First Pandora Console Reaches Customer
neogramps writes "It's been a long time coming, but the first Pandora consoles are finally rolling off of the production line. (Well, this one actually walked out the door to a customer who lived near the 'factory.') Initial estimates had put production and development at taking two months, but Murphy had other ideas. Banking issues, design problems, problems communicating with the Chinese moulding company, escalating assembly costs, and even a volcano all managed to get in the way, but the small and dedicated team soldiered on, and just over a year and a half later, the wait is coming to an end for the 4,000 pre-orderers."
2 years ago these specs would have been exciting, but with smartphones already pushing over 1ghz and 512mb ram, I don't see the appeal. Pandora seems destined to be an emulator lover's delight and not much more. Sure you can run android on it, but it only has a 600mhz processor and 256mb ram. The same specs as a motorola droid. I guess $300 is an ok price to play every console game before the playstation, but my laptop does that and has a nice big screen too. 2 years ago I would have drooled at this machine (and I did), but anymore it seems like it will be so radically obsolete in a short period of time. My phone is already portable internet enough for me. If anything, I'd much rather have a nice 8-10" tablet that I can share my phone's 3g connection with. Once the tablets start getting near the $300 price point, I think things will get pretty interesting. I guess you could say that the pandora is like the ultimate portable console, but only if you don't want to play any newer games.
zosxavius photography
The Droid Incredible appears to be more powerful while weighing half as much and fitting in a pocket comfortably. Just add a game controller...
Because there is such a vibrant open source game selection. I mean there's Tux Racer, that Civ 2 clone, that Puzzle Bobble Clone... ummm, did I mention Tux Racer?
Seriously, gaming is one area that OSS does not seem to do well in. There are very few OSS games out there, and they tend to be of poor quality and/or knockoff of old commercial games. Now compare that to the Nintendo DS's games library, which is what this will have to compete with by the way.
I just do not see the appeal.
I mean if you want a portable game unit, well then DS has this beat hands down. Not only does it have far, far, FAR more games and most of those are of professional quality, but it is cheaper too. It is between $170 (for the unit) to $200 (for the unit and all accessories).
Now this thing would also work as a simple, netbook type computer. Ok, except there again you can get another, better device: An actual netbook. For the same price ($330) you can get an MSI Wind U135 which has an Atom, 250GB HD, and Windows on it. There are far more games that'll run on that than this Pandora device.
As I said, I just fail to see the appeal.
Yeah, it is a far better game platform, except for the controls but who needs controls to play a game?
Talk about not getting the point. This ain't about CPU power, it is about having all those controls available on the hardware.
What next, an article on a sports car being slammed because a jet fighter is far faster so race that instead?
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Jesus Christ.
Do you want a useful portable game console that promotes OSS
or
Do you want a box full of crappy, buggy, half implemented OSS chips that don't do anything good, a lot of things partially, and are all around useless because the devs realized that there isn't an opensource 3d graphics chip thats ready, with all the supporting hardware and software NOW. There isn't an opensource processor with supporting hardware and reference implementations NOW.
Get the fuck over the whole 'IT MUST BE ALL OSS OR IT SUCKS" thing guys. You have to build pieces and there will always be 'better' closed alternatives, they can take ALL the knowledge and learning from the OSS stuff (not code, knowledge) and add in their own special sauce without telling you the knowledge they gained.
And to put it bluntly, you're a pretty shitty dev if you haven't yet figured out how to hook binary blobs into OSS code without violating any licensing constraints.
So ... do you want it to suck for now but be 100% or be usable for now, not 100% open, but taking some of the first steps towards making a place for other open source hardware to work with it and replace the commercial bits there are now.
Might not want to cut off your face to save your nose.
Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
Serious answer should get modded up. Really, the Pandora is a godsend for all roguelikes, not just Nethack.