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Modern Day Equivalent of Byte/Compute! Magazine?

MochaMan writes "I grew up in the '80s on a steady diet of Byte and Compute! magazines, banging in page after page of code line by line, and figuring out how sound, graphics, and input devices worked along the way. Since then, the personal computer market has obviously moved away from hobbyists intent on coding and understanding their machines down to the hardware, but I imagine there must still be a market for similar do-it-yourself articles. Perhaps the collective minds of Slashdot can divine some online sources of fun and educational mini-projects like 'write your own assembler' or 'roll your own bootloader.'"

22 of 327 comments (clear)

  1. Circuit Cellar by Anonymous Coward · · Score: 5, Informative

    A fantastic hobbyist type magazine. Our community college has a student subscription for it, definitely worth it. Edited by Steve Circia, name should ring a bell!!

    1. Re:Circuit Cellar by LWATCDR · · Score: 5, Informative

      Yep that was number one on my list. You might want to add Nuts and Volts as well.
      Oh and the entire internet for software.
      I really miss Byte :(
      Oh and this as well http://www.chaosmanorreviews.com/

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    2. Re:Circuit Cellar by negRo_slim · · Score: 4, Informative

      Am I the only still buying copies of 2600?

      --
      On the Oregon Cost born and raised, On the beach is where I spent most of my days
    3. Re:Circuit Cellar by Anonymous Coward · · Score: 5, Funny

      Am I the only still buying copies of 2600?

      Am I the only leaving words out of my sentences?

      Oh, I not.

    4. Re:Circuit Cellar by Anonymous Coward · · Score: 4, Informative

      Absolutely correct. I rarely post or reply here, but I lunged at this one. Very gratifying to see you beat me to it.

      To give you an idea, the latest issue of this magazine includes a quaternion-based combined accelerometer/magnetometer/gyroscope navigation system for unmanned aerial vehicles-- and it's pretty good. There's also a good summary of cool new and emerging parts, and fairly often some high-profile design contests that are absolutely accessible to hobbyists.

      And yes, you'll occasionally see source code listings. Though the website is used thoroughly as well.

      I write embedded software for a living, and let me tell you, if you want to get back to that 1980s feel of knocking out your own computer just because you can, then hacking around to see what you can pull off with it, modern microcontrollers are awesome, and they are cheap, cheap, cheap. Add to that the cheap fab 'n' slab shops that not just print PCBs but will populate them with your parts, and you're off and running even if your soldering dexterity sucks.

      Also, I would say that "Make" has its place, and that is getting people to be creative comfortably within their skill space. The long term strategic goal for that magazine is probably as an easy entry point to get people back into a mindset where they realize that they can, in fact, build things themselves. I consider that goal strategically important for the global economy, as well as the Bright Shiny Future.

      But "Circuit Cellar" ("Circuit Cellar Ink" if you want to go back a bit) is an excellent thing to read and hack around with. Sometimes just seeing what other people have managed to pull off is half the fun. Much of that stuff finds its way into real-world applications, just like "Byte" and "Dr. Dobb's Journal" once trained an armada of people who changed the world (thank you, Michael Abrash).

      Best wishes and happy hacking,
            Matt Heck
            Senior Software Engineer, ECast, Inc.
            Former Director of Special Projects, TechShop, LLC

    5. Re:Circuit Cellar by commodore64_love · · Score: 5, Interesting

      You missed a lot of pain in my opinion.

      I remember spending several days typing-in RUN Magazine's "error checking" program into my C64. It ran perfectly. And then several more days typing boring hexadecimal code into that compiler, expecting to get a free word processor called RUNscript. Well the error-checking program said I had typed flawlessly, but the RUNscript still didn't work. So I waited 3 weeks for the next magazine (a long time in the life of a 13 year old), and looked diligently for typos and there were some listed in the "Ooops" column.

      So I had to type in the WHOLE project another time. Several more days of my life. And it was still broke! I then reached into my measly allowance and paid $15 to get the so-called "free" RUNscript word processor on a floppy. As it turned-out it was a worthwhile investment since I used it another 2 years to do homework, until I eventually got the Mac-like GEOS system.

      I learned two valuable lessons:
      (1) It's easier to BUY programs than to type them in yourself (and then have them not work).
      (2) Debugging hexadecimal is a bitch.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    6. Re:Circuit Cellar by Dan+East · · Score: 4, Interesting

      Regarding keying in the programs in binary, I thought that defeated one of the fundamental premises of publishing programs in magazines, which was to gain an appreciation for and learn programming, and have the ability to modify and improve the software. I learned to program when I was 10 years old by typing in COMPUTE! magazine's BASIC programs into my TI-99/4A. I couldn't even save them until we could afford a cassette recorder, so afterward I would leave my computer on for days until I tired of that program (and I think I actually shed tears over power outages more than once). I feel that is why I am a software developer today. I learned an appreciation for the power I could exert over a computer, and the nearly infinite possibilities of what could be achieved through that.

      Now if I was typing in nothing but arrays of thousands of numbers, I wouldn't have learned anything. In fact I actively avoided TI programs that consisted of nothing but DATA statements of numbers.

      --
      Better known as 318230.
  2. Make by WarwickRyan · · Score: 4, Informative

    From O'Reilly is about the only one which I can think of.

    1. Re:Make by TrisexualPuppy · · Score: 5, Interesting

      Not anymore. They really dumbed it down over the last couple of years. When you recruit mindless radio DJs like Kipkay to the spotlight, you end up with stuff that might look cool to a twelve-year-old, but to any real hobbyist, it's just a bunch of lame junk like adding a Radio Shack toggle switch to a "radar gun" from Toys "R" Us or "hacking" a 9V battery by cutting it open and removing the AAAA cells. Not to rail on Kipkay because he really doesn't know any better, but Make has really moved to cater to the technically illiterate masses. It's becoming more of a light mods site than an in-depth guide to some really unique projects.

      There's still always 2600, as limited as its scope is...

    2. Re:Make by cexshun · · Score: 4, Interesting

      Are you serious? Make is crap! Once a month, you'll get an article about actually MAKING something. Other then that, it's 50 articles about knitting bicycle seats or turning a nerf gun "steampunk". Make has become nothing more then hipster fashion.

    3. Re:Make by gunnk · · Score: 5, Interesting

      Wow... I'm going to disagree with you in a big way. The current issue (Make 22) has an in-depth article on converting your lawnmower to RC control. Circuit boards, wiring, assembly... it's a big project but with LOTS of good info to get you there. NOT an overview or a news article. The same is true for the article on hacking wireless power outlets. Then there is the Arduino-powered tweeting cat toy. The physics and construction of double pendulums. How about a sun tracker for solar projects?

      There's a ridiculous amount of great material in that single issue! Not news articles but full, in-depth how-to's. There are some light mods (to borrow your phrase) as well, but many of the projects require a significant investment of time and energy.

      I think Make is a great source for projects. No dumbing down that I see, at least not in the latest issue!

      --
      Life is short: void the warranty.
    4. Re:Make by Tomy · · Score: 4, Insightful

      This is really disappointing to me as well. I've been a subscriber since its inception, but I'm about to let it drop. I know which end of a soldering gun to hold. I don't have a desire to add a toggle switch to a toy to impress hipsters.

      Where are the articles like:

      - Build a high quality mass spectrometer (http://old.4hv.org/index.php?board=4;action=display;threadid=1268)

      - Convert a cheap Chinese milling machine to CNC (http://www.hossmachine.info/)

      - Build a Tesla Turbine and reap geothermal energy.

      It went from being "Make useful stuff" to "Make crap to impress dumb people"

  3. The Internet is this magazine. by vesik · · Score: 5, Insightful

    The Internet is this magazine.

    1. Re:The Internet is this magazine. by kenh · · Score: 4, Interesting

      You need to look into websites, there is no magazine that captures the zeitgeist of the personal computer industry today:

      http://www.arstechnica.com/
      http://www.lifehacker.com/
      http://www.tomshardware.com/

      then there are specialty sites that focus on very particular topics, but those are some good, general sites to start with...

      To get your John C. Dvorak fill, you could go here:

      http://www.dvorak.org/blog/

      And Jerry Pournelle is here:

      http://www.chaosmanorreviews.com/

      Hope that helps

      --
      Ken
    2. Re:The Internet is this magazine. by Weedhopper · · Score: 5, Interesting

      Ars' Science section is great but aside from the longer technical articles, such as Siracusa's OS X reviews, I get the sense that more and more of their writers are wannabe geeks that like to write about technology but aren't real geeks themselves.

      Lifehacker? Hahaha. Sorry, but I can't take a site whose 30 something founder just put together her first desktop from parts LAST YEAR as a serious tech head's site. Again, this site is about being a fan of geek/nerddom but isn't really run by real geeks and nerds. Take Lifehacker and then take a look at Hackaday. One is a hipster fansite for hacker wannabes and the other actually shows you how to do interesting hacks.

      TomsHardware, don't have any opinion.

      Jerry Pournelle is the shit.
      John C. Dvorak IS shit.

  4. I like this one... by Anonymous Coward · · Score: 5, Informative

    Try looking at http://www.nutsvolts.com/. It has electronic and some programming at very low level.

  5. Maximum PC by mlauzon · · Score: 4, Informative

    Maximum PC is a great magazine.

    1. Re:Maximum PC by chill · · Score: 4, Insightful

      Maximum PC is to 80s Byte/Computer as microwaved Ramen Noodles are to a Home-Cooked, Four Course Meal.

      --
      Learning HOW to think is more important than learning WHAT to think.
  6. It's called "The Internet" by greggman · · Score: 4, Interesting

    I learned on Byte and Compute! as well but that's because back then that's all there was. That and a few books.

    Now there's a gajillion ways now to be a techie. Whether it's coding to the metal or using JavaScript or Flash, using Java or C# or C++ or C or hand coding assembly. The number of ways to get the same buzz I got from those magazines in the early 80s has increased exponentially.

    If you're stuck in the 80s though and just want to hand poke hardware then try the Arduino movement or one of these

    http://blog.makezine.com/archive/2009/12/fun_games_and_entertainment_open_so.html

    And no, I'm not dissing those projects. I'm just trying to say that writing something in JavaScript or Python gives me the same feeling I got back in the 80s from typing in programs out of Compute! It's 2010. I'd much rather be programming in C# on XNA on my PC/360 than in basic or assembly on my Atari800.

    1. Re:It's called "The Internet" by ffreeloader · · Score: 4, Informative

      You must be very young. I can remember when even Computer Shopper had some decent technical articles. I learned a lot from it.

      I can also remember when there were multiple magazines about anything technical. From computers to hotrodding you could find a lot of very technical how-to projects that took months for the magazine to complete. Every aspect of the project was gone over in great detail, unlike the vast majority of what you find on the internet today that is very, very cursory information. Back in the day a good article on hotrodding would tell you how to cc and modify the cylinder head combustion chambers to provide even power from all cylinders in your engine, or tell you how to completely rebuild and strengthen the transmission or rear differential in your car, or how to build drive train from beginning to end to get the most performance and longevity out of it. The last type of article would teach you to understand cam lobe technology and how it affects the power band of your engine, how to match heads and intake manifold, to the cam. How to match compression ratio to all of that, and then how to match your clutch, transmission, and rear end to the engine. The amount of knowledge those magazines made available was incredible.

      The old computer magazines were just as thorough in their approach to computing as the good hotrod magazines were to hotrodding. Even Radio Shack had a decent reputation for technical projects. Now they're nothing interesting at all. Thirty years ago you could buy almost anything you could think of in electronic components from them. They'd even sell you a build-from-scratch computer kit. Not the greatest computer in the world even for that time, but a great learning project. Nothing like it even exists today.

      --
      "while democracy seeks equality in liberty, socialism seeks equality in restraint and servitude." de Tocqueville
  7. Arduino by BitZtream · · Score: 5, Informative

    Personally I prefer working with ATmega's directly rather than with Arduino, but ... if you want to futz around and LEARN, Arduino is a good place for it. Lots of tutorials and others willing to help. Lots of neat plugin boards for sensors IO. Lots of choices of example software from FreeRTOS to VGA output on a pin (both of those aren't designed for the arduino framework, but porting them should be rather trivial once you get to the point where you would consider porting them.

    If you're using Windows, I'd suggest just using the AVRstudio from Atmel and WinAVR (GCC for AVR chips if you want to use C/C++ instead of just ASM). You can start with the Arduino development environment and move up later. Its free. The Arduino environment is really just a replacement for your main() with a while(1) loop on the standard AVR toolchain anyway

    Arduino has lots of examples and information, but from a debugging standpoint, its the worst there is.

    AVR Studio from Atmel has a nearly perfect simulator, and if you use something like HAPSIM you can simulate other hardware as well, such as serial ports, buttons, leds and a specific LCD.

    If someone would add some decent debugging abilities to Arduino it'd be a useful development environment for me, but debugging through the simulator might be a little overwhelming for a newbie I guess.

    I used to roll my own boards for ATmegas, now I just use Arduino boards, price is more than the processor, but cheaper than rolling the whole board yourself unless you do it in numbers, the Arduino hardware is the best way to go if you're talking quanities less than 10 for sure, probably cheaper all the way up to the 100s if you're hand assembling.

    --
    Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
  8. Manufacturer websites by vlm · · Score: 4, Informative

    I grew up in the '80s on a steady diet of Byte and Compute! magazines, banging in page after page of code line-by-line, and figuring out how sound, graphics and input devices worked along the way.

    They only existed in the 80s because the device manufacturers had no way to distribute large multi page paper documents for free. Sure, if you were a Genuine Degreed BS-EE with the job title to match, salesdroids would pretty much send you anything you ask for as samples. The general public, believe it or not, was expected to actually pay for printed appnotes and even printed datasheets.

    Nowadays, if you want to learn how to make sound, or program a LCD, or run a A/D converter, you just download the appnotes from the manufacturers website, typically you get a PDF explaining in great detail how it works, schematics, and example code to get you started out. Some manufacturers go further and sell demoboards for a really modest (probably subsidized) fees.

    Either the manufacturer's appnotes are so simple and clear that a "D" student could figure it out, or they go out of business and are replaced by a manufacturer with better tech writers. The quality level is generally excellent.

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger