HDTV Has Ruined the LCD Market
alvin67 writes "Microsoft Evangelist Pete Brown rants about the lack of pixels available in today's LCD screens: 'OK, that's it. I've had it. I want my pixels, damn it! For a while, screen resolution has been going up on our desktop displays. The trend was good, as I've always wanted the largest monitor with the highest DPI that I could afford. I mean, I used to have one of the first hulking 17-inch CRTs on my desk. I later upgraded to a 21-inch job that was so huge, that if you didn't stick it in a corner, it took up the whole desk. It was flat-panel, though and full of pixels. It cost me around $1,100 at the time."
After some years of improvements, we've regressed, in Brown's opinion: "At the rate we were going for a while, we should have had twice or three times the DPI on a 24- or 23-inch screen. But nooo."
When Windows Vista added better support for high DPI and scRGB for 16-bit-per-component color with higher gamuts, I was really looking forward to some awesome screens. Given that screens stopped being able to compete with response times and contrast, it seemed like the next thing for them to go for. Unfortunately, it's basically just been ignored.
Seriously, I used to hunt for pixels too, but after about 1280x1024 I stopped caring.
I don't like my desktop at much higher resolution than that, it becomes uncomfortable. I know gamers and drafters really want giant screens at massive resolutions, but besides them who else really wants it? 2560x2048 resolution doesn't exactly help me see my web pages or documents any better - in fact it can make them downright hard to see, so why do I need it?
Unfortunately for Pete Brown, I think more people fall into my category than do his, or he wouldn't have anything to complain about.
Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
...Because I know you spend all day reading Slashdot instead of what you are supposed to be doing...
Would you please stop making disgusting sounds with your dentures???
Please?
I feel your pain. I have a 17" laptop screen that is 1920x1200. By that token a high dpi 30" screen should be a lot more than ~2500x1600
I would also love a second display for my laptop but good luck finding a desktop monitor of any size with the same DPI as the laptop. As a result I've got small windows and big windows.
Sheldon
What I do want is more vertical resolution. The 16:9 craze means today we buy displays that are physcially larger and have more pixels overall than ten years ago, yet do not provide any more area for vertical display. You still have to scroll down far too much. It would be nice if someone still made decent, affordable 4:3 displays; a 1600 X 1200 in 21" format is going to be a killer!
I think Mr 'Evangelist' Brown should accept the fact that cramming more and more pixels into displays will make them more and more expensive. Since LCD displays have become commodity items in the PC market people want them to be good quality and cheap, not super duper mega high quality & pixel count and very very expensive. The normal consumer doesn't have a need for a shit load of pixel so he needs to find an HDTV maker who will deliver on to his desk so he can stop whining about it.
BTW, if this is his biggest complaint about things then he's got it pretty easy and obviously doesn't have enough to worry about.
My 2.5 year old Samsung 275T monitor is currently retailing at the same location for appox $75 more than I paid for it at purchase. In 30+ years of building systems I think that may be a first.
(Freaking great monitor, btw.)
Some of this is of course due to currency fluctuations, I think... never seen a piece of hardware increase in price over time before.
Years later, a doctor will tell me that I have an I.Q. of 48, and am what some people call "mentally retarded".
I agree with increasing DPI on a screen, to a point.
I find a 22" screen with 1680x1050 is perfect. The new 21.5" screens with 1920x1080 are a bit too "small" when dealing with XP and the native resolution.
Most business users I deal with still want 4:3 screens. 16:9 and 16:10 screens are far too short vertically. Many people still want to see a full page of text on a screen. Widescreen works well for spreadsheets and databases.
I would also like to see more screens with a lower DPI for older users. I have yet to set a 20", 21.5" or 22" screen at native resolution for older workers. Most tend to move to a ~1440x900 or even ~1280x800 from the 1680x1050 or 1920x1080. When I move to those resolutions, or any resolution that keeps the same aspect ratio, but is not the native resolution, the LCDs are blurry (even more troublesome for older users).
Not everyone watches movies on their computers all day, in fact, I would believe most people view more vertical than horizontal documents for the better part of the day - both at work and at home.
My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.
The 2560 monitor that sells for $1200 or the 1920 monitor that sells for $200-300? the market has decided.
The 1080p standard is beneficial to both computer users and tv watchers in driving prices down.
1440p is probably the next stepping point thats 2736x1440, its less of a step than 2160p.
Yes, really. The 30" Apple has really high ppi.
Not an Apple fanboi, just sayin'
Display resolution and pixel pitch peaked back in 2001 with the introduction of IBM T220. Even now, no production display can top its resolution and pixel pitch.
Why aren't we all using WQUXGA, WHSXGA, or even WHUXGA display right now?
Simple, there's no demand for it.
Why isn't there any demand for it?
Because 90% of the consumers are still watching 480p DVD and DTV broadcasts.
Because lots of websites are still designed to be optimally viewing in 1024x768.
Because most operating systems and applications have their font sizes hardcoded (Windows 7 only allow system fonts to be enlarged by 150% while OSX cannot adjust its system font size at all).
The market is getting there. New 22" and 24" displays are coming out that have 1920x1080 (or 1200) resolutions, and recent 27" displays like on the latest iMac and a Dell 27" display have 2560x1440 (the 16:9 version of the 16:10 2560x1600 30" displays). You should be careful about some of these monitors, as many of them are large gamut displays that require calibration, and they're generally not going to be for gaming, as they're H-IPS panels. But they're really beautiful. I'm waiting for some detailed reviews on the new HP zr24w display - 1920x1200 (16:10 FTW!) with regular color gamut. I want the wide viewing angles, but I'm not _that_ picky about color. $425, I think.
That's the problem; 2560x1600 is basically just 2x 1600x1200, which has been available for... I don't even know. Surely over a decade.
they learned to never give your customers what they really want, just give them something barely adequate and a year later market something just incrementally better thus prompting consumers to buy again, rinse & repeat & rinse & repeat until you can afford that retirement castle on the mountain,
Politics is Treachery, Religion is Brainwashing
The problem with high DPI displays is bad software support. Two things need to happen for this to work:
1) Applications need to work properly with high DPIs.
2) The OS needs to do a good job scaling old applications that don't respect DPI. That may include lying to them about the resolution and DPI, and stretching the window.
For #1, we are getting better. But many modern apps *cough*iTunes*cough* completely botch it. In some cases text on buttons gets bigger but the button does not, so instead of "Configure" you get the top half of the letter C. Or maybe the text gets bigger, and it spaces just fine, but the column sizes still default incorrectly. It would be better if they just ignored DPI than supporting it half-way.
For #2, you basically need to scale the window and adjust the mouse coordinates to compensate. There's gonna be quirks, but it sure beats an app that is just too small to be usable. Also, scale it well (not bilinear!) so it isn't a blurry blob.
Making many assumptions, the human eye has about 500 to 600 megapixels of resolution.
But determining visual acuity is nontrivial. Lots of physics, physiology, and neuroscience enter into it.
Visual acuity depends on a number of physical limitations set by the optics of the lens of the eye as well as the sampling on the retina.
For example, the point spread function of the lens roughly matches the sampling of the retinal mosaic (well, within a factor of 3 or so). A nicely evolved system!
Our eyes' acuity are influenced by
- Refractive error (out of focus lens, often correctable by glasses or contacts)
- Size of the pupil (physical optics tells us that a wide open iris will reduce diffraction)
- Illumination (brighter scenes give more photons, and our neuroprocessing can do more
- Time of exposure to the field
- Area of the retina exposed
- State of adaption of the eye (night [scotopic] vs day [photopic] vision.
- Eye motion & object motion in scene
See http://www.clarkvision.com/imagedetail/eye-resolution.html
For a good review of visual acuity, see:
http://webvision.med.utah.edu/KallSpatial.html
... and even the LCD TV market, is the lack of a guarantee of NO DEAD OR STUCK PIXELS. Very few displays have any pixel issues. The industry says that fewer than one percent have problems with any pixels. Yet when you read the warranty details, they will treat a few (usually somewhere from 3 to 8 depending on manufacturer and pixel location on the screen) bad pixels as not covered by the warranty. OK, so they are cheap skates and want to screw over the fewer than 1% of the buyers that luck out and get one of their lemons.
If the figure really is less than 1%, why not offer one of those "extended warranty"-like deals the retailers like to offer ... for a cost of say 3% to 5% of the purchase price ... but in this case an "absolutely zero dead or stuck pixels no matter what ... warranty"? If only 1% of units are bad, then they should make a killing at 3% to 5% of purchase price.
Of course, not everyone would buy that. But if I'm going to plunk down big dollars for a 76 cm 2560x1600 display, I sure don't want to get a lemon with a bad pixel. I'd pay the 5% more to be sure I don't get one.
They could even test units and segregate the stock, selling the flawless ones for more, and the flawed ones for a little less. Even if this price span is break even, this can attract more buyers ... some wanting the perfect units ... some wanting a discount. Come on you MBA bozos ... go after that market.
now we need to go OSS in diesel cars
On a computer screen, I want as much resolution as possible! And.. even on my hdtv, I want as much resolution as possible. Even in my living room, watching a Bluray at 1080p, I still see the pixels from 10-12 feet away on the couch. Maybe I'm more picky than the average person.. or maybe I have better eyes (not really.. i wear contacts)...
But here's where I really get mad.. Half the people are posting that too high of resolution causes web pages to look too small.. or GUI's to look to funky.. That is where I have a problem! Why the hell don't we have vector graphics gui's by now? First, I blame Intel.. Intel sucks so bad at graphics that they cannot even run Aero properly.. still.. in 2010. Intel, your engineers are of average intelligence. And yet, your goddamn graphics chips are in half our computers. (Maybe some of you think Intel runs Aero fine.. but I'm still not happy with it.) Second.. WTF is Aero? It's a piece of shit GUI band-aid.. that's what it is. It adds like one 3d feature just so the dumbass consumer goes 'ohhh.. pretty candy'. Weren't we promised a vector-based GUI with Vista? So Microsoft, you suck too. Your management is incompetent and your programmers lack talent. Third.. Why the hell can't I take advantage of the contrast of a computer monitor and just have a black background? Why the hell am I pretty much forced with a white background and black text whether I'm running linux, Windows, FreeBSD, Apple, OS2, YourMom (an OS I wrote in like 5 minutes that's better than Windows 7.) Seriously.. every OS basically forces white background/black text.. Why not have vector-based black background with bright green text.. like in the 80's.. back when it was hilariously easy to read text on a crappy 14" CRT monitor? Fourth, fuck you both Firefox and Opera. You both should do a better job of seperating the CONTENT (read.. the fucking text) from the rest of the bullshit on the webpage. Let me, the viewer, decide what color I want for the background and text.. and figure out how to make it look halfway decent! IE, you don't even count because you are from Microsoft and therefore cannot innovate. Apple, do not think you're getting out of this.. You're still living in pixel land. Come on, Steve Jobs, force your overworked minions to develop the best goddamn vector graphics GUI in existence.. Then open the new OS to all platforms.. Then dominate the entire marketplace. Seriously.. the entire world will be scrambling to develop the highest resolution monitor.. Steve, if you don't do this, you have tiny balls. OMG, I almost forgot the monitor companies.. God you suck. I am using a Samsung 1920x1200 26" TV as my monitor right now.. Don't think I didn't notice you went from 16:10 to 16:9 behind my back.. I found the one TV on clearance that still had the 0:+1 more than everyone else.
So, imo, where the entire computer industry is screaming, "Look at me.. I'm soo great.. I have multitouch or I have a stupid 3d feature.. or I have 1080p!", remember that you still have a lot to do.. Please hurry up and get it done..
AMD, you get a free pass.
I have a lot more to bitch about.. but I'm busy.. and I only have so much karma to blow.
--- We need more Ron Paul!
Do you know what causes the regression?
Phillip and Sony !
Unlike the great job Phillip / Sony team did for the CD, they have led a big let down on the LCD.
Sony didn't even want to go LCD - they thought LCD TV is just a temporary fad !
And Phillips? They pulled out of the LCD business (production side) altogether and sold their 50% shares to LG of Korea.
Which resulted in the Koreans (Samsung and LG) became the de-facto leaders of LCD manufacturing business and there were no competition for couple of years.
With no competition there was no urge of improvement. All the Koreans were doing was building larger and larger plants to produce larger and larger panels, while still giving us UTTER CRAP in terms of resolutions.
It took them like 5 years before they even gave us the HD 720i resolution, 3 more years before the 1080i resolution and another 3 more years before HD 1080p became available !
And the Japanese aren't making progress either. Toshiba / Sharp / Panasonic were all very late into LCD. Instead of concentrating on LCD, the Japanese were exploring other options and they wasted almost half a decade before realize that LCD is the way to go.
Muchas Gracias, Señor Edward Snowden !
Whoosh.
I don't agree with GP but I understand that as things are moving to newer display technologies trying to wring more and more out of what is now a low cost and low profit-margin technology isn't the smartest move.
Invest heavily in trying to get the last drops out something that's going to be passé in short order? Nice knowing your company.
Bye bye.
Also if you rotate a 1920 X 1200 display into vertical position you get what you want.
I'll second that. I keep a second monitor, rotated to 1200x1920, dedicated to web browsing on my main system.
It totally rocks, I hardly ever have to scroll. However, I am constantly reminded that far too many web designers have their heads firmly stuck in a box of about 800x600 and do the multiple page thing forcing me to click "next" every couple of paragraphs and leaving around half of my screen wasted on empty space.
When information is power, privacy is freedom.
Frankly for most people the existing 'HDTV' resolution has more than enough pixels
Yeah and 640k was enough for everyone.
No sig for you!!
between a 300dpi printed sheet of paper, and a 1200dpi glossy magazine page? Most people can, pretty easily. By comparison, the standard 24" WUXGA monitor is a pathetic 94dpi.
The IBM T220 (22" @ 3840 x 2400, released 2001) was 204 dpi, and looked glorious. Modern phone screens are 250-270dpi, so we can potentially manufacture a 24" 5230 x 2940 screen, and it would look amazing, like a quality printed brochure but with full interaction, though still less than anyone with 20/20 vision can perceive.
This would be hugely useful for any number of visual-oriented industries (pre-press, photography, cinema, medical, data exploration etc), and a pretty large number of geeks too. What's stopping us? (Hint: it's not graphics cards - even cheap cards can manage 3840x2400 these days. It's idiot consumers who say "I want low & chunky resolution, otherwise my text is too small to see").
Why would anyone engrave "Elbereth"?
Honestly if you're working on papers on your computer most of the time, flip the monitor to vertical. Pretty much all of the "paperwork" based terminals I saw when doing printer maintenance at hospitals were mounted vertically for quick review of documents.
Agreed - I'm using a pair of 1600x1200 20" LCDs and as much as I'd like to upgrade, there's just nothing out there which really feels like an upgrade for sensible money. Oh well!
---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"
He's not a "normal consumer" so he has different concerns. He's lobbying them as best he can and if you don't share them, maybe you should STFU about him being a whiner? The availability of more 4K displays would not suddenly drive up the price on your 1080p screens so that you could no longer afford to buy a monitor.
Pivot!
Get a pivoting display mounting arm, anchor it to your desk and off you go. Most LCDs support VESA-compliant mounts, so it doesn't matter what sort of stand the screen is bundled with.
In portrait orientation, a 16:9 (e.g. 1080p) widescreen is great for document work since you can see an entire page on-screen, and surprisingly good for a lot of other applications too.
You get much better use of screen real-estate, partly on account of window titlebars and toolbars being narrower. ClearType doesn't work as designed but I still like to have it enabled.
Fuck this moronic pandering to people who want to do nothing with a computer but watch 1080p videos: I want my vertical resolution back. Stop stealing pixels from the top and bottom and tacking them onto the sides where I don't need them for document work.
Because the stigma associated with the 32-bit LBA fields in the MBR (MS-DOS) partition table format. While a nearly-4TB drive could still be utilized in full, it would have to be divided up with the last partition starting at just under the 2TB mark, and be a size of 2TB. And this may not even work unless the implementing OS or partitioning tools handle the arithmetic with more than 32 bits. Windows 7, Linux, and most BSDs support the newer GUID Partition Table format (and even provide for an easy 128 primary partitions), drive makers know there will be issues that complicates the sale of the drives. Older OSes won't handle the size and/or the new partition table format. And besides, they are also working the 4096 sector size issue, too, which adds its own complications that minimize the market.
RAID arrays have already gone long past this limit (we have four 20-TB arrays at work) and use the new partition tables. But these are the exceptions, and they typically aren't even using drives beyond 1 TB (our 20-TB arrays have 24 drives of 1 TB). They will eventually get past these issues and you should be seeing 3TB and 4TB drives in a few months. But be prepared for 4096 byte sectors and a new partition table format (that is more powerful and even has a backup copy at the end of the drive or array).
now we need to go OSS in diesel cars
They're on the screen of my HTC Touch Pro 2 (259 DPI), and other smart phones like the Nexus One (252 DPI).
I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
You can get high gamut monitors all over the place. The problem is that very few apps deal with colour management. Windows Vista and 7 have powerful colour management built in so they can be aware of the gamut of different devices and let apps know. However most apps don't check, and even some of those that can don't by default (Firefox can, but doesn't unless manually told to).
Now if you mean panels with greater bit depth for smoother colour gradients, those are here though pretty scarce. The problem is that DVI doesn't handle more than 8-bits per pixel. So to do anything higher you had to hack something with using a dual-link cable sending two signals or what not. However DP supports high bit natively. As such, they are coming, but slowly as it is fairly hard to do. Heck many panels are still 6-bit panels that are dithered to 8-bit. NEC has some new monitors comming out, the PA series, that are 10-bit panels and will do that with DP input. Windows 7 has full support for that, though I don't know how many graphics cards do.
It is called Deep Color.
"On a computer screen, I want as much resolution as possible! And.. even on my hdtv, I want as much resolution as possible. Even in my living room, watching a Bluray at 1080p, I still see the pixels from 10-12 feet away on the couch. Maybe I'm more picky than the average person.. or maybe I have better eyes (not really.. i wear contacts)..."
Really that is shenanigans worthy. 12 feet away and you see pixels??? Just how big is your TV?
I have 20:15 vision and pixels are invisible at 5 feet on my 40" TV (I just broke out a measuring tape).
My monitor has ONE BIG PIXEL. It ain't easy to use but I get by.
Actually that's just the disk activity light.
"I think Mr 'Evangelist' Brown should accept the fact that cramming more and more pixels into displays will make them more and more expensive."
Just for the fuck of it I did a physical pixel count on my screen. Turns out 27 RGB subpixels create a 3x3 grouping of 3 RGB subpixels per section to make one pixel. I used mspaint to drop a white pixel on a black background to check.
That's for 1080p. Imagine if I could just render at the TRUE native resolution of the panel, which is higher than the 1080p it is limited to with each pixel occupying a 3x3 space of 27 subpixels.
That would be damned sharp, and finally a test for graphics cards.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
I think Mr WrongSizeGlass should accept the fact that cramming more and more gigabytes into hard drives will make them more and more expensive. Since HDDs have become commodity items in the PC market people want them to be good quality and cheap, not super duper mega high capacity & low latency and very very expensive. The normal consumer doesn't have a need for a shit load of gigabytes so he needs to find an HDD maker who will deliver on to his desk so he can stop whining about it.
BTW, if this is his biggest complaint about things then he's got it pretty easy and obviously doesn't have enough to worry about.
do you realize how weak/stupid your argument is?
Wealth is the gift that keeps on giving.
The 24-inch 600dpi display he so desperately wants requires a resolution of 12,000 x 7,500 pixels. A 600dpi, 24-bit colour 12,000 x 7,500 @ 60Hz display requires a 129.6Gbps communications bandwidth, which well and truly exceeds any (currently available) display bus connectivity.
HDMI 1.4 has a maximum video bandwidth of 8.16Gbps. Even a 4-lane DisplayPort connection has a maximum bandwidth of only 17.2Gbps. It's not HDTV that's limited the progress of desktop display resolutions, it's the lack of a decent high-bandwidth display communications link.
All this is academic, though. How many people would *really* be able to tell the difference between a 96dpi and 200dpi display on their desktop (IBM makes 200dpi displays, by the way), let alone a 600dpi display.
6 CRT monitors: $300.
Cheap Shelving from Ikea: $120
Chiropractor for back problems: $12,000
Watching the whole thing collapse under it's own weight because you cheaped out and went to Ikea: priceless.
Calling someone a "hater" only means you can not rationally rebut their argument.
There's actually a lot wrong with displays these days, and the trend towards shrinking resolutions, especially with the shortscreen (16:10) and shorterscreen (16:9) fads taking off is only one of the problems. The other problem is the overwhelming majority of panels produced now are TN, meaning they have outrageously bad viewing angles and only 6-bits of colour per channel instead of 8. It wouldn't be so bad if you could actually tell what type of panel an LCD used, but the manufacturers don't list it anywhere, so it's basically impossible to tell unless you can see one in person. Good luck finding any laptop nowadays that doesn't come with a TN panel, Thinkpads and Apples included.</rant>
Game! - Where the stick is mightier than the sword!
That's only 100dpi. His complaint is specifically that we're still stuck at around 90dpi or less. 100dpi is still in that ballpark. When you get a 150dpi, 200dpi, or better monitor, let us know.
Have you thought about trying Eyefinity? As it seems to me Eyefinity is gonna be the way things end up, as it is cheaper to go triple monitors than it is to make one mega screen. And if you are wanting it for coding according to Jeff Atwood you just can't beat coding on triple monitors.
ACs don't waste your time replying, your posts are never seen by me.
"He's not a "normal consumer" so he has different concerns. He's lobbying them as best he can and if you don't share them, maybe you should STFU about him being a whiner?"
Did you bother to read his reason why he wants a ridiculous 300dpi display? "I don't want the super high DPI to fit more info, I want super high DPI so I can get extra smooth text and screen elements. "
Did he seriously just say he wanted a 6000x4000 24" LCD with a 0.08mm dot pitch (compared to average CRTs with 0.22-0.28mm) so he could look at smooth text?
Also, does he realize this is all his employers' (Microsoft) fault? XP was set by default to 96 DPI. Sure you could set it to "large size" 120 DPI when running high, but that usually ended up distorting everything. Websites didn't look right, text would be all over the pages, some text would be larger but other things wouldn't be, like text in Flash or on images. What looked normal on your screen looked huge on other's meaning you couldn't do web design any word processing. So why would manufactures offer 300dpi when customers would just set them back to the 96 DPI they're use to?
Further proof that no one cares: Steam's Hardware Survey March 2010. Most prevalent resolution amongst gamers? 1280x1024, at 19%. Second place is 1680x1050, at 18%. Neither of those are particularly high, with the highest resolution in the survey being 1920x1200 at 6% and "Other" is only 3.4%.
Besides when his eyes go in a few years he won't care about the high resolutions anymore.
my karma will be here long after I'm gone
"Youll get the 4Kx2K monitor when 4Kx2K video becomes mainstream. Astro Systems DM-3400 56" Professional 4K LCD Monitor"
According to this calculator, 4000x2000 on a 56" is only 80ppi. He's already complaining about 96ppi so I'm sure he won't like 80.
my karma will be here long after I'm gone
I use high DPI settings on notebooks with small, but very high resolution screens. The result is beautiful and easy on the eyes. A bit like reading print.
Much popular MS software is DPI-aware. For example, IE8 is. Chrome and most applications by other software makers, unfortunately, are not.
It would be great if more software makers would make their products DPI-aware. Sometimes it can be done on the cheap. For example, all WPF applications automatically are DPI-aware.
err... since your ssh terminal session is all text, it's probably the thing that'll benefit most from higher resolution. assuming you're not using bitmap fonts.
Further proof that no one cares: Steam's Hardware Survey March 2010. Most prevalent resolution amongst gamers? 1280x1024, at 19%. Second place is 1680x1050, at 18%. Neither of those are particularly high, with the highest resolution in the survey being 1920x1200 at 6% and "Other" is only 3.4%.
Since when were gamers ever a good measure of display resolution? Gamers have *never* pushed their hardware up to really high resolutions because high frame rates are more important to them (which makes a lot of sense - you can't appreciate high resolutions on fast moving video anyway).
The people you should be paying attention to are graphic designers, programmers, people using CAD, publishers, etc. These are the people who were using 21" 1600x1200 CRTs when "normal people" were happy with their 15" 800x600 displays and gamers were trying to squeeze high frame rates out of 320x240.
http://blog.nexusuk.org
Microsoft had bet that high DPI displays (significantly greater than 100) would become common, even going to far as to upscale/resample program windows that dont declare themselves as "DPI aware" within their manifest.
The reality is that the only place you see 200DPI or better is in cell phones and MP3 players.
As many programmers will tell you, the DPI setting in Windows is a problematic farce.
The most important thing to understand is that it lies. It has absolutely nothing to do with the DPI of the display. If the setting happens to match the displays actual DPI then its merely a coincidence. This value is actually used both in practice, and as a matter of policy, as a global scaling factor. So people with bad eyesight are EXPECTED to have this value set to completely lie its ass off.
Instead of blindly betting the farm on higher DPI displays becoming common, they should have solidified what this value means, to an actual DPI setting (with prominent warning that if its set incorrectly that some programs may not render themselves in a satisfactory manner.)
If I am expected to make "DPI aware" programs (and I am, thanks Microsoft), then at least give me access to an actual god damn DPI. If you want a global scaling factor, you can have one of them in addition to the DPI setting.
WARNING: *** Text in this post may appear larger, or smaller, than it is.
"His name was James Damore."
IBM was selling 225dpi TFTs about a decade ago. I played with one for a bit. It predated dual-link DVI, so you needed two separate DVI connectors to drive the 28" screen. They don't make them anymore - not enough people bought them for the line to be profitable.
The only other company I've seen ship screens that high DPI is Nokia. The 770 and its successors all use 800x480 screens at 225dpi.
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From 6088x2276 to 6000x4000 you would only need 2x the performance. And like I said, 3x GTX480s offer well over 3x the performance of a single 5870 used in that review.
And you may be surprised, the latest GTX480s push nearly 90% SLI Scaling.
I never said it was cheap.
Besides when his eyes go in a few years he won't care about the high resolutions anymore.
Because he is staring at low resolution screens! For the sake of your eyes, get a high resolution display!
This is incorrect. His eyes will go in a few years because once you hit the age of about 40 years, the lens in your eyes become less flexible, making it harder to focus on objects that are relatively close. See presbyopia.
Yes he did, and he's absolutely right. In print media (color or black&white) 300dpi is considered a bare minimum, yet on computer displays we get a measly 96dpi? Yuck! We have to employ all sorts of anti-aliasing tricks to mask the problem but if we had 300dpi we wouldn't need anti-aliasing at all. And text would be much easier on the eyes.
In my experience this simply isn't true --whenever I specify a custom dpi for windows it handles it pretty well (I have noticed that you some apps look janky until you reboot, but fine afterwards).
Ironically, this is one UI issue that XP/Vista handles way better than OSX, I just got the 15" macbook pro with the optional 1680x1050 display, and the only way to change the dpi is with the developer tools (and when you do the UI is a total mess).
This *is* annoying but hopefully will be getting better. Shitty web developers are finding out that if they specify "pt" instead of "px" their content is still readable on high-dpi devices like iPhone/Droid.
Sadly, you've got a point. I would love a 300dpi display, and I think people would come around if they saw the potential, but until the OS and content can maximize that potential the manufacturers won't be motivated.
you think 300dpi is "high resolution?" that's a crappy laser printer's resolution. I want Linotype quality, 2400+ dpi, then we can call that high resolution. Until screens reach that point, we're all working in low res.
Totally agree! I think pixel pitch ought to be a function of DDC (or it's modern equivalent), and when you set a DPI, you're actually dealing with DPI.
So a 3" x 2" dialog box on my screen is the exact same size as one on your screen.
THEN, and ONLY THEN do we apply a second "scaling factor" which can resize the entirety of the visual interface, or maybe even apply it to individual elements.
Given LCD's are the norm now, and they have a native resolution, this kind of technology would only make sense. Even for games: you render the frames at whatever resolution you can handle, then have the video card do a computationally cheap scale up (or, gasp, down!) to fit the resolution of the screen.
I really hate when people in my old office would change their LCD to a non-native resolution and have it look all, ahm, "janky", just so they everything was big enough for them to read. I would try the ole' DPI setting, but it really just did more harm than good. Some video cards had a workaround that sent the signal to the monitor at native resolution, and scaled the image, but for the most part, we had to rely on the monitor's scaler, which usually totally sucked.
"That which does not kill us makes us stranger." -Trevor Goodchild