Intel, NVIDIA Take Shots At CPU vs. GPU Performance
MojoKid writes "In the past, NVIDIA has made many claims of how porting various types of applications to run on GPUs instead of CPUs can tremendously improve performance — by anywhere from 10x to 500x. Intel has remained relatively quiet on the issue until recently. The two companies fired shots this week in a pre-Independence Day fireworks show. The recent announcement that Intel's Larrabee core has been re-purposed as an HPC/scientific computing solution may be partially responsible for Intel ramping up an offensive against NVIDIA's claims regarding GPU computing."
Isn't it like saying "Ferrari makes the fastest tractors!" (yeah, I know!), which may be true, as long as they can actually carry out the things you want to do.
I don't know about the limits of OpenCL/GPU-code (or architecture compared to regular CPUs/AMD64 functions, registers, cache, pipelines, what not), but I'm sure there's plenty and that someone will tell us.
I don't expect slashdot "editors" to actually edit, but could you at least link to the most applicable past story on the subject? It's almost like you people don't care if slashdot appears at all competent. Snicker.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
AMD must feel very conflicted...
At least as far as parallel computing goes. CPUs have been designed for decades to handle sequential problems, where each new computation is likely to have dependencies on the results of recent computations. GPUs, on the other hand, are designed for situations where most of the operations happen on huge vectors of data; the reason they work well isn't really that they have many cores, but that the operations for splitting up the data and distributing it to the cores is (supposedly) done in hardware. In a CPU, the programmer has to deal with splitting up the data, and allowing the programmer to control that process makes many hardware optimizations impossible.
The surprising thing in TFA is that Intel is claiming to have done almost as well on a problem that NVIDIA used to tout their GPUs. It really makes me wonder what problem it was. The claim that "performance on both CPUs and GPUs is limited by memory bandwidth" seems particularly suspect, since on a good GPU the memory access should be parallelized.
It's clear that Intel wants a piece of the growing CUDA userbase, but I think it will be a while before any x86 processor can compete with a GPU on the problems that a GPU's architecture was specifically designed to address.