Final Fight Brings Restrictive DRM To the PS3
Channard writes "As reported by Joystiq, the PS3/PlayStation Network version of Final Fight Double Impact features a rather restrictive piece of digital rights management. In order to launch the game, you have to be logged into the PlayStation Network and if you're not, the game refuses to launch. This could be written off as a bug of some kind except for the fact that the error message that crops up tells you to sign in, suggesting Sony/Capcom intentionally included this 'feature.' Granted, you do have to log into the PlayStation Network to buy the title but as one commentator pointed out, logging in once does not mean you'll be logged in all the time. Curiously, the 360 version has no such restrictions, so you can play the game whether you're online or offline. But annoying as this feature may be, there may be method in Sony's madness. "
Channard continues, "The key difference between buying titles on the 360's Marketplace and Sony's PlayStation Store is that buying a title from the Marketplace only usually entitles you to play that title on a single console. A PlayStation Network account, on the other hand, can be used to license up to five consoles, meaning any title purchased from that account can be played on five different consoles. And these consoles can be de-authorized and re-authorized at will, allowing gamers to switch licenses around. This has led to a practice known as PSN game sharing, whereby gamers can purchase a title together, thereby paying a fifth of the cost of the game, and still allowing anyone to play the game on their console. Whether this has had any direct impact upon Sony or Capcom's apparent decision to implement this forced sign-in system is unknown. [Though an email from a Capcom employee seems to confirm this.] But Final Fight is the first title to feature this system — it'd be interesting to know whether this was done at Sony or Capcom's request."
simple as that. Only by refusing to buy DRM laden product will we win.
I wish I had mod points right now, because this is an excellent summary of the current state of play. To my mind, the Nintendo model is the worst/least ethical, due to the require to repurchase content if your console dies (and this does happen - I've had a Wii die on me). However, Sony do now seem to be engaged in a race to the bottom. It's ironic, given MS's usual reputation and the controversy that surrounded the launch of Steam, that these two systems are actually the least offensive of the current DRM systems for the end-user.
Now if only Valve would finally put their foot down and ban 3rd party DRM from their network, mainstream PC gaming could be in for a serious resurgence.
You think they haven't thought of that?
They only have statistics to go on, like what percentage of the population would buy games at all, what percentage has broadband access, how many of those can or would buy their games, and of those, how many are broadband subscribers.
Following those stats, it's not hard to see how they would think a large enough amount of their potential customers has net access, especially in this case - it's a download title after all.
Why anyone would buy any of those in the first place is beyond me...
Truth arises more readily from error than from confusion. -Francis Bacon
What he's saying is; if there is a choice between DVD and Blu-ray for a particular Title, set the PS3 to only play the Blu-Ray version - because the profit margins on Blu-Ray are higher and so are more valuable to a media company like Sony.
These comments are my personal opinions and do not necessarily reflect the opinions of the other voices in my head.
Look! It's a game which requires that you are logged in to PSN to play it, which will require you upgrade your firmware to the latest version which disables the "Other OS" feature!
I DID NOT SEE THIS COMING.
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