In UK, Computer Science Graduates the Least Employable
Rogerborg writes "The BBC reports that in the UK, computer science graduates are now the least employable of students leaving with a degree, 17% of them being unable to find a job within six months of graduation. Unsurprisingly, medics, educators and lawyers do better, but even much mocked communications and creative arts graduates are finding work more easily."
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I'm in the UK, have a computer science degree (two, actually), and have never really looked for a job. I've had two books published (with a third coming out soon), and have no shortage of consulting work. It's the summer (the first one we've had in three years) and so I spend a lot of time sitting outside relaxing. Not sure why I'd want a job - I'd earn less, have to sit in an office, and have someone else telling me when I had to do work (instead of when I had to have done work by).
That said, I wouldn't employ half of the people on my undergraduate degree course to change a lightbulb, unless someone else was supervising them.
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When I left 8 years ago, most of the best grads were in sponsorship schemes with the likes of Nortel and Marconi - and as it turned out they all left with no job to go to.
Given the number of people who came out of these courses, and given the number of brilliant grads in my dept who had no job for months at that time, what hope have the 60% who scraped by?
Mutliply that by the huge rise in these courses available from UK unis and ex-polys today and it isnt a surprise that McDonald's has a continuous employment pool.
And the ridiculous thing is that I have been involved in trying to fill a backlog in recruitment for about a year and there are no candidates with decent experience in the market (it would seem). So its all about that first job still.
As a UK lecturer on a CS course I can confirm that this is part of the problem. The prevalanence of computers means that all Universities have expanded their computing facilities and continue to do so. This means they can offer more computing places, which means more and more people who don't really know anything about computers can enroll on a CS course. Lots of students stare blankly at you when you talk about directories as a tree structure, or tell them they'll be using a command line interface. They think that checking their e-mails, browsing YouTube and managing to cheat in their college computing coursework means that a CS degree will be easy. Gone are the days when a computing degree would be full of nerds and geeks. Now it's full of people that really should be out there getting a job instead of wasting time and resources in Universities that are financially stretched as it is.
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The fact that they only mention "jobs" without distinction for what job level or type, and can include arts and communication skills majors in the same statistics make me think it might be a more mundane aspect to it than "CS graduates are less employable."
More likely, some 17% of CS graduates are holding out for some programming job or higher, whereas an arts or women's studies graduate quickly comes to terms with getting a job as a receptionist or even a McDonald's job. It's not hard to notice that there are very few jobs as, say, an anthropologist studying the natives on some fabulous vacation island, or as some deluxe lobbyist for women's equality in Washington. And even if one still clings to that delusion in the long run, it's pretty obvious that another source of income will be needed until such a job becomes available.
Basically in fact a lot of the CS graduates are simply competing for a very specific slice of the employment market, with a much smaller pool of jobs. And most likely are actually _more_ employable on that slice, and no less employable than an arts or anthropology graduate in the kind of McDonald's jobs most of those will get.
And that is also not taking into account that a lot of CS and EE graduates actually have an even narrower slice in mind. E.g., most want a job making computer games, and precious few want one of those boring jobs that involve databases and java and writing unit tests. Or the elder gods forbid, maintaining a cobol program on some mainframe. Not only that has driven down wages in the games industry, but there still simply aren't half as many jobs as people who want them. A lot will spend those 6 months or a large part thereof, still hoping that Blizzard or Epic or Id will hire them, and inflate that unemployment number.
And then there are those who think they're so smart, that anything short of directly starting as senior architect and/or a 6 figure starting wage, is waay below them and in fact outright demeaning. 'Cause, you know, their mommy always told them they're so smart, and besides they wrote the most compact bubble-sort in college, _and_ had a submission to the obfuscated C contest too. So they know all about how your programs should be made, obviously. And they even used "emerge" to compile a Gentoo distro once, which makes them practically kernel hackers, right? Needless to say, some of those inflate the unemployment figure too.
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All the computer science uber-gods were mathematicians, physicists and engineers by training anyway.
That kind of follows naturally from the fact that CS didn't exist before they got their degrees and invented it.
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As the article submitter, I'm like to note that timothy actually corrected a factual inaccuracy in my original submission. In other words, he read the linked article and... well, there's no other word for it... he edited the submission.
I know, I know: I wouldn't have believed it unless I'd seen it myself.
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In CompSci in particular, a lot of people come in with no understanding of what the subject is really about. These people would be much better off switching to something else or going straight into industry, but the system is set up in such a way as to encourage departments to retain them and give them a poor quality degree.
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I learned geography here in the US, so I'm guessing "Indonesia".
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