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Violent Video Games Only Affect Some People

An anonymous reader writes "The media would have you believe that violent video games will be the downfall of our civilization and the cause of moral decline in young people. A recent study suggests that most people aren't so easily influenced by the violence; instead, just a few bad apples are likely to react poorly, with everyone else showing little or no effect from playing these games." The American Psychological Association has posted the academic paper (PDF) as well, in addition to a few related studies. One examines how games can be a force for good (PDF), and another looks at the motivations behind children playing such games (PDF).

51 of 236 comments (clear)

  1. It's not violence by Merls+the+Sneaky · · Score: 2, Interesting

    It's sex people get really pissy about.

    1. Re:It's not violence by Anonymous Coward · · Score: 5, Funny

      I'm German, you insensitive clod!

    2. Re:It's not violence by L4t3r4lu5 · · Score: 5, Insightful

      Bemusing really, isn't it. To objectify the taking of life is commonplace in cinema and literature, but its creation is taboo.

      Someone bring back common sense.

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    3. Re:It's not violence by NoZart · · Score: 2, Informative

      Depends on your location.
      Here in Austria, Sex is a perfectly normal topic on TV while violence gets cut out even after 2200.

    4. Re:It's not violence by jamesh · · Score: 4, Insightful

      Bemusing really, isn't it. To objectify the taking of life is commonplace in cinema and literature, but its creation is taboo.

      Put like that it sounds a bit silly, but the reality is that most people are more affected by watching sex than by watching violence. All other things being equal, there is a higher chance of you feeling like wanting sex after watching people doing it than the chance of you getting bloodlust after watching violence.

      I'm not saying that the reaction is a basis for banning one over the other, but I think that you are over simplifying.

    5. Re:It's not violence by sharkey · · Score: 2, Funny

      It's sex people get really pissy about.

      Whiny fuckers.

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    6. Re:It's not violence by Bakkster · · Score: 4, Insightful

      Bemusing really, isn't it. To objectify the taking of life is commonplace in cinema and literature, but its creation is taboo.

      Put like that it sounds a bit silly, but the reality is that most people are more affected by watching sex than by watching violence. All other things being equal, there is a higher chance of you feeling like wanting sex after watching people doing it than the chance of you getting bloodlust after watching violence.

      Agreed. I don't think either topic in general reaches the level of 'taboo'. That said, claiming that 'creating life' is the taboo subject ignores both that the content we're talking about is casual sex that doesn't result in reproduction, and that the intent is to limit childrens access to the content (since it's undesirable physiologically and financially for 14 year olds to be pregnant).

      That said, at least we KNOW sexual content affects people and makes them want to engage in sexual activities (as anyone who has seen pornography will attest to), while we also know that violent content does not make the vast majority of people want to engage in violent activities (as all of us who played Doom but didn't go on a violent rampage can also attest to). At least if we're going to regulate who can view a type of content, it might as well be the one that actually affects our behavior.

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    7. Re:It's not violence by Aceticon · · Score: 3, Interesting

      All other things being equal, there is a higher chance of you feeling like wanting sex after watching people doing it than the chance of you getting bloodlust after watching violence.

      While if you sucumb to "feeling like wanting sex" doesn't usually harm others, sucumbing to "getting bloodlust" is highly likelly to harm others.

      The GP point still stands: sex (which harms nobody) is taboo while violence (most definitely harmful) is commonplace in cinema and literature.

      Even if seeing sex in movies is more likelly to make you want to have sex than seeing violence is likelly to make you want to go on a rampage, that is not a reason to not show sex on movies while still showing violence since even frequent mass-orgies after movies would harm less people than a single individual going on a rampage.

    8. Re:It's not violence by RivenAleem · · Score: 2, Informative

      Watch True Blood and you get both!

      (Season 3 starts this weekend)

    9. Re:It's not violence by NotBornYesterday · · Score: 4, Funny

      With a whip and handcuffs, just like everyone else.

      --
      I prefer rogues to imbeciles because they sometimes take a rest.
    10. Re:It's not violence by hldn · · Score: 2, Informative

      that the intent is to limit childrens access to the content (since it's undesirable physiologically and financially for 14 year olds to be pregnant).

      access to porn leads to teen pregnancy? i must have been sick that day.

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    11. Re:It's not violence by silentcoder · · Score: 5, Insightful

      >Agreed. I don't think either topic in general reaches the level of 'taboo'. That said, claiming that 'creating life' is the taboo subject ignores both that the content we're talking about is casual sex that doesn't result in reproduction, and that the intent is to limit childrens access to the content (since it's undesirable physiologically and financially for 14 year olds to be pregnant).

      Talk about intent failing due to ignorance then... study after study have proven that the younger teenagers (And this is doubly true of girls) start masturbating the OLDER they tend to lose their virginity. Girls who own vibrators and (are encouraged by their parents to) watch porn tend to wait even LONGER.

      Simple really - if you know how to deal with your OWN hormones, you don't HAVE to rely on boys to do it for you... and then you can actually choose who you have sex with on more than just "I'm horny right now and I can't control the need" because you've previously learned how to deal with that need on your own, it's not so overwhelming to be near orgasm when you've been past it a few thousand times already.

      In short... basically it seems to have the OPPOSITE affect. Honest sex-ed that admits sex is fun, often engaged in for that purpose and can be almost as MUCH fun by yourself is known to reduce pregnancy and STD rates, denial and "condoms break" and "never ever tell the poor mite she has a clitoris" is known to lead to MASSIVE spikes in pregnancy and STD rates...

      Of course adding insult to injury for the moral brigade... during the Bush years' insistence on repeating the old abstinence-only sex-ed model (despite it's persistent faillure in the past) it was found by one study that more than 70% of the teenagers who abstained from penetrative sex as a result of those programs practised both oral and anal sex on a regular basis, usually without protection.
      "I'm saving myself for marriage, fuck me in the ass instead"...

      What can I say, I guess the moral brigade has an easy task - they want to stop teenagers from having sex, well that shouldn't be so hard. it's not like teenagers are horny after all... oh wait... remember what it was LIKE to have puberty's hormone levels ?
      Best thing we can do is give teenagers information, and ACCESS TO RELIEF WITHOUT GUILT... and then let them make their own informed choices.

      How many more times must society SEE how every other approach fails disastrously before we figure this out ?

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    12. Re:It's not violence by Bakkster · · Score: 2, Interesting

      While if you sucumb to "feeling like wanting sex" doesn't usually harm others, sucumbing to "getting bloodlust" is highly likelly to harm others.

      But without specific numbers, you can't say with certainty which is worse. One is commonly found but often causes minimal harm, the other is unlikely but often causes significant harm. It could be a 90% probility of 1% harm (sex), versus a 0.01% probability of 99% harm (violence), in which case sex would be worse in aggregate at 0.9% versus 0.0099% (numbers are complete fabrications, of course).

      The GP point still stands: sex (which harms nobody) is taboo while violence (most definitely harmful) is commonplace in cinema and literature.

      Even if seeing sex in movies is more likelly to make you want to have sex than seeing violence is likelly to make you want to go on a rampage, that is not a reason to not show sex on movies while still showing violence since even frequent mass-orgies after movies would harm less people than a single individual going on a rampage.

      I don't think taboo is the correct word. Taboos are prohibited even from mention, but that doesn't seem to be the case. It's just considered 'inappropriate'.

      That said, the majority of the lobby against sex in movies is only concerned about showing it to children. It's not about removing sex from movies, it's about rating the properly. Same with violence, though again the sex is considered more likely to provoke imitations.

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    13. Re:It's not violence by daem0n1x · · Score: 4, Interesting

      Agreed. I don't think either topic in general reaches the level of 'taboo'. That said, claiming that 'creating life' is the taboo subject ignores both that the content we're talking about is casual sex that doesn't result in reproduction, and that the intent is to limit childrens access to the content (since it's undesirable physiologically and financially for 14 year olds to be pregnant).

      Please explain to me why the USA, being such a puritan country, ranks a lot worse in teenage pregnancy that European countries, that have a very liberal vision regarding sex education of teens. I mean, you teach stupid things like abstinence (that is considered ridiculous by most normal Europeans) instead of teaching contraception, then your results are so bad, and you still think your way is better? How about some rational behaviour, for a change?

    14. Re:It's not violence by Locke2005 · · Score: 2, Funny

      Personally, I believe most violence is caused by overexposure to Justin Beiber! I know every time I see him, I want to destroy something.

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
  2. Duh by ProppaT · · Score: 4, Insightful

    Violent video games only affect the kind of people who kill small animals just to see what it feels like. It's a similar rush, just from different things. If you're predisposed to this kind of violence, watching Robocop probably has the same likely hood of pushing you over the edge as a videogame does. As much as people talk about how we're desensitized to violence from movies and videogames, the second a normal person sees someone shot or seriously injured in real life their stomach usually turns.

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    1. Re:Duh by somersault · · Score: 5, Funny

      That is such a heap of bullshit, I've killed plenty of small animals and I'm definitely a well adjusted individual. Take back your fucking retarded comment or I'm gonna come over there, rip your spine out and use it to literally beat you shit out of you, then make you eat it, then beat it out again and make you eat the shit made out of the shit you already had beat out of you. You have 20 seconds to comply.

      --
      which is totally what she said
    2. Re:Duh by biryokumaru · · Score: 4, Informative

      Kurt Vonnegut once made an interesting comment regarding the Vietnam War. When he went to Europe in WWII, everyone just hoped that they wouldn't have to kill anyone. When kids went off to Vietnam, all the movies and media from the previous wars gave them very different expectations.

      It was either in this interview in The Paris Review, or this one from Playboy. I can't remember which. Seems applicable, though.

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    3. Re:Duh by TheRaven64 · · Score: 5, Funny

      You have 20 seconds to comply.

      Congratulations Slashdot. Your 'slow down cowboy' message just killed the grandparent.

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    4. Re:Duh by mdwh2 · · Score: 4, Insightful

      Indeed. Although part of the problem is that supporters of censorship laws already use the argument "Even if it only affects some people, even if there's only a small chance, we should ban it ... even if it only saves one life". (This isn't a straw man - e.g., it was an argument made by the UK Labour Government recently when criminalising adult images, and also by supporters of that law, Section 63.)

      It's a poor argument of course. One can easily put out the opposing hypothesis that at least some people might be less likely to turn to violence as a result, claiming that no matter how small the chance is that it's true, it's worth it if it only saves one life. There's also the opportunity cost of passing and enforcing such laws - money that could be spent on hospitals, and therefore we could save just one more life by not spending money on dubiously made laws.

      Unfortunately, reason and logic doesn't rank highly on supporters of such laws, in my experience.

    5. Re:Duh by bsDaemon · · Score: 3, Insightful

      When kids went off to war in Europe in the 40s, a good portion of their parents or grandparents were from the countries we were fighting in, they grew up in German or Italian neighborhoods, and were basically fighting family. Fighting in Vietnam is a more like fighting the Japanese (pro tip: they used Japanese-looking dolls to train bayonet tactics, even for the kids going off to Europe). Not saying its right, just saying its easier to rationalize killing people you have less of a connection to, and it always has been for all of human history.

    6. Re:Duh by biryokumaru · · Score: 3, Insightful

      Anyone who thinks WWII was the same as Vietnam (even when focusing solely on the Pacific Theater) clearly hasn't actually studied the matter from a military perspective.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
  3. Wait, what? by Noitatsidem · · Score: 3, Funny

    So does this mean I can't use GTA as an excuse as to why I robbed my neighbor anymore?

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  4. I always say.. by HopefulIntern · · Score: 3, Interesting

    ...something like a video game cannot turn a normal person violent. The tendency has to be there already. You could argue that without violent games and movies these tendencies would not be realised, but I think that is a very naive notion. I think violent games for adolescents/adults are a good thing for society. In this castrated western world where two dudes wanna get drunk and fight each other are both reprimanded, and all kinds of contact sport gets softened up and dumbed down, it is natural to seek other means of expressing a competitive/violent yearning.

    I don't have children, but when the time comes I will not ban them from all violent games (like my parents did) but rather let them play them as long as I am satisfied they understand the context, that there is a difference between movies and games and the real life.

    1. Re:I always say.. by AnonymousClown · · Score: 2, Insightful

      ...and all kinds of contact sport gets softened up and dumbed down,....

      Softened up - yes. Dumbed down? I think that's always been the case.

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    2. Re:I always say.. by HopefulIntern · · Score: 2, Informative

      I would agree they might be desensitised to animated/fake violence, but as has been mentioned already, were said normal person to witness actual violence (or even real violence on a tape) it would affect them differently. Two examples stand out, one being myself, quite possibly highly desensitised by violent video games and movies, but every so often I come across one of those murder videos that circulate the internet ( the one that stands out in my mind is a couple of russian neo-nazis beheading an immigrant) and my stomach turns. I felt disturbed and ill for the rest of the day.
      Another example is with soldiers. I know a few, and at least one plays CoD and BF:BC2 regularly. However whilst being deployed, seeing actual warfare, killing, they realised they were not so desensitised after all..

  5. Let me guess ... by Ihlosi · · Score: 2, Insightful

    ... the people who react poorly to violent video games are the ones who are likely to exhibit violent behavior even without any video games?

  6. Eh? But we do by SmallFurryCreature · · Score: 2, Insightful

    All underage people are banned from drinking alcohol because some have problems with it.

    All unrated games are banned in Australia because some have problems with it.

    All handguns are banned in the UK because someone went on a killing spree with it.

    AND the last one has worked because nobody has used a handgun since to go on a killing spree. The next one used a shotgun. The one before the handgun used an automatic rifle which have also been banned and since then nobody has used one either.

    Hard to argue that it doesn't work, when it does.

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    1. Re:Eh? But we do by Midnight's+Shadow · · Score: 5, Insightful

      All handguns are banned in the UK because someone went on a killing spree with it.

      AND the last one has worked because nobody has used a handgun since to go on a killing spree. The next one used a shotgun. The one before the handgun used an automatic rifle which have also been banned and since then nobody has used one either.

      Hard to argue that it doesn't work, when it does.

      Actually I'd argue that what you described shows that banning guns doesn't work. One guy used an automatic rifle, so they banned it. The next guy used a handgun, so they banned that. The next guy used a shotgun, so they banned that. What's next a guy using a butcher's cleaver so they ban that?

      You can always find a way to cause physical harm against another person ranging from string, table legs, anvils to guns. Should we ban all those when a single person miss uses them? Washington DC has one of the strictest gun control laws in the US, and one of the highest crime rates (not counting political crimes, which would really skew the numbers). I'd say at least in the US, banning things when a very small subset of people miss use them doesn't work. If you want a historical example, look at prohibition which caused more harm then good to the country.

      --
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    2. Re:Eh? But we do by Jaysyn · · Score: 4, Insightful

      Too bad parent poster is wrong.

      http://www.breakingnews.ie/world/12-dead-in-uk-killing-spree-460161.html

      This guy would have lasted about 3 minutes in my neck of the woods, where quite a few *law-abiding* citizens have legal concealed carry permits. Do you realize how many times you have to reload to kill 26 people with a standard 12ga shotgun?

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    3. Re:Eh? But we do by digitig · · Score: 3, Informative

      Well, a meat cleaver is a lot harder to go on a killing spree with than a gun.

      You mean like these?

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    4. Re:Eh? But we do by Anonymous Coward · · Score: 2, Insightful

      There's a lot of power both ways with the threat of violence without even using the tool though.
      Police do actually get people to stand down by drawing a gun and telling them to give up.

      Restricting arms in any way really only stop random acts of violence with those kinds of arms.
      Premeditated acts can still be done with them because if someone wants it enough they're not going to abide by those laws so much.

      You don't ban guns to stop an organized criminal organization because they'll still get them and then your defensive force is under armed to handle that threat.

    5. Re:Eh? But we do by NotBornYesterday · · Score: 2, Insightful

      Does the alcohol ban prevent all kids from accessing alcohol? Or just the ones who are well-adjusted enough to follow the rules? Can you categorically state that because of the ban, there is no problem with underage drinking?

      Does the game ban keep all unrated games out of AU? Or just those that an enterprising young kid doesn't download?

      Does the handgun ban keep all handguns out of the hands of criminals? Or just out of the hands of law-abiding people whose legitimate right to adequate and reasonable self defense has been abrogated by the state?

      By your logic, and the logic of nanny-state politicians, the rights of many responsible people can and should be restricted to the level of the least responsible members of society. Should all right to free speech be curtailed because some small number does not exercise it responsibly?

      AND the last one has worked because nobody has used a handgun since to go on a killing spree.

      How nice. Have handguns been used in any non-spree killings? Perhaps other crimes, like robbery or rape? If so, the criminals are winning, and your ban only makes honest people more vulnerable.

      --
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    6. Re:Eh? But we do by Protoslo · · Score: 2, Informative
      You link to a shrill neo-prohibitionist website, which bases their entire claim of negative physiological effects on one page (25) in report from the Surgeon General, which in turn cites only a single human study which used fMRI on 34 adolescents (age 15-19) who had engaged in binge drinking.

      Results: Adolescents with AUD [Alcohol Use Disorder] showed greater brain response to the spatial working memory task in bilateral parietal cortices, and diminished response in other regions including the left precentral gyrus and bilateral cerebellar areas (clusters >= 943 ul, p < .05), although groups did not differ on behavioral measures of task performance. The degree of abnormality was greater for teens who reported experiencing more withdrawl or hangover symptoms, and who consumed more alcohol.

      As you can see, the single human study can be used to conclude...basically nothing. There may be a permanent link between alcohol use and brain structure...but that link might very well be causal in the other direction. This study won't give you much reason to lean in either direction. They didn't even find testable behavioral effects to go along with their fMRI statistical voodoo; it isn't really convincing evidence that a link exists in either direction. In the previous section of the report ("Personality Traits, Mental Disorders, and Adolescent Alcohol Use"), however, a much greater profusion of studies suggest that alcohol abuse is caused by mental disorders.

      In that vein, other studies have shown that people with unmedicated ADHD are more likely to abuse alcohol and other drugs. Alcohol and other drugs, conversely, have not been shown to give people ADD.

      If you're a neo-prohibitionist, though, you don't really give a shit about the science. You already have the solution, and just need to find a problem.

  7. Depressingly obvious by Scrameustache · · Score: 2, Insightful

    FTFA:

    “Previous research has shown us that personality traits like psychoticism and aggressiveness intensify the negative effects of violent video games and we wanted to find out why,” said Markey.

    So psychos act like psychos after playing video games? WHAT A SURPRISE!

    There should be a hefty fine levied against all the "news" outlets that have whipped up this "games make people psycho" meme in the last decades. Their fear mongering is NOT harmless, and they should be held accountable.

    --

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    1. Re:Depressingly obvious by Kjella · · Score: 2, Interesting

      So psychos act like psychos after playing video games? WHAT A SURPRISE!

      If you hand someone over to a psychologist, plenty of us have some sort of traits. Unless you completely lack a "fight or flee" response you probably have some aggressiveness, for example. It's a huge difference between these people being psychos before, playing the game and still being psychos and someone with tendencies to become a full-blown psycho through playing video games.

      Imagine what the treatment would be for someone with trouble connecting to other people's emotions and conflict resolution without resorting to violence would be. Then realize that a FPS deathmatch where your kills is objectified to a score and where the goal is to kill everyone is pretty much dead opposite of that. Most of us just aren't very affected by that anti-treatment.

      I'd seriously worry about someone who obsessed over FPS games, both for the long term effect and because you read a lot of these psychos that go nuts have been "working it up" by intensely playing for hours then go out, adrenaline pumping and play it "live". I've seen people get emotionally involved in a film but never like the rage from being pwn'd in a video game. Some really can't handle it, which si so sad for the rest of us.

      --
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  8. Wrong correlation by Opportunist · · Score: 3, Insightful

    Whether someone is violent (or likely to be violent) has no correlation with his consumption of computer games. A person who has a "reason" to be violent (please don't expect a logical, reasonable reason. We're talking psychology here, or, in other terms, stuff that deals with people's emotions) will be violent. Game or no game. Do they enjoy playing those games for the same reasons they, say, kill kittens or torture their schoolmates? Most likely. Do I enjoy playing those games for the same reason that I enjoy other games that challenge my ability to react quickly and make swift decisions? That much I know for sure.

    Both, that violent bully and I, play the same game. But we do so for different motivations and for a different gratification. For him, it's the blood and gore splattering across the screen. For me, it's the reward that I played better than someone else (either a real player or at least some script). Mowing down a few hundred zombies is for him a great rush because of the blood and guts spewing everywhere on screen. For me, it's the challenge that I have to get them down before they reach my character and end my game, and the rewarding experience that I could pull it off, even though the amount of enemies made it seem impossible.

    But do we want to base a legislation on how someone feels about a product in question? Again? As if certain porn laws (that depend on how a judge "feels" about certain displays) were not enough bullshit littering our laws...

    --
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  9. Re:islamic radicals by L4t3r4lu5 · · Score: 2, Insightful

    i bet those islamic radicals in the middle east and east africa never played a video game in their lives and they are among the most barbaric and violent peoples this century.

    Don't forget that 900 years ago we did the same thing with the Crusades, the Ottoman's did it, the Byzantine's before them, Holy Roman Empire before any of them... Holy crap, you'd think that humanity had been killing each other in the name of religious ideals for millenia!

    It just so happens that we're apparently civilised now, and no longer foist our religion upon others. Give the Middle East a few more hundred years and they'll expand, stagnate, and be destroyed like the rest were. Then they can start with a civil civilisation. God knows where the Western world will be then, though.

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  10. Re:Parents? by sourcerror · · Score: 2, Insightful

    Video games are baby-sitter substitutes, just like the Cartoon Network.

  11. Carmageddon by Calinous · · Score: 3, Interesting

    As someone who played it a lot said one:
    "I quit because I've had a pedestrian in front of my car on a small, twisty street and for a moment I wanted to hit it".
          By what I know, he never played Carmageddon again.

  12. A Closer Analysis of Your Axioms by eldavojohn · · Score: 2, Insightful

    We could add the same common sense reasoning to other recreational drugs, like tobacco and marijuana, or to books, and on and on.

    So I think the key difference with your analogy here is whether or not there is a victim. And by 'victim' I don't mean any of that protect-the-citizen-from-themselves-crap but instead someone who suffers a loss of life, liberty or pursuit of happiness without participating willingly in it. So let's start with an easy one: murder. Murder is banned pretty much all over the United States except in very special circumstances (capital punishment). The reason is obvious, someone's dying and they almost always don't want to.

    Handguns are a bit trickier. When the case of handgun related murders or injuries rises to a high enough point then places like DC, NYC, Chicago, LA, etc do have to universally ban or heavily restrict handguns. Rifles and shotguns seem to be another issue as they're not exactly designed to be concealed and used at short distances but I know in DC you must have a permit for a handgun and you must store it field stripped. If you have a handgun stored assembled in DC, you're breaking the law.

    Alcohol saw a similar situation during prohibition. Drinking to destroy your liver minimally harms society if you don't have good health insurance. Drinking and getting behind the wheel can very much injure members of society. Drinking and going home and beating your wife or child again very much so scars them and halts their pursuit of happiness. So what are the true frequency of these things? If it's too high, you need to look at universally banning or restricting alcohol. Or the populace will run fear campaigns and demonize them like they did and have done with absinthe.

    Now on to violent video games. Okay, so I don't agree with this but it seems that in Australia the majority of the populace (or a few very fascist leaders) have the opinion that violent video games provide too much of a harm to society in too high of a frequency. I could claim my teddy bear collection told me to go on a shooting rampage but that's not going to get teddy bears banned because the frequency is one in four hundred million (and if you start counting historically the number of people exposed to teddy bears is much much larger). You know, in the United States this would never fly but your set of "you don't universally ban/restrict" axioms is a bit unresearched at least in the states. We have had those experiments and we continue to have those experiments with handguns in very high population areas. DC used to be the murder capital of the world ... and it's gotten much better since the 1990s. You can't say that the handgun laws were the only factor in this but I think a lot of residents do believe this.

    --
    My work here is dung.
  13. All this research seems stupid to me by Sycraft-fu · · Score: 4, Interesting

    The problem I find with all this research on violent video games is that it all seems to assume that video games have an effect that matters. Well, how about we study that first? Back when I learned about scientific research, especially as it applies to people, you go and do some observational research first, see if there's a trend. Only if there is do you bother with experiments.

    In this case compare the violent crime rate for people who play video games as well as people who do not to the population at large. Unless you see an increase, there really isn't anything else to study. Trying to measure the effect of a videogame on an individual is going to be much harder and more error prone than evaluating statistical data. So, let's do that first. Unless there is a statistically significant difference in the rate for violent crime between the population at large and the subset that likes violent games, I don't see why further study is warranted.

    Now I realize that there could potentially be other, more subtle, effects. However why do we care? Does it matter if playing violent video games causes people to get excited, or release more adrenaline or the like? Might be mildly interesting as a general psychology/physiology study, but nothing worth reporting on or making policy on. The only concern in terms of that would be if violent videogames make people more likely to commit crimes.

    I'm going to say they don't just based on the fact that violent crime has been dropping for around 30 years and what do you know, video games have been increasing for around 30 years.

    1. Re:All this research seems stupid to me by Reziac · · Score: 2, Insightful

      I think you just stated everything that can be learned from such a study... all the learning we do is about those *doing* the study. :/

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  14. Re:Newsflash: people who play violent games like t by biryokumaru · · Score: 2, Funny

    There just aren't enough "Harvest Moon" modding communities out there. That's the real problem.

    --
    When you're afraid to download music illegally in your own home, then the terrorists have won!
  15. Re:islamic radicals by jamesh · · Score: 2, Insightful

    i bet those islamic radicals in the middle east and east africa never played a video game in their lives and they are among the most barbaric and violent peoples in the world.

    They probably have a high level of exposure to violence though.

  16. Re:Stop legislating for society's fringe elements by Anonymous Coward · · Score: 2, Informative

    > You don't universally ban/restrict child porn because SOME people will become paedophiles.

    You do universally ban child porn because ALL children are incapable of legally consenting to it.

    > You don't universally ban/restrict drink driving because SOME people will cause accidents.

    You do universally ban drunk driving because ALL people who are legally drunk have impaired reflexes.

    Smoking is banned in some specific public or semi-public locations because ALL people in the immediate area would have no choice but to breathe the fumes. The same restrictions would be likely if marijuana were made legal.

  17. No, it's clearly comic books that are doing us in by elrous0 · · Score: 2, Funny

    I have it on good authority that comic books are to blame for the decline of our youth. Did you know that since 1994 (coinciding with the comic book market downturn of the mid-90's), juvenile crime has dropped by 47%? And now, with the comic book industry returning strong, juvenile delinquency is once again on the rise. We must put an end to this prurient influence on our youth!

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  18. I have to agree with the media . . . by hansede · · Score: 2, Funny

    . . . by the time I completed Barbie Wild Horse Rescue, I wanted to kill someone!

  19. Re:islamic radicals by NotBornYesterday · · Score: 5, Informative

    Even wars that are fought in the name of religion are usually fought in reality for land, money, power, and revenge. Just like all the other wars.

    --
    I prefer rogues to imbeciles because they sometimes take a rest.
  20. Media by kellyb9 · · Score: 3, Insightful

    I really feel as though the reason the media harps on video games is because they are still under the assumption that video games are made for kids and teenagers. Key demographics these days are probably closer to the 20-30 year old range. I would argue that it's probably not the greatest thing for a kid to be playing GTA IV, but that's just one man's opinion. When I have kids, I will use the ratings system as a suggestion on what to purchase for them, the same as I would do for movies or any other media.

  21. A few bad apples by operagost · · Score: 2, Interesting

    The fact that only a few "bad apples" are affected by violent games won't stop the anti-freedom crowd. They can always trot out the "if it just saves one child, it will be worth it" hyperbole as long as we allow them to. After all, only a few "bad apples" cause harm with guns or other weapons: that doesn't stop the gun control crowd. How much freedom are we willing to give up? Eventually, all of it will be sacrificed on the altar of the state.

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    Gamingmuseum.com: Give your 3D accelerator a rest.