King's Quest Fan Project The Silver Lining Is Back
LoTonah writes "After eight years of development and a Cease & Desist from Vivendi, King's Quest fan project The Silver Lining is back in action. From the website: 'We are extremely happy to announce that our project, The Silver Lining, will definitely see the light of day! In a wonderful turn of events, Activision reached out to the Phoenix Online team a few months ago with a desire to revisit their decision regarding The Silver Lining. After negotiations, the C&D has been officially rescinded, and Phoenix Online has been granted a non-commercial license to release The Silver Lining! Our team is ecstatic about this, and as hard as we've worked for eight years, it's the tireless belief and support of you, our fans, that has made this possible.' The first episode of the project is due to be released on July 10."
So why is it that it's bad that EA or Activision makes constant sequels and remakes to games but then everyone has these orgasms over fan-made games that are just remaking and rehashing old games?
Because, it's clearly out of love that a fanmade project is finished. Fans are rabid and serious about doing a sequel justice.
When big companies often make remakes and sequels, it's { often } just a cash grab. You can feel that the title is lifeless. I could give you a long list if you were really interested.
Try getting a good adventure game like the old Lucasarts point-and-click adventures.
As you or others may not be aware, Tales of Monkey Island is thoroughly enjoyable. Telltale Games is doing a good job on this "long-dead" game formula with other games like the Sam & Max franchise as well.