Breakthroughs In HTML Audio Via Manipulation With JavaScript
jamienk writes "Imagine if you could grab and manipulate audio with JavaScript just like you can images with Canvas. Firefox experimental builds let you do just that: crazy audio visualizations, a graphic equalizer, even text-to-speech, all in JavaScript! Work in progress; you need a special build of Firefox (videos available), being worked on via W3C."
FYI, Quicktime is not awful at all on Mac OS X, nor is Safari and iTunes. And almost everything from Microsoft and Adobe sucks on Mac OS X.
I don't know why you associate Quicktime with online audio, so what you probably meant to say was "The quicker we can get away from our reliance on that god awful Flash, the better."
Be prepared for another "Firefox vs the World" with this, however: Vorbis vs MP3/AAC.
No, that was Flash, and it caused lots of ire, particularly in combination with Firefox plugin that loaded the Google homepage in the background. I hope there'll be a sound=off option, because I still remember the 90s and web pages with MIDI sounds.
This will be fantastic for aiding those that have vision impairments. The 503 compliance will end up including this if it is ever standardized. (w3c not known for speed)
awesome, you could do that in Flash 5 years ago.
You mean that you expect this to actually be used?
IE doesn't even have support for canvas, Firefox has had it from 3.0 at least, and I think even 2.0 had some support.
If IE still has more than 30% worldwide marketshare, and doesn't have basic requirements for this, its not going to be used. Period.
Canvas has been around for ages and is there even a single practical example on a site people use daily? Yeah, there are about a million tech demos but very little actual use because IE doesn't support it.
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