How I Saved the Gaming Industry
Jamie found a nifty blog entry where indie game designer Jeff Vogel writes about game engine and art re-use. He is criticized for not rewriting his core engine for a decade. It's an amusing little rant with thoughts that actually might apply to anyone working in engineering.
I was going to post my blog entry on how I single-handedly saved the porn industry.
I, for one, know what it's like to try to save an entire industry as well.
Before I arrived here as BadAnalogyGuy, I saw Slashdot sinking quickly into an ugly morass of old car analogies.
I try to bring a broader perspective to Slashdot analogy making. And I like to think that I've been successful so far.
It's a tough job, but god knows if left to your own devices, you slashbots would simply keep talking about cars and roads.