Spore-Inspired Action RPG Darkspore Announced
Today Electronic Arts announced Darkspore, an action RPG in development from Maxis that is inspired by Spore's creature creator technology. The game is due to launch in February 2011, and a teaser is available on the official website. A more descriptive video is available from EA's live demo (start at 8:25). Quoting Joystiq:
"...Darkspore will let up to three players traverse 'several' planets cooperatively, and while there will be PvP in the finished product, Maxis isn't providing details just yet. The basics will be the same whether going in solo or as a team: You'll be able to choose from a number (again, no specifics yet) of pre-created melee, ranged and support creatures that can have their stats and abilities augmented by equipment. ... When choosing to beam down from your starship to a planet, you will see a lineup of enemy types that you'll encounter. This gives you and your friends enough information to decide which three characters from your collection you'll want to deploy. The trio can then be switched between on the fly, albeit with a brief cool-down period afterward. The idea is to use the characters' various abilities strategically against what the Left 4 Dead-inspired 'AI director' decides to toss your way."
If it really takes after Spore, galaxy upon galaxy, planets filled with walking cockmonsters..
I got yer PvP right here buddy...
So basically D&D, but in your own basement instead of your friends?
Now you can do more than make penis-creatures. You can attack them too.
Oh my god, I've just had a disturbing philosophical question - what if we're already in an RTS? What if the gods each spawn their own planets, raise their own creatures from cellular organisms all the way up, have them spawn and research technologies, and then lead them out to attack each other? The only reason we haven't seen any aliens yet is because the gods are playing, "15 millenia no rush gl hf!"
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.