HDTV Has Ruined the LCD Market
alvin67 writes "Microsoft Evangelist Pete Brown rants about the lack of pixels available in today's LCD screens: 'OK, that's it. I've had it. I want my pixels, damn it! For a while, screen resolution has been going up on our desktop displays. The trend was good, as I've always wanted the largest monitor with the highest DPI that I could afford. I mean, I used to have one of the first hulking 17-inch CRTs on my desk. I later upgraded to a 21-inch job that was so huge, that if you didn't stick it in a corner, it took up the whole desk. It was flat-panel, though and full of pixels. It cost me around $1,100 at the time."
After some years of improvements, we've regressed, in Brown's opinion: "At the rate we were going for a while, we should have had twice or three times the DPI on a 24- or 23-inch screen. But nooo."
When Windows Vista added better support for high DPI and scRGB for 16-bit-per-component color with higher gamuts, I was really looking forward to some awesome screens. Given that screens stopped being able to compete with response times and contrast, it seemed like the next thing for them to go for. Unfortunately, it's basically just been ignored.
Seriously, I used to hunt for pixels too, but after about 1280x1024 I stopped caring.
I don't like my desktop at much higher resolution than that, it becomes uncomfortable. I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?
Unfortunately for Pete Brown, I think more people fall into my category than do his, or he wouldn't have anything to complain about.
Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
...Because I know you spend all day reading Slashdot instead of what you are supposed to be doing...
Would you please stop making disgusting sounds with your dentures???
Please?
What I do want is more vertical resolution. The 16:9 craze means today we buy displays that are physcially larger and have more pixels overall than ten years ago, yet do not provide any more area for vertical display. You still have to scroll down far too much. It would be nice if someone still made decent, affordable 4:3 displays; a 1600 X 1200 in 21" format is going to be a killer!
My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.
Display resolution and pixel pitch peaked back in 2001 with the introduction of IBM T220. Even now, no production display can top its resolution and pixel pitch.
Why aren't we all using WQUXGA, WHSXGA, or even WHUXGA display right now?
Simple, there's no demand for it.
Why isn't there any demand for it?
Because 90% of the consumers are still watching 480p DVD and DTV broadcasts.
Because lots of websites are still designed to be optimally viewing in 1024x768.
Because most operating systems and applications have their font sizes hardcoded (Windows 7 only allow system fonts to be enlarged by 150% while OSX cannot adjust its system font size at all).
The problem with high DPI displays is bad software support. Two things need to happen for this to work:
1) Applications need to work properly with high DPIs.
2) The OS needs to do a good job scaling old applications that don't respect DPI. That may include lying to them about the resolution and DPI, and stretching the window.
For #1, we are getting better. But many modern apps *cough*iTunes*cough* completely botch it. In some cases text on buttons gets bigger but the button does not, so instead of "Configure" you get the top half of the letter C. Or maybe the text gets bigger, and it spaces just fine, but the column sizes still default incorrectly. It would be better if they just ignored DPI than supporting it half-way.
For #2, you basically need to scale the window and adjust the mouse coordinates to compensate. There's gonna be quirks, but it sure beats an app that is just too small to be usable. Also, scale it well (not bilinear!) so it isn't a blurry blob.
Making many assumptions, the human eye has about 500 to 600 megapixels of resolution.
But determining visual acuity is nontrivial. Lots of physics, physiology, and neuroscience enter into it.
Visual acuity depends on a number of physical limitations set by the optics of the lens of the eye as well as the sampling on the retina.
For example, the point spread function of the lens roughly matches the sampling of the retinal mosaic (well, within a factor of 3 or so). A nicely evolved system!
Our eyes' acuity are influenced by
- Refractive error (out of focus lens, often correctable by glasses or contacts)
- Size of the pupil (physical optics tells us that a wide open iris will reduce diffraction)
- Illumination (brighter scenes give more photons, and our neuroprocessing can do more
- Time of exposure to the field
- Area of the retina exposed
- State of adaption of the eye (night [scotopic] vs day [photopic] vision.
- Eye motion & object motion in scene
See http://www.clarkvision.com/imagedetail/eye-resolution.html
For a good review of visual acuity, see:
http://webvision.med.utah.edu/KallSpatial.html
... and even the LCD TV market, is the lack of a guarantee of NO DEAD OR STUCK PIXELS. Very few displays have any pixel issues. The industry says that fewer than one percent have problems with any pixels. Yet when you read the warranty details, they will treat a few (usually somewhere from 3 to 8 depending on manufacturer and pixel location on the screen) bad pixels as not covered by the warranty. OK, so they are cheap skates and want to screw over the fewer than 1% of the buyers that luck out and get one of their lemons.
If the figure really is less than 1%, why not offer one of those "extended warranty"-like deals the retailers like to offer ... for a cost of say 3% to 5% of the purchase price ... but in this case an "absolutely zero dead or stuck pixels no matter what ... warranty"? If only 1% of units are bad, then they should make a killing at 3% to 5% of purchase price.
Of course, not everyone would buy that. But if I'm going to plunk down big dollars for a 76 cm 2560x1600 display, I sure don't want to get a lemon with a bad pixel. I'd pay the 5% more to be sure I don't get one.
They could even test units and segregate the stock, selling the flawless ones for more, and the flawed ones for a little less. Even if this price span is break even, this can attract more buyers ... some wanting the perfect units ... some wanting a discount. Come on you MBA bozos ... go after that market.
now we need to go OSS in diesel cars
On a computer screen, I want as much resolution as possible! And.. even on my hdtv, I want as much resolution as possible. Even in my living room, watching a Bluray at 1080p, I still see the pixels from 10-12 feet away on the couch. Maybe I'm more picky than the average person.. or maybe I have better eyes (not really.. i wear contacts)...
But here's where I really get mad.. Half the people are posting that too high of resolution causes web pages to look too small.. or GUI's to look to funky.. That is where I have a problem! Why the hell don't we have vector graphics gui's by now? First, I blame Intel.. Intel sucks so bad at graphics that they cannot even run Aero properly.. still.. in 2010. Intel, your engineers are of average intelligence. And yet, your goddamn graphics chips are in half our computers. (Maybe some of you think Intel runs Aero fine.. but I'm still not happy with it.) Second.. WTF is Aero? It's a piece of shit GUI band-aid.. that's what it is. It adds like one 3d feature just so the dumbass consumer goes 'ohhh.. pretty candy'. Weren't we promised a vector-based GUI with Vista? So Microsoft, you suck too. Your management is incompetent and your programmers lack talent. Third.. Why the hell can't I take advantage of the contrast of a computer monitor and just have a black background? Why the hell am I pretty much forced with a white background and black text whether I'm running linux, Windows, FreeBSD, Apple, OS2, YourMom (an OS I wrote in like 5 minutes that's better than Windows 7.) Seriously.. every OS basically forces white background/black text.. Why not have vector-based black background with bright green text.. like in the 80's.. back when it was hilariously easy to read text on a crappy 14" CRT monitor? Fourth, fuck you both Firefox and Opera. You both should do a better job of seperating the CONTENT (read.. the fucking text) from the rest of the bullshit on the webpage. Let me, the viewer, decide what color I want for the background and text.. and figure out how to make it look halfway decent! IE, you don't even count because you are from Microsoft and therefore cannot innovate. Apple, do not think you're getting out of this.. You're still living in pixel land. Come on, Steve Jobs, force your overworked minions to develop the best goddamn vector graphics GUI in existence.. Then open the new OS to all platforms.. Then dominate the entire marketplace. Seriously.. the entire world will be scrambling to develop the highest resolution monitor.. Steve, if you don't do this, you have tiny balls. OMG, I almost forgot the monitor companies.. God you suck. I am using a Samsung 1920x1200 26" TV as my monitor right now.. Don't think I didn't notice you went from 16:10 to 16:9 behind my back.. I found the one TV on clearance that still had the 0:+1 more than everyone else.
So, imo, where the entire computer industry is screaming, "Look at me.. I'm soo great.. I have multitouch or I have a stupid 3d feature.. or I have 1080p!", remember that you still have a lot to do.. Please hurry up and get it done..
AMD, you get a free pass.
I have a lot more to bitch about.. but I'm busy.. and I only have so much karma to blow.
--- We need more Ron Paul!
Frankly for most people the existing 'HDTV' resolution has more than enough pixels
Yeah and 640k was enough for everyone.
No sig for you!!
Honestly if you're working on papers on your computer most of the time, flip the monitor to vertical. Pretty much all of the "paperwork" based terminals I saw when doing printer maintenance at hospitals were mounted vertically for quick review of documents.
Fuck this moronic pandering to people who want to do nothing with a computer but watch 1080p videos: I want my vertical resolution back. Stop stealing pixels from the top and bottom and tacking them onto the sides where I don't need them for document work.
My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.
Actually that's just the disk activity light.
The 24-inch 600dpi display he so desperately wants requires a resolution of 12,000 x 7,500 pixels. A 600dpi, 24-bit colour 12,000 x 7,500 @ 60Hz display requires a 129.6Gbps communications bandwidth, which well and truly exceeds any (currently available) display bus connectivity.
HDMI 1.4 has a maximum video bandwidth of 8.16Gbps. Even a 4-lane DisplayPort connection has a maximum bandwidth of only 17.2Gbps. It's not HDTV that's limited the progress of desktop display resolutions, it's the lack of a decent high-bandwidth display communications link.
All this is academic, though. How many people would *really* be able to tell the difference between a 96dpi and 200dpi display on their desktop (IBM makes 200dpi displays, by the way), let alone a 600dpi display.
"He's not a "normal consumer" so he has different concerns. He's lobbying them as best he can and if you don't share them, maybe you should STFU about him being a whiner?"
Did you bother to read his reason why he wants a ridiculous 300dpi display? "I don't want the super high DPI to fit more info, I want super high DPI so I can get extra smooth text and screen elements. "
Did he seriously just say he wanted a 6000x4000 24" LCD with a 0.08mm dot pitch (compared to average CRTs with 0.22-0.28mm) so he could look at smooth text?
Also, does he realize this is all his employers' (Microsoft) fault? XP was set by default to 96 DPI. Sure you could set it to "large size" 120 DPI when running high, but that usually ended up distorting everything. Websites didn't look right, text would be all over the pages, some text would be larger but other things wouldn't be, like text in Flash or on images. What looked normal on your screen looked huge on other's meaning you couldn't do web design any word processing. So why would manufactures offer 300dpi when customers would just set them back to the 96 DPI they're use to?
Further proof that no one cares: Steam's Hardware Survey March 2010. Most prevalent resolution amongst gamers? 1280x1024, at 19%. Second place is 1680x1050, at 18%. Neither of those are particularly high, with the highest resolution in the survey being 1920x1200 at 6% and "Other" is only 3.4%.
Besides when his eyes go in a few years he won't care about the high resolutions anymore.
my karma will be here long after I'm gone
err... since your ssh terminal session is all text, it's probably the thing that'll benefit most from higher resolution. assuming you're not using bitmap fonts.
Further proof that no one cares: Steam's Hardware Survey March 2010. Most prevalent resolution amongst gamers? 1280x1024, at 19%. Second place is 1680x1050, at 18%. Neither of those are particularly high, with the highest resolution in the survey being 1920x1200 at 6% and "Other" is only 3.4%.
Since when were gamers ever a good measure of display resolution? Gamers have *never* pushed their hardware up to really high resolutions because high frame rates are more important to them (which makes a lot of sense - you can't appreciate high resolutions on fast moving video anyway).
The people you should be paying attention to are graphic designers, programmers, people using CAD, publishers, etc. These are the people who were using 21" 1600x1200 CRTs when "normal people" were happy with their 15" 800x600 displays and gamers were trying to squeeze high frame rates out of 320x240.
http://blog.nexusuk.org
Microsoft had bet that high DPI displays (significantly greater than 100) would become common, even going to far as to upscale/resample program windows that dont declare themselves as "DPI aware" within their manifest.
The reality is that the only place you see 200DPI or better is in cell phones and MP3 players.
As many programmers will tell you, the DPI setting in Windows is a problematic farce.
The most important thing to understand is that it lies. It has absolutely nothing to do with the DPI of the display. If the setting happens to match the displays actual DPI then its merely a coincidence. This value is actually used both in practice, and as a matter of policy, as a global scaling factor. So people with bad eyesight are EXPECTED to have this value set to completely lie its ass off.
Instead of blindly betting the farm on higher DPI displays becoming common, they should have solidified what this value means, to an actual DPI setting (with prominent warning that if its set incorrectly that some programs may not render themselves in a satisfactory manner.)
If I am expected to make "DPI aware" programs (and I am, thanks Microsoft), then at least give me access to an actual god damn DPI. If you want a global scaling factor, you can have one of them in addition to the DPI setting.
WARNING: *** Text in this post may appear larger, or smaller, than it is.
"His name was James Damore."
Yes he did, and he's absolutely right. In print media (color or black&white) 300dpi is considered a bare minimum, yet on computer displays we get a measly 96dpi? Yuck! We have to employ all sorts of anti-aliasing tricks to mask the problem but if we had 300dpi we wouldn't need anti-aliasing at all. And text would be much easier on the eyes.
In my experience this simply isn't true --whenever I specify a custom dpi for windows it handles it pretty well (I have noticed that you some apps look janky until you reboot, but fine afterwards).
Ironically, this is one UI issue that XP/Vista handles way better than OSX, I just got the 15" macbook pro with the optional 1680x1050 display, and the only way to change the dpi is with the developer tools (and when you do the UI is a total mess).
This *is* annoying but hopefully will be getting better. Shitty web developers are finding out that if they specify "pt" instead of "px" their content is still readable on high-dpi devices like iPhone/Droid.
Sadly, you've got a point. I would love a 300dpi display, and I think people would come around if they saw the potential, but until the OS and content can maximize that potential the manufacturers won't be motivated.