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4 Cores? 6 Cores? Do You Care?

An anonymous reader writes "Intel has updated its processor price list earlier today. Common sense suggests that Intel may not care that much anymore whether its customers know what they are actually buying. One new six-core processor slides in between six-core and quad-core processors – and its sequence number offers no clues about cores, clock speed, and manufacturing process. If we remember the gigahertz race just a decade ago, it is truly stunning to see how the CPU landscape has changed. Today, processors carry sequence numbers that are largely meaningless."

19 of 661 comments (clear)

  1. It's in their best interests by mikael_j · · Score: 5, Insightful

    The average consumer just thinks "bigger is better" and by creating a mess of hard to understand sequence numbers they can make it harder for the semi-knowledgable customer to pick the right CPU. The same can be seen with graphics cards and many other products (if there is some kind of system behind your sequence numbers you do have to remember to change the system every now and then to further confuse everyone).

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    1. Re:It's in their best interests by pelrun · · Score: 5, Insightful

      Yep, much like the mobile phone industry - make the whole mess so utterly confusing that instead of picking an appropriate product that suits your budget, you're tricked into buying at an inflated price.

    2. Re:It's in their best interests by spazdor · · Score: 5, Insightful

      There are others, who respond to the same stress by spending indiscriminately. And their reaction might, on the economic whole, outweigh yours.

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    3. Re:It's in their best interests by ultranova · · Score: 4, Insightful

      Picking the right CPU is quite easy, it's the motherboard that's the problem, especially with the current fad of putting on the board as few PCI slots as possible.

      To be fair, most boards nowadays have both networking and sound integrated, so it's not like the average consumer needs that many (or any, to put it bluntly) PCI slots. Add a graphic card, and that's it.

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  2. Re:Not at all by Anonymous Coward · · Score: 5, Insightful

    One core is sufficient for 99% of office workstations that only run a browser and MS Office applications.

    Absolutely not. There are so many crappy applications that will max out a single processor doing stupid things (like rendering javascript on a webpage), that a 2nd core is very very useful.

    Since most software still isn't multithreaded, a crappy application will only max out one core, allowing you to still get work done.

  3. Re:Not at all by mikael_j · · Score: 4, Insightful

    Multicore plus enough RAM is generally a lot better performance-wise than singlecore plus low amount of RAM and an SSD.

    If you're having performance issues in everyday office use that go away when switching from a regular hard drive to an SSD you could just try accepting that these days you need 1+ gigs of RAM instead of trying to implement a bunch of workarounds that don't address the actual problem (that your computer keeps swapping out stuff to the hard drive because you're running out of RAM).

    Unfortunately it's pretty common to see regular office desktops with fast multicore CPUs and ridiculously low amounts of RAM (I've seen C2D 2+ GHz CPUs coupled with 512 megs of RAM, it ran slower than a low-end P4 with 2 gigs of RAM).

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  4. Re:More Cores, More Power by thomasinx · · Score: 5, Insightful

    Not necessarily. I could very easily envisage a 6 core system that plays games/handles most tasks worse than a quad core system (emphasis on most). More cores doesn't necessarily mean more power. There are many other statistics to take into account before a judgement can be made, especially when it comes to gaming. Your e-peen is safe for now. Put it to good use.

  5. My gaming system is... by mindwhip · · Score: 5, Insightful

    ... overdue for its 2 year processor and motherboard upgrade. It is overdue because when I started to look at what processor met my ideal performance/cost ratio it was impossible to figure out.

    I don't have time spare to sit with a spreadsheet and a matrix of 30 different processors to work it out so I won't be upgrading now until something breaks. You lost a sale Intel, and I will have to pay more attention to system requirements of games for a while.

    I would guess I am not the only one choosing not to buy because its so unclear...

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  6. I have no idea what's good anymore by Chewbacon · · Score: 5, Insightful

    I remember the clockspeed race and it was much simpler to decide what CPU you needed when looking at system requirements. Just a week ago I was looking at a game's requirements and had no idea if my CPU met them. If I were to upgrade, I wouldn't know which CPU would satisfy the requirements. I'm pretty handy with computers and I find picking a processor with today's marketing daunting, I can imagine being totally in the dark if I knew little about computers. Intel could do a better job indicating which CPU is better than the other and letting you know what you're buying.

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  7. Re:More Cores, More Power by kanto · · Score: 4, Insightful

    Pfft.. this reminds me a bit of the jump to DirectX 9 graphics cards; in general the old cards performed better in brute force triangles per second whereas the new ones would perform better at the more technically advanced stuff (read: the things you disable when you're serious about fps). How much use is it having 6 or 8 cores if the program being run only efficiently uses 2 or 4 of them most of the time? It's not like everything can just be multithreaded like that and even if it can, there's bound to be some overhead for doing it.

  8. They are just late to the party by DeadboltX · · Score: 5, Insightful

    Nvidia and ATI have been giving their graphics cards arbitrary numbers for years.

    Is a 330m better than a 220m? maybe.
    What about a 9600 vs an 8800? who knows.

    Intel didn't invent the random product model numbering scheme, they are just joining the ranks.

  9. Re:More Cores, More Power by cynyr · · Score: 5, Insightful

    because some of us run more than one thing at a time....

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  10. Re:More Cores, More Power by Grishnakh · · Score: 4, Insightful

    Maybe I'm missing something, but unless the 6-core system is clocked slower than the 4-core one, the 6-core system should outperform it easily in all tasks.

    Where it becomes questionable is when you're comparing higher-clocked fewer-core systems to slower-clocked, greater-core systems, because then it comes down to the software you're running and how well it's architected for multiple processes and parallelization. Obviously, a single-threaded application will generally run better on the faster-clocked system, unless that system is being loaded down with a lot of other processes.

  11. I couldn't care less by adenied · · Score: 4, Insightful

    When I decide a new computer (usually because the current one is out of warranty) I just buy whatever the newest Mac laptop is that seems to fit my use case. I might look at the specs a bit but frankly I couldn't tell you what processor is in the one I currently have.

    I used to care a lot about this. When I was in high school. I have a lot more interesting things to care about and I think 99% of the public does too. I'm not trying to diss anyone here. If being a processor geek is your thing, more power to you. But I think people decide for whatever reason that at some point they need a new computer and just buy whatever fits their price bracket and feature needs.

    If I was say, building a huge server farm, or spec'ing out computers for a big group of people I'd obviously do a lot more homework. But those are edge cases in the grand scheme of things.

  12. Re:More Cores, More Power by Surt · · Score: 5, Insightful

    The 6 core system is slower in non-parallel tasks because the OS has per-core overhead. So all single-threaded tasks get slower as the number of cores rises.

    Imagine a task running on an otherwise idle core. It is running as fast as possible, with only OS overhead getting in the way of using 100% of that cpu. Now add more OS overhead to that cpu for core management. There's also cpu (hardware)-level overhead to consider, and the possibility that caches aren't ramped to the same level, so now more cores may be sharing a same-sized cache ... etc.

    Lots of reasons for the performance of a single core to drop as the number of cores goes up.

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  13. Re:Here's a short summary of TFA. by mindwhip · · Score: 5, Insightful

    Yeah but Intel need to label the chips with those 3 things for it to work rather than make up a random number and leave you scrambling around looking for useful info...

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  14. Re:More Cores, More Power by flappinbooger · · Score: 5, Insightful

    Here's my take. Gaming is not the question here. Gaming is, has, and will be about clock speed and graphics card.

    No computer should be built today with less than 2 cores, that much is a given. Anyone who is at all a "power user" should consider a 3 core. AMD's triple cores are really stinkin snappy. Quad core systems? Of course they will become the norm, after a while. Intel and AMD have basically said that since they can't go up in speed they're going to go sideways with cores.

    As screens get bigger they will fill up with this feed, that feed, weather, streaming video, multiple website tabs, flash games, a few trojans, printer drivers, chat clients, etc. Lots and lots of things going on at the same time, more cores will make future computing a much more enjoyable experience.

    Hey, Intel - shrink the atom core, clock it at 2.5 to 3 ghz, give us 50 atoms on one chip and save yourself some hassles with this iWhatever confusion. Make the model number the number of atom cores.

    Regarding TFA? The marketing guy must have been laid off, this numbering system is stupid (intel and amd!). I3 = dual core, I5 is both 2core and 4core, I7 is 4 core, but is now 6 cores. Yeah, that makes sense. Uh huh.

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  15. Re:More Cores, More Power by Cylix · · Score: 4, Insightful

    Even dismissing core overhead and other details you did not mention there are still some wildly important facts to remember.

    Only modern games have been designed to take advantage of multi-processor systems. There is also a scaling factor which needs to be considered on an engine by engine basis.

    I believe valve only recently made updates to the hl2 engine which optimize for greater then four core systems. While you could vary well purchase a dual proc host and fit it with 4 or 6 core processors the engine may not be able to scale on greater then 2 to 4 threads.

    At one point the multi-core support wasn't so hot and I had to disable it on my dual core system. Again, this is an application by application basis and not all experiences will be equal. Certainly, in the future we can assume most newer systems will utilize the hardware better, but it is no guarantee for today.

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  16. Re:More Cores, More Power by The+Snowman · · Score: 4, Insightful

    The 6 core system is slower in non-parallel tasks because the OS has per-core overhead. So all single-threaded tasks get slower as the number of cores rises.

    Imagine a task running on an otherwise idle core. It is running as fast as possible, with only OS overhead getting in the way of using 100% of that cpu. Now add more OS overhead to that cpu for core management. There's also cpu (hardware)-level overhead to consider, and the possibility that caches aren't ramped to the same level, so now more cores may be sharing a same-sized cache ... etc.

    Imagine a single-threaded game with a high CPU demand that consumes all time on a single CPU, while background processes such as the OS, drivers, pr0n downloads, etc. run on the second core.

    Yes, each core has overhead, but in general, more cores does increase the system's potential performance even if it maintains or decreases an application's performance.

    Honestly, this is not always a big deal. I have a quad core, but often have to wait for the hard drive to do anything.

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