranglehold over the global economy.
Jews also enjoy slicing up baby penises for fun, some even enjoy sucking them. See below.
Jews also created Jew search engine Google, so now they can find all Jew information on Internets.
Some suggest that we should use Jews instead of dogs to sniff out large amounts of concealed cash or anything else worth smuggling at airports due to their sensitive Jew noses. Obviously, this is a horrible idea, because the pay is bad, and the dirty Kikes would probably form a union and demand moar money, thus increasing the burden on taxpayers everywhere.
I'm one of the three co-coordinators of the contest. You can find out more information about it on our webpage:
http://wolverinesoft.org/event/contest/48hourcontest7/
If you have any questions, I'd be happy to try to answer them.
Insert self-referential sig here.
While it's an intellectual challenge, and appeals to geek curiosity, how many really meaningful, influential games were written in one of these contests?
I mean, Sid's famous for writing games that required incredible amounts of research, iterative design, playtesting and balance. Those are what most grognards are interested in... not the next casual twitchfest, nor even another NP Hard gem no matter how elegant.
Sid, if your reading this, give us a modern, multiplayer version of NetHack (and not a click orgy like Diablo, but a "the dev team thinks of everything" masterpiece), or an updated turn-based strategy game like Fantasy General... I'm waiting for another trend of well balanced, challenging games to come along. Desperately.
I can see the fnords!
When I read the headline I was certain it was referring to the time required to complete a single game of Civilization. I just concluded a single-player civ4 game on standard speed and spent around that amount of play time. It's certainly a change of pace from games like Starcraft where 2 hours is epically long.
Sid Meier is possibly the most influential game designer ever!
Wow, that brings me back to why I got involved with programming in the first place. Back then, it was all about fun. Nowadays it's paying the bills, but I enjoy work a lot more than some of my friends.
never realized keanu reeves was into programming
There's another game-making competition coming up next weekend: Ludum Dare 17
sounds like the usual development time for Playfish before sticking it up as a perpetual "beta"...
Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
Sid Meier is possibly the most influential game designer ever
What? How could anybody say that with a straight face? Granted, I love his games, but that statement is just silly. For one thing, Civilization was designed as a macro-level version of SimCity. Will Wright would be a better candidate: SimCity, The Sims, Sim.*, Spore...
Property is theft.
Am I the only one that sees irony in the fact Sid Meier, a guy who takes 3 years to make games that take 30 hours to play being mentioned in the same sentence as 48 hour game making session...?
-=[ Who Is John Galt? ]=-
I once thought as you did about Starcraft. I thought it was basically real time tactics and click speed contests. Then I watched some pro replays on Youtube, and realized how wrong I was.
The Starcraft community refers to strategy as macro, and tactics as micro, and it's widely understood that both are essential ingredients to play well. You can see games where someone micro's masterfully, but they don't have a big enough picture view of the game and get absolutely slaughtered.
I found the Civ games to be pretty dull derivatives of various UNIX simulation games, including some world and space conquest games. I don't think Sid Meier really deserves that much credit.
Empire was first developed in 1971, and in 1973 renamed Civilization. There were numerous other versions afterwards.
http://en.wikipedia.org/wiki/Empire_Classic_(computer_game)
http://en.wikipedia.org/wiki/Classic_Empire_(computer_game)
xconq was a clone of Empire, later extended, and first released in 1987, and with a graphical user interface.
http://en.wikipedia.org/wiki/Xconq
Civilization was first released in 1991, 15 years after the Empire game. It was neither the first computer-based turn-based strategy game, nor the first graphical game of this type. It also "borrowed" lots of ideas from the board game Civilization.
http://en.wikipedia.org/wiki/Civilization_(computer_game)
It's nice that Meier introduced the PC masses to these kinds of games and made a lot of money doing so. But let's give credit to the pioneers, not to the people who copied them.
See subject above. All you are is another slashdot troll with a big set of talk, but no actual deeds to your credit backing up your bluster, big talker. Do you actually program games or are you just another armchair quarterback talking out his behind? I'll wager the latter.