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Modern Day Equivalent of Byte/Compute! Magazine?

MochaMan writes "I grew up in the '80s on a steady diet of Byte and Compute! magazines, banging in page after page of code line by line, and figuring out how sound, graphics, and input devices worked along the way. Since then, the personal computer market has obviously moved away from hobbyists intent on coding and understanding their machines down to the hardware, but I imagine there must still be a market for similar do-it-yourself articles. Perhaps the collective minds of Slashdot can divine some online sources of fun and educational mini-projects like 'write your own assembler' or 'roll your own bootloader.'"

58 of 327 comments (clear)

  1. Circuit Cellar by Anonymous Coward · · Score: 5, Informative

    A fantastic hobbyist type magazine. Our community college has a student subscription for it, definitely worth it. Edited by Steve Circia, name should ring a bell!!

    1. Re:Circuit Cellar by LWATCDR · · Score: 5, Informative

      Yep that was number one on my list. You might want to add Nuts and Volts as well.
      Oh and the entire internet for software.
      I really miss Byte :(
      Oh and this as well http://www.chaosmanorreviews.com/

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    2. Re:Circuit Cellar by negRo_slim · · Score: 4, Informative

      Am I the only still buying copies of 2600?

      --
      On the Oregon Cost born and raised, On the beach is where I spent most of my days
    3. Re:Circuit Cellar by dsoltesz · · Score: 2, Informative

      I'll add my vote to Nuts and Volts - fun and fantastic mag.

    4. Re:Circuit Cellar by Anonymous Coward · · Score: 5, Funny

      Am I the only still buying copies of 2600?

      Am I the only leaving words out of my sentences?

      Oh, I not.

    5. Re:Circuit Cellar by Anonymous Coward · · Score: 4, Informative

      Absolutely correct. I rarely post or reply here, but I lunged at this one. Very gratifying to see you beat me to it.

      To give you an idea, the latest issue of this magazine includes a quaternion-based combined accelerometer/magnetometer/gyroscope navigation system for unmanned aerial vehicles-- and it's pretty good. There's also a good summary of cool new and emerging parts, and fairly often some high-profile design contests that are absolutely accessible to hobbyists.

      And yes, you'll occasionally see source code listings. Though the website is used thoroughly as well.

      I write embedded software for a living, and let me tell you, if you want to get back to that 1980s feel of knocking out your own computer just because you can, then hacking around to see what you can pull off with it, modern microcontrollers are awesome, and they are cheap, cheap, cheap. Add to that the cheap fab 'n' slab shops that not just print PCBs but will populate them with your parts, and you're off and running even if your soldering dexterity sucks.

      Also, I would say that "Make" has its place, and that is getting people to be creative comfortably within their skill space. The long term strategic goal for that magazine is probably as an easy entry point to get people back into a mindset where they realize that they can, in fact, build things themselves. I consider that goal strategically important for the global economy, as well as the Bright Shiny Future.

      But "Circuit Cellar" ("Circuit Cellar Ink" if you want to go back a bit) is an excellent thing to read and hack around with. Sometimes just seeing what other people have managed to pull off is half the fun. Much of that stuff finds its way into real-world applications, just like "Byte" and "Dr. Dobb's Journal" once trained an armada of people who changed the world (thank you, Michael Abrash).

      Best wishes and happy hacking,
            Matt Heck
            Senior Software Engineer, ECast, Inc.
            Former Director of Special Projects, TechShop, LLC

    6. Re:Circuit Cellar by Tetsujin · · Score: 3, Funny

      Am I the only still buying copies of 2600?

      Am I the only leaving words out of my sentences?

      Oh, I not.

      I've never left a word out one of your sentences in my life!

      --
      Bow-ties are cool.
    7. Re:Circuit Cellar by commodore64_love · · Score: 5, Interesting

      You missed a lot of pain in my opinion.

      I remember spending several days typing-in RUN Magazine's "error checking" program into my C64. It ran perfectly. And then several more days typing boring hexadecimal code into that compiler, expecting to get a free word processor called RUNscript. Well the error-checking program said I had typed flawlessly, but the RUNscript still didn't work. So I waited 3 weeks for the next magazine (a long time in the life of a 13 year old), and looked diligently for typos and there were some listed in the "Ooops" column.

      So I had to type in the WHOLE project another time. Several more days of my life. And it was still broke! I then reached into my measly allowance and paid $15 to get the so-called "free" RUNscript word processor on a floppy. As it turned-out it was a worthwhile investment since I used it another 2 years to do homework, until I eventually got the Mac-like GEOS system.

      I learned two valuable lessons:
      (1) It's easier to BUY programs than to type them in yourself (and then have them not work).
      (2) Debugging hexadecimal is a bitch.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    8. Re:Circuit Cellar by Dan+East · · Score: 4, Interesting

      Regarding keying in the programs in binary, I thought that defeated one of the fundamental premises of publishing programs in magazines, which was to gain an appreciation for and learn programming, and have the ability to modify and improve the software. I learned to program when I was 10 years old by typing in COMPUTE! magazine's BASIC programs into my TI-99/4A. I couldn't even save them until we could afford a cassette recorder, so afterward I would leave my computer on for days until I tired of that program (and I think I actually shed tears over power outages more than once). I feel that is why I am a software developer today. I learned an appreciation for the power I could exert over a computer, and the nearly infinite possibilities of what could be achieved through that.

      Now if I was typing in nothing but arrays of thousands of numbers, I wouldn't have learned anything. In fact I actively avoided TI programs that consisted of nothing but DATA statements of numbers.

      --
      Better known as 318230.
    9. Re:Circuit Cellar by billcopc · · Score: 2, Insightful

      Another 2600 fan here, but their focus is primary on the legal and pseudo-legal entanglements of modern technology. Sure, they print a handful of hopelessly outdated how-tos on wifi sniffing and general BOFH pleasantries, but the bulk of it is now a socio-political journal. Not so much a tech zine anymore...

      --
      -Billco, Fnarg.com
  2. Make by WarwickRyan · · Score: 4, Informative

    From O'Reilly is about the only one which I can think of.

    1. Re:Make by TrisexualPuppy · · Score: 5, Interesting

      Not anymore. They really dumbed it down over the last couple of years. When you recruit mindless radio DJs like Kipkay to the spotlight, you end up with stuff that might look cool to a twelve-year-old, but to any real hobbyist, it's just a bunch of lame junk like adding a Radio Shack toggle switch to a "radar gun" from Toys "R" Us or "hacking" a 9V battery by cutting it open and removing the AAAA cells. Not to rail on Kipkay because he really doesn't know any better, but Make has really moved to cater to the technically illiterate masses. It's becoming more of a light mods site than an in-depth guide to some really unique projects.

      There's still always 2600, as limited as its scope is...

    2. Re:Make by cexshun · · Score: 4, Interesting

      Are you serious? Make is crap! Once a month, you'll get an article about actually MAKING something. Other then that, it's 50 articles about knitting bicycle seats or turning a nerf gun "steampunk". Make has become nothing more then hipster fashion.

    3. Re:Make by gunnk · · Score: 5, Interesting

      Wow... I'm going to disagree with you in a big way. The current issue (Make 22) has an in-depth article on converting your lawnmower to RC control. Circuit boards, wiring, assembly... it's a big project but with LOTS of good info to get you there. NOT an overview or a news article. The same is true for the article on hacking wireless power outlets. Then there is the Arduino-powered tweeting cat toy. The physics and construction of double pendulums. How about a sun tracker for solar projects?

      There's a ridiculous amount of great material in that single issue! Not news articles but full, in-depth how-to's. There are some light mods (to borrow your phrase) as well, but many of the projects require a significant investment of time and energy.

      I think Make is a great source for projects. No dumbing down that I see, at least not in the latest issue!

      --
      Life is short: void the warranty.
    4. Re:Make by Tomy · · Score: 4, Insightful

      This is really disappointing to me as well. I've been a subscriber since its inception, but I'm about to let it drop. I know which end of a soldering gun to hold. I don't have a desire to add a toggle switch to a toy to impress hipsters.

      Where are the articles like:

      - Build a high quality mass spectrometer (http://old.4hv.org/index.php?board=4;action=display;threadid=1268)

      - Convert a cheap Chinese milling machine to CNC (http://www.hossmachine.info/)

      - Build a Tesla Turbine and reap geothermal energy.

      It went from being "Make useful stuff" to "Make crap to impress dumb people"

    5. Re:Make by treeves · · Score: 2, Informative

      Just because it has generic-sounding name "Make" does not mean readers expect it to tell them how to make potato soup, or doilies, or make their beds, or make whoopee, or make peanut butter from raw peanuts, etc. I think they were used to it showing them how to build interesting, challenging technical projects.

      --
      ...the future crusty old bastards are already drinking the Kool-Aid.
  3. The Internet is this magazine. by vesik · · Score: 5, Insightful

    The Internet is this magazine.

    1. Re:The Internet is this magazine. by commodore64_love · · Score: 2, Insightful

      Pretty much. In addition to Compute's Gazette I also read RUN (for C64) and AmigaWorld (sister magazine). They were great for learning programming & hardware, but have no place in today's world that is aimed at the simplified "turn key; start engine" mindset.

      Similarly the science fiction magazines I used to read also faded away. Asimov's and Analog are still here but rapidly dwindling in circulation. I guess just as you can't go back to the 1920s when you'd read dime-store comics, and eat penny candy, you can't go back to the 1980s either. The past is the past.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    2. Re:The Internet is this magazine. by kenh · · Score: 4, Interesting

      You need to look into websites, there is no magazine that captures the zeitgeist of the personal computer industry today:

      http://www.arstechnica.com/
      http://www.lifehacker.com/
      http://www.tomshardware.com/

      then there are specialty sites that focus on very particular topics, but those are some good, general sites to start with...

      To get your John C. Dvorak fill, you could go here:

      http://www.dvorak.org/blog/

      And Jerry Pournelle is here:

      http://www.chaosmanorreviews.com/

      Hope that helps

      --
      Ken
    3. Re:The Internet is this magazine. by Weedhopper · · Score: 5, Interesting

      Ars' Science section is great but aside from the longer technical articles, such as Siracusa's OS X reviews, I get the sense that more and more of their writers are wannabe geeks that like to write about technology but aren't real geeks themselves.

      Lifehacker? Hahaha. Sorry, but I can't take a site whose 30 something founder just put together her first desktop from parts LAST YEAR as a serious tech head's site. Again, this site is about being a fan of geek/nerddom but isn't really run by real geeks and nerds. Take Lifehacker and then take a look at Hackaday. One is a hipster fansite for hacker wannabes and the other actually shows you how to do interesting hacks.

      TomsHardware, don't have any opinion.

      Jerry Pournelle is the shit.
      John C. Dvorak IS shit.

    4. Re:The Internet is this magazine. by Tetsujin · · Score: 2, Funny

      Rupert Murdoch will be glad to sell you a subscription.

      Face-man's gonna have to bust him out first.

      --
      Bow-ties are cool.
    5. Re:The Internet is this magazine. by drewhk · · Score: 2, Informative
  4. Make Magazine by StillNeedMoreCoffee · · Score: 2, Informative

    Make magazine is a wonderful DIY with electronics projects etc.

    1. Re:Make Magazine by tgd · · Score: 3, Insightful

      Make is to DIY what Wired is to technology ...

    2. Re:Make Magazine by mattack2 · · Score: 2, Informative

      So, in other words, entering an already-created industry and blowing away the competition for years and years and years, with tons of so-called "killers" falling by the wayside year after year?

  5. I like this one... by Anonymous Coward · · Score: 5, Informative

    Try looking at http://www.nutsvolts.com/. It has electronic and some programming at very low level.

  6. Maximum PC by mlauzon · · Score: 4, Informative

    Maximum PC is a great magazine.

    1. Re:Maximum PC by chill · · Score: 4, Insightful

      Maximum PC is to 80s Byte/Computer as microwaved Ramen Noodles are to a Home-Cooked, Four Course Meal.

      --
      Learning HOW to think is more important than learning WHAT to think.
    2. Re:Maximum PC by mlauzon · · Score: 2, Funny

      I'm a 34 year old Gamer boy, and a Geek.

    3. Re:Maximum PC by Nyder · · Score: 2, Insightful

      Maximum PC is a great magazine.

      No it's not.

      Really sorry you think so.

      --
      Be seeing you...
  7. It's called "The Internet" by greggman · · Score: 4, Interesting

    I learned on Byte and Compute! as well but that's because back then that's all there was. That and a few books.

    Now there's a gajillion ways now to be a techie. Whether it's coding to the metal or using JavaScript or Flash, using Java or C# or C++ or C or hand coding assembly. The number of ways to get the same buzz I got from those magazines in the early 80s has increased exponentially.

    If you're stuck in the 80s though and just want to hand poke hardware then try the Arduino movement or one of these

    http://blog.makezine.com/archive/2009/12/fun_games_and_entertainment_open_so.html

    And no, I'm not dissing those projects. I'm just trying to say that writing something in JavaScript or Python gives me the same feeling I got back in the 80s from typing in programs out of Compute! It's 2010. I'd much rather be programming in C# on XNA on my PC/360 than in basic or assembly on my Atari800.

    1. Re:It's called "The Internet" by ffreeloader · · Score: 4, Informative

      You must be very young. I can remember when even Computer Shopper had some decent technical articles. I learned a lot from it.

      I can also remember when there were multiple magazines about anything technical. From computers to hotrodding you could find a lot of very technical how-to projects that took months for the magazine to complete. Every aspect of the project was gone over in great detail, unlike the vast majority of what you find on the internet today that is very, very cursory information. Back in the day a good article on hotrodding would tell you how to cc and modify the cylinder head combustion chambers to provide even power from all cylinders in your engine, or tell you how to completely rebuild and strengthen the transmission or rear differential in your car, or how to build drive train from beginning to end to get the most performance and longevity out of it. The last type of article would teach you to understand cam lobe technology and how it affects the power band of your engine, how to match heads and intake manifold, to the cam. How to match compression ratio to all of that, and then how to match your clutch, transmission, and rear end to the engine. The amount of knowledge those magazines made available was incredible.

      The old computer magazines were just as thorough in their approach to computing as the good hotrod magazines were to hotrodding. Even Radio Shack had a decent reputation for technical projects. Now they're nothing interesting at all. Thirty years ago you could buy almost anything you could think of in electronic components from them. They'd even sell you a build-from-scratch computer kit. Not the greatest computer in the world even for that time, but a great learning project. Nothing like it even exists today.

      --
      "while democracy seeks equality in liberty, socialism seeks equality in restraint and servitude." de Tocqueville
  8. If you are intent on bit banging... by tlambert · · Score: 2, Informative

    If you are intent on bit banging... the available options these days are pretty much limited to microcontrollers, unless you want to end up in huge projects or small modifications on huge projects.

    Most of what you can do with these tends to be robotics projects, since there aren't a lot of 8-bit general purpose computers available out there any more.

    There are a lot of web sites that provide small source code for special purpose robotics projects which you could apply much in the same way as typing in BASIC games from Compute! or Byte magazine, and then playing with them.

    If your intent is to provide a project for a kid, you could do a lot worse than going some place like Weird Stuff, buying up a handful of Compute! magazines and a Commodore 64, a 1541 disk drive, and a box of 10 floppies. There are plenty of analog TV's out there still to use a monitors which are otherwise sitting unloved in peoples garages.

    -- Terry

    1. Re:If you are intent on bit banging... by commodore64_love · · Score: 2, Informative
      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    2. Re:If you are intent on bit banging... by commodore64_love · · Score: 2, Interesting

      The Atari VCS/2600 used a very simple chip called TIA. I forget the exact resolution but it's very low - about 50x25 - which is why it has such blocky graphics. It also has 2 sprites that create hi-res players and 2 "balls" which are used during play. It was designed with the intent of doing Pong-type games, but programmers discovered ways to create arcade games like Space Invaders or Missile Command as well. More here: http://en.wikipedia.org/wiki/Atari_TIA

      Jay Miner then moved from TIA to C-TIA for the Atari 400/800 computers (1979) which can generate 352x240 in 4 colors, or 80x60 in 128 colors, and several modes in between. Next he designed the Commodore Amiga (released in 1985) which did 702x480 - the maximum resolution possible in NTSC-analog television. Number of colors was 64 in that resolution, or 4100 colors in 352x240 mode.

      The Amiga was famous for "flicker" which was a side effect of the interlaced nature of television (draw the odd lines first, and then the even lines).

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    3. Re:If you are intent on bit banging... by TheRaven64 · · Score: 2, Interesting

      I want to know how you display images on a screen (probably best to start with an analog CRT for now).

      That depends on your aim. Driving an analogue CRT has almost nothing in common with driving a digital LCD. If you've got some kind of analogue output then you can plug in an oscilloscope and draw lines on it really easily. That's state of the art for computer graphics circa 1950ish. With something like a TV screen, it's relatively easy to generate a composite video signal. The display will handle the strobing, you just need to send the colour signals with the right timing and handle the sync correctly.

      If you're driving a TFT, then you will be using a frame buffer and then sending a digital signal to the display. This is much easier, but also less fun and has absolutely nothing in common with driving a CRT.

      The controller used for the Atari 2600 was horrible. RAM was too expensive to have a frame buffer, so it just had a buffer for a single line. A bit of hardware looped over this buffer converting each value to an analogue signal. You had to make sure that you wrote into the buffer in front of the reader, but didn't overtake it after looping around.

      --
      I am TheRaven on Soylent News
  9. Pragmatic Programming is another great option by KhazadDum · · Score: 3, Informative

    If you're looking for a replacement to the likes of Software Developer, Dr. Dobbs Journal, then please check out Pragmatic programming. As a hobbyist programmer, I enjoy the different articles, from metaprogramming to Facebook app development.

  10. Arduino by BitZtream · · Score: 5, Informative

    Personally I prefer working with ATmega's directly rather than with Arduino, but ... if you want to futz around and LEARN, Arduino is a good place for it. Lots of tutorials and others willing to help. Lots of neat plugin boards for sensors IO. Lots of choices of example software from FreeRTOS to VGA output on a pin (both of those aren't designed for the arduino framework, but porting them should be rather trivial once you get to the point where you would consider porting them.

    If you're using Windows, I'd suggest just using the AVRstudio from Atmel and WinAVR (GCC for AVR chips if you want to use C/C++ instead of just ASM). You can start with the Arduino development environment and move up later. Its free. The Arduino environment is really just a replacement for your main() with a while(1) loop on the standard AVR toolchain anyway

    Arduino has lots of examples and information, but from a debugging standpoint, its the worst there is.

    AVR Studio from Atmel has a nearly perfect simulator, and if you use something like HAPSIM you can simulate other hardware as well, such as serial ports, buttons, leds and a specific LCD.

    If someone would add some decent debugging abilities to Arduino it'd be a useful development environment for me, but debugging through the simulator might be a little overwhelming for a newbie I guess.

    I used to roll my own boards for ATmegas, now I just use Arduino boards, price is more than the processor, but cheaper than rolling the whole board yourself unless you do it in numbers, the Arduino hardware is the best way to go if you're talking quanities less than 10 for sure, probably cheaper all the way up to the 100s if you're hand assembling.

    --
    Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    1. Re:Arduino by spinkham · · Score: 3, Informative

      BBB is much cheaper then the official arduino at any quantity if you don't need the USB after programming or shield compatibility. Same for the arduino pro, which is more expensive, but has shield compatibility and requires no assembly.

      Seeeduino is slightly cheaper then the official version and has some cool hardware features missing from the original.

      Your first one should probably still be the official arduino board, however. If you need a large quantity, you can save a bundle with the BBB or RBBB.

      --
      Blessed are the pessimists, for they have made backups.
    2. Re:Arduino by Achra · · Score: 3, Informative

      Another vote for working with the ATMega (or ATTiny) chips directly rather than via the arduino framework. The arduino boards are neat and everything, but expensive ($20-$30ish) I'd hate to lose one inside of a design. That is to say, when I design and build something, it is for permanent. I want to place a $5 microcontroller in there, not a $35 piece of development prototyping hardware.. and the dealbreaker: Arduino code is not compatible with bare ATMega chips. I recommend ladyada's minipov3 kit for learning Atmel microcontrollers: http://www.adafruit.com/index.php?main_page=product_info&cPath=5&products_id=20 $17.50, built-in programmer, battery-pack, ATTiny2313 microcontroller, LED's on the outputs.. You can't go wrong. The parent's comments about debugging are well-founded as well. Check this out: http://www.nkcelectronics.com/avr-jtag-ice-clone-debugger-programmer-kit.html an $18 JTAG ICE for ATMega16/32/64/128 chips. I never thought that I'd be doing step-in/step-over IDE debugging on target hardware with a $20 piece of debugging equipment at home. The future is here.

      --
      Each processor would proceed sequentially as if it had been better for them not to rise against Saul.
  11. Make and Some 2600 by jjrff · · Score: 2, Informative

    As others mentioned Make is a good one and 2600 also has a lot more computer/network oriented material lately.

  12. Re:Arduino - Links help by BitZtream · · Score: 2, Informative
    --
    Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
  13. Nut's and Volt's by waldozer · · Score: 2, Informative

    Nut's and Volt's is also a good one. And, I just love the name.

  14. Bytes! Gazette by glavenoid · · Score: 2, Interesting

    I remember Bytes! Gazette which catered to the Commodore 64 and 128 crowd had this clever input program in Commodore BASIC that would allow the entry of programs by byte-codes. That is, each edition of the magazine had these long list of byte sequences (i think they were 5 chunks to a line, and something like 200 lines for the bigger games) where the first 4 bytes were data and the 5th was a checksum for that line. You would enter these sequences using the BASIC program and it would allow you to proceed to the next line or it would prompt you to re-enter the line if the checksum failed.

    The problem was that the BASIC program code was only run every other issue, so if you only bought a few issues from the supermarket you'd probably miss the program and waste several hours entering otherwise meaningless junk into the standard Commodore prompt :-) Then again, I was only 9 at the time, so I didn't really know any better until my brother-in-law pointed out that I needed to use the BASIC entry program...

    Sigh, I still kinda miss those days.

    --
    I, for one, am looking forward to the inevitable /. beta rollout fallout.
    1. Re:Bytes! Gazette by glavenoid · · Score: 2, Informative

      Apparently I don't remember very well because I think it was Compute!'s Gazette. I wonder what else I am misremembering from my youth.

      --
      I, for one, am looking forward to the inevitable /. beta rollout fallout.
  15. Maxim PC by OzPeter · · Score: 2, Funny

    Oh baby .. thats one hot little CPU you have there. Do you like to cluster with other systems, or do you just go down all by yourself?

    --
    I am Slashdot. Are you Slashdot as well?
  16. Linux magazines by TINGEA77 · · Score: 2, Interesting

    Although limited to one operating system only both "Linux Developer & User" and "Linux Format" magazines have coding sections that address multiple languages, system details, mini-project ideas, although they are both targeting the beginner coder.

  17. Creative Computing Mag was just as important! by jpiratefish · · Score: 2, Interesting

    I loved Byte Mag, but it wasn't the only thing I grew up on. I also cut my teeth on Creative Computing Magazine as well - it was one of the few places where one could get the source code for a game, type it in and run it - and then make changes and learn. I grew up typing in every program from every issue, learning with every keystroke. Now my kids need the same thing, but it needs to be in something more current - like Python. If someone made a modern version of this, with VB, Python or whatever, I'd live by it once again!

  18. Re:CNET.com? by LostCluster · · Score: 2, Interesting

    You might want to look at the "CNET How-To" and "CNET Hacks" HD video podcasts... Hacks even goes into things the companies don't want known, like iPhone jailbreaks.

  19. Manufacturer websites by vlm · · Score: 4, Informative

    I grew up in the '80s on a steady diet of Byte and Compute! magazines, banging in page after page of code line-by-line, and figuring out how sound, graphics and input devices worked along the way.

    They only existed in the 80s because the device manufacturers had no way to distribute large multi page paper documents for free. Sure, if you were a Genuine Degreed BS-EE with the job title to match, salesdroids would pretty much send you anything you ask for as samples. The general public, believe it or not, was expected to actually pay for printed appnotes and even printed datasheets.

    Nowadays, if you want to learn how to make sound, or program a LCD, or run a A/D converter, you just download the appnotes from the manufacturers website, typically you get a PDF explaining in great detail how it works, schematics, and example code to get you started out. Some manufacturers go further and sell demoboards for a really modest (probably subsidized) fees.

    Either the manufacturer's appnotes are so simple and clear that a "D" student could figure it out, or they go out of business and are replaced by a manufacturer with better tech writers. The quality level is generally excellent.

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
  20. The modern hacker resource by ch-chuck · · Score: 3, Funny
    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
  21. hackaday.com by konmpar · · Score: 2, Interesting

    I like hackaday.com. Has lots of DIY articles as other member's really great projects...

    --
    //LIFE WOULD BE EASIER IF I HAD THE SOURCE CODE!
  22. c't (.de) by chaered · · Score: 2, Informative

    c't (link: http://en.wikipedia.org/wiki/C't ) is pretty good, if you read German.

  23. Don't dismiss microcontrollers by petes_PoV · · Score: 2, Informative

    The high-end 40-pin DIPs compare favourably to entire home computers from the Byte era. They are programmed in C, can interface to USB, can be set up with their own bootloaders. The code to interface them to SD cards is well known and if you dan't want that, a 4MBit eeprom has more capacity than a 360kB floppy disk. And that's without even getting to the 32bit controllers.

    --
    politicians are like babies' nappies: they should both be changed regularly and for the same reasons
  24. Magazines by Jerrry · · Score: 2, Insightful

    In the U.S. there are three general electronics magazines:

    Circuit Cellar
    Nuts & Volts
    Elektor

    Of these, Circuit Cellar is the more advanced and covers topics that are probably over the head of most beginners, but it's still worth a read in any case.

    Elektor will be familiar to European readers as it's been published in multiple language versions over there for decades. The U.S. edition dates from the beginning of 2009 and contains the same editorial content as the UK edition. The construction articles in Elektor are quite well done and are look very professional. Elektor recently bought Circuit Cellar, but haven't changed the focus of that magazine (yet). Whether they do in the future remains to be seen.

    Nuts & Volts is geared more toward hobbyists and beginners, but it's still good for all levels (at least some of it). It has several long-running columns devoted to the Arduino, the PICAXE, and (starting recently) the Parallax Propeller.

    Another good option is Everyday Practical Electronics, which is published in the UK and sold by major U.S. chain bookstores.

    Although not strictly devoted to electronics, Servo Magazine (published by the same people who publish Nuts & Volts) does cover the electronics aspects of robotics. There is some overlap with Nuts & Volts, but not a lot.

  25. Silicon Chip by Freaek · · Score: 2, Informative

    I used to enjoy reading Silicon Chip years ago

    just did a quick search and it appears they're still around. Online version of the magazine now as well!

    http://www.siliconchip.com.au/

  26. I take exception to that... by crazipper · · Score: 3, Informative

    ...as the guy who manages it today and is still every bit as enthusiastic about tech as I was when I was working at SharkyExtreme.com, when Tom was still running *his* site. :-P

  27. Dr. Dobbs by jasenj1 · · Score: 2, Interesting

    What!? No mention of Dr. Dobb's? /. is slipping. - Jasen.