Porting Lemmings In 36 Hours
An anonymous reader writes "Aaron Ardiri challenged himself to port his classic PalmOS version of Lemmings to the iPhone, Palm Pre, Mac, and Windows. The porting was done using his own dev environment, which creates native C versions of the game. He liveblogged the whole thing, and finished after only 36 hours with an iPhone version and a Palm Pre version awaiting submission, and free versions for Windows and Mac available on his site."
And, if you're too lazy to read the article, it's because his custom dev environment does not currently support Android. This might shock you, but Android kind of sucks. It's mainly only popular because it's not Microsoft and Google licenses it out to any crappy hardware manufacturer that will slap it on their device to save themselves a few bucks, whereas Palm does not currently license webOS nor does Apple license their iPhone OS. That also doesn't mean Android is all that good. Personally, I think hacking a Linux kernel all to hell and running a bunch of non-portable java smeg on top of a goofy jvm isn't all that impressive nor is it very forward thinking. But hey, it's up to Aaron whether he wants to bother with extending his environment to allow him to support several different revs of Android.
Aaron's a pretty good guy. He and I cut our teeth on PalmOS at roughly the same time, contributed a lot to the mailing list. He really has a passion for this stuff, so yeah, he'll probably do Android too just because he can.