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Students Flock To GMU For a Degree In Video Game Design

Hugh Pickens writes "The Washington Post reports that officials at George Mason University are quickly finding out that they have vastly underestimated interest in the school's new bachelor's degree in video game design. 'We've been overwhelmed,' says Scott M. Martin, assistant dean for technology, research, and advancement at GMU. 'Our anticipated enrollment for the fall is 500 percent higher than we expected.' George Mason first offered the program last fall, when officials anticipated that it would enroll about 30 full-time students, but currently 200 students are enrolled and that number is increasing. Course titles under the program include 'History of Computer Game Design,' while other courses focus on computer programming, digital arts, and graphics and motion capture. Although many colleges offer courses and degrees in computer gaming in the United States, GMU offers the only four-year program in the DC area, an important market for gaming because serious games — those used to train military and special operations, doctors, and others who use simulators — are becoming a market force in the region because of the proximity to federal government centers."

10 of 225 comments (clear)

  1. Tell me about it by elrous0 · · Score: 5, Insightful

    My university's new "Cannabis Horticulture" degree has quadrupled university enrollment. Who would have thought that offering a degree in something that every teenager enjoys would drastically increase enrollment?

    Not to worry though, George Mason. Within about a year they'll come to the harsh realization that *designing* videogames is a helluva lot different than *playing* videogames. Shortly after your first C++ midterm, your numbers should stabilize a bit.

    On a related note, am I the only one who went into a programming degree realizing that C++ and Java programming are nothing like playing Halo 3? I mean come on, not even on Legendary.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:Tell me about it by Monkeedude1212 · · Score: 4, Interesting

      I was the only one who went in realizing that programming in C++ was nothing like playing Halo 3, and also the only one who came out understanding how games like that are written in C++. (Halo 3 I'm not exactly sure, but Half Life 2 is) Funny how that works.

      It's true, I went into computer programming FOR game design because my city there was nothing close to Game design. However, I know that I'm no artist, so I don't want to get into the whole character creation and animation. I know I want to be working with either DirectX or OpenGL and the Engine code. So really it worked out nicely.

      First semester about half the class also was in it to help do games. Second semester a few people dropped out, the Java lessons killed them. We used Eclipse so I found it easy, but I guess a few people don't like logic puzzles. By the Second year - all of those game programmers except for me and one other had dropped out. They hated Multi-threading and Socket networking. I loved that stuff. The thing that REALLY drove them off, was relational databases. SQL is so easy to learn, I could probably educate half my friends how to use MySQL or Oracle in like 3 one hour sessons, but you won't find it interesting unless you have a use for it. Being big on the MMO scene, I instantly saw how a relational database could be extremely useful in a game like WoW.

      Now I'm out and working in the real world. I won't get hired by EA right out of college though I don't know if I'd want to be. A lot of teenagers dream of getting on board with EA or Microsoft Games, but in reality those bigger companies give the new guys the shit jobs while the senior guys do the fun stuff. I know a guy who graduated from the art College in town with a degree in Animation, and he got hired by EA pretty much instantly. What did he get to do? Trees! He gets to animate trees all day. I don't know if he's still doing that now, haven't talked to him since. They've probably turned him into a zombie.

      Before I had any college experience though, there was an opening at Bioware, before they released Mass Effect - so pretty much just before they got as famous as they are now. I really wanted to apply but they stated they wanted some experience before taking someone on for the position (I believe it was lead level designer). Shucks.

      So now in my spare time I work on a portfolio. I've got a few maps I've created in Hammer for HL2 Deathmatch, some Maps I've done in Unreal for Unreal Tournament. A few flash games to show some of that skill. Working on a game in the Source Engine to show some skills and Idea's I've got floating around. When I'm done, I'll see who wants me for what price. Ideally, I'd like to get in at Lucasarts so they can start making GOOD games again, like I STILL play Xwing vs Tie Fighter... So we'll see how that goes.

  2. Know what this means? by tool462 · · Score: 4, Insightful

    The job market will be flooded with applicants in a few years. If you're going to college soon and want a job afterward, for love of god, pick a different path. It'll be just like CS was in the early 00's.

    Or follow your dreams, or whatever. You can always work at Starbucks after you graduate.

    1. Re:Know what this means? by castironpigeon · · Score: 5, Insightful

      Between applications from recent grads that can't find jobs, ex-grads currently working at Starbucks, and those folks laid off to increase CEO paychecks, EVERY job market is already flooded. Might as well do something you enjoy for 4 years. You're going to be fucked after that no matter what field you go into.

      --
      mmmm...forbidden donut
  3. won't take long... by Em+Emalb · · Score: 5, Insightful

    for these kids to realize that the "glamorous" lifestyle of the video game designer is a lie. More like death marches galore, low pay, and shady companies.

    Research this stuff first kids!

    --
    Sent from your iPad.
    1. Re:won't take long... by Monkeedude1212 · · Score: 5, Funny

      Yeah, everyone told me to stay away from Computer science lest I become a zombie at a cubicle staring at code all day.

      But I did some research, and I know one day I want to be just like Steve Ballmer.

      One day, I'LL be the one sweating on stage shouting developers over and over until people give in and start clapping. Who doesn't dream of a life like that?

  4. Liberal Arts versus Vocational training by Pro777 · · Score: 5, Insightful

    I'm disappointed to see an institution with as good a reputation as GMU creating what is ostensibly a vocational training program. Programs such as this prepare students for one and only one role in a specialized industry, instead of preparing them with a more well rounded education. Mores the pity too. I guess GMU wants to compete head to head with schools that advertise on G4.

    1. Re:Liberal Arts versus Vocational training by elrous0 · · Score: 4, Informative

      I had a friend who used to work at EA who said he would rather walk the Bataan Death March than to go back. I'm pretty sure he wasn't joking.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  5. Student Interest Does Not Equal Employer Interest by sonnejw0 · · Score: 4, Insightful

    I know a ton of people that would love to think they're getting an education by being taught "video game design". Just because they've taken a few tests doesn't mean they can create a good video game, and no employer is going to take a degree in the place of experience and results to show for it.

    If you owned a video game studio, who would you publish? Some guy who sat on his ass and got a degree in "video game design" from some no-name school? Or some guy that programmed and released for free an innovative game over the internet? I'd take the guy that has results. The degree is not going to help you, showing an employer you know what you're doing through a tangible product will get you hired. Bring a disc or web address to an interview, not a piece of paper.

  6. Re:Student Interest Does Not Equal Employer Intere by Lunix+Nutcase · · Score: 4, Insightful

    Because you can't both be taking classes for this degree program and do video game design and programming on the side?