Mozilla Updates Firefox To Appease FarmVille Users
CWmike writes "Just three days after adding plug-in crash protection to Firefox, Mozilla rushed out another release because people playing FarmVille on Facebook complained that their browser was shutting down the game. Although complaints about Firefox's quick killing of hung plug-ins were not limited to FarmVille, that game was the squeaky wheel that got the update grease. 'A lot of people play FarmVille. To ignore those people for any length of time could have a significant effect on Firefox's share of browser users,' said Firefox user Jeff Rivett on Bugzilla Sunday. 'The problem already existed, but the perceived impact suddenly changed, giving it a much higher priority.'"
I'd been wondering why Mozilla rushed out an update so quickly after releasing 3.6.4, because they'd been testing that crash protection for months. I think I installed the first release candidate at the beginning of May, and they released several more candidates between that time and the final release.
Now we know: The type of user who is willing to beta-test a web browser is a lot less likely to play Farmville, or else has a super-fast computer that Farmville doesn't hang. Otherwise, this would have been caught a month ago.
That Firefox users were smarter internet users.
The price is always right if someone else is paying.
people playing FarmVille on Facebook complained that their browser was shutting down the game.
"It's a *Feature*.
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Behold, decades of networking research and painstaking software development has brought us to this moment--watering tomatoes on a website.
The other annoying thing about this "hung plugin detector"? It counts a Flash plugin paused for debugging (so you can look at the call stack, step through code, etc) as hung. For weeks I've been cursing Flash for always crashing in Firefox, because when Firefox kills the plugin, it displays the same generic message as if the plugin has actually crashed. Only recently did I find out that Firefox is the real cause of my pain, not Adobe!
I wish they had done it like Chrome, or like Firefox already does with JS, where instead it pops up a little dialog telling you that the plugin is unresponsive, and would you like to kill it? Seems very suspicious, I wonder if there's someone at Mozilla with an anti-Flash agenda that wants to make Flash look more unstable than it really is?
sig? uhh, umm, ok
You can adjust the time, but it's in an obscure about:config setting, like many of Firefox's advanced settings.
I think terminating the plugin automatically is the wrong choice. If JavaScript takes too long, they don't terminate it, but instead ask the user if they want to keep running or terminate. One has to wonder why they give more leeway to applications written in JavaScript than applications written in ActionScript, seeing as how either one is just as capable of hanging your browser.
Notably, Chrome gives you the same popup dialog for both JS applications and plugins. My guess is Firefox devs are more anti-Flash, and don't mind killing it, and only relented when they realized how many of their userbase they might lose when they start interfering with people's Farmville addictions.
sig? uhh, umm, ok
I don't think that was a bug, looks like more of a sign of AI on the browser's part.
Oh, by the gods I hope this works. My wife has come close to throwing her nice, fairly-new laptop against the wall for the last several days. EverQuest fanatics don't hold a candle to Farmville players.
"Think about how stupid the average person is. Now, realise that half of them are dumber than that." - George Carlin
Extending this reasoning, if any website takes too long to load, Firefox should simply close the tab, and tell the user that the website has crashed? I guess you're right, that would definitely put pressure on web developers to make sure their sites loaded fast enough to not get rejected by Firefox...but I think this heavy-handed approach is the wrong way to go about it. Pop up a dialog telling the user that XYZ is going too slow, the plugin is hanging, and would you like to kill it? This will let them know why their PC is going slow, but still giving them the choice to continue if they wish. I thought choice was the whole reason people like Firefox, Open Source, etc.
sig? uhh, umm, ok
See also this Good Samaritan Cartoon:
Guy in street, prone man at his feet:
"Oh, Great, as if I have the time or inclination to help a dying homeless man"
Same guy in front of computer:
" What's this?!! Sally needs a bag of fertilizer for her FarmVille Farm? I better get right on it."
1-Crawl 2-Cnfg 3-ATF 4-Exit ?
but it reminds me of the last LAN party I went to. Someone suggested we play Farmville. To which the resounding reply was "FUCK YOUR MAFIAFARMWARSVILLE... quarium".
The game.
You're welcome! I swear that game used to draw in so many females my former boss bought a case of the game, and then had me install it on every PC. I was like "WTF Doug? AoE 1? Two is out already!" and he just put a couple of PCs running the game in the windows and said "Watch and learn kid" and sure enough, it wasn't 20 minutes before girls started walking into the store going "Age of Empires? I looove that game!". We really increased sales to women by offering that game free with any PC purchase.
I think it is because unlike most games you never have to fight to succeed in AoE1. There are several ways to win without violence, such as building a monument, or a strategy I watched played many times by my sister I call the "Priests o' doom" where you build large walls around your camp and then send priests out to convert the enemy. With a large enough priest brigade one can take over entire villages without firing a shot.
But if you like long games with several ways to play give it a shot. I'm sure with the expansion packs you can get it for a little of nothing on Amazon, and with its random level generator you'll never play the same game twice. You might also want to try Good old games for tons of great strategy and other games, all under $10. For RPG I would suggest Divine Divinity or Sacred Gold (both great and looooong) and for strategy/rpg try King's Bounty: The Legend. By concentrating on magix you can kick butt on the above games without resorting to violence, and KB:The Legend even has your play affected by which woman you choose as a wife later in the game (don't choose the frog princess, she is seriously whiny!). All of the above are quite fun for both sexes IMHO. Enjoy!
ACs don't waste your time replying, your posts are never seen by me.