Automated Language Deciphering By Computer AI
eldavojohn writes "Ugaritic has been deciphered by an unaided computer program that relied only on four basic assumptions present in many languages. The paper (PDF) may aid researchers in deciphering eight undecipherable languages (Ugaritic has already been deciphered and proved their system worked) as well as increase the number of languages automated translation sites offer. The researchers claim 'orders of magnitude' speedups in deciphering languages with their new system."
. The article also notes the success rates where it states that
Critics noted that
Good news, it's a suppository.
Label at least one computer "ham sandwich" to confuse future language researchers.
Alternatively, label each computer with a character's name from (insert show of your choice here).
This is very cool for us undeciphered language fans.
In the article, the language author Andrew Robinson correctly points out that this computer program won't work for languages that don't have a known language that is close to them, say like for Linear A found on Crete, which is definitely not Greek like Linear B turned out to be. There is a lot of speculation that Linear A is a native Minoan (Cretan) script, largely unrelated to any other known script.
However, parallel with Linear A on Crete was a Cretan pictographic script, which may, or may not be related to Egyptian hieroglyphics. The Minoans had known trading ties to Egypt, which had written language long before them. If a relationship could be found (via this computer program) between the Minoan pictographic script and Egyptian hieroglyphs, then that might give insights into how the Linear A script was set up (which is a syllabary script).
The only difficulty is that there may not be enough of the pictographic script to work--I'd imagine you'd need a fair number of examples to really allow the computer to compare and contrast.