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The Amiga Turns 25

retsamxaw reminds us that yesterday was the 25th anniversary of the Amiga. "[The Amiga] debuted to rave reviews and great expectations — heck, InfoWorld said it might be the 'third milestone' in personal computing after the Apple II and the IBM PC. ... Commodore was a famously parsimonious outfit, but it splurged on the Amiga's introduction. The highlight of that Lincoln Center product launch was a demo in which pop art legend Andy Warhol used an Amiga to 'paint' Blondie's Debbie Harry. The exercise didn't prove much of anything other than that Warhol was able to use the paint program's fill command, but it was heady stuff... Other platforms and tech products would inspire similarly fanatical followings — most notably OS/2 and Linux... But Amiga nuts of the 1980s and early 1990s... remain the ultimate fanboys, even though it hadn't yet occurred to anyone to hurl that word at computer users."

11 of 289 comments (clear)

  1. IBM PCs compared extremely poorly with Amigas by blind+biker · · Score: 5, Informative

    The big, not-often-told truth is that IBM PCs sucked donkey ass, compared to the Amigas. I remember the huge hype that surrounded the IBM PC, so I wanted to have a look. I was spoiled on Amiga's full-fledged GUI (G for Graphical!) that permeated all the applications present on the Amiga. When I saw the apps on the IBM PC, I couldn't believe my eyes - in the most negative way possible: the poor ASCII graphics sported by the apps present on the IBM PC were a colossal turn-off. And the computers were considerably more expensive than the Amigas, even without soundcard and color graphics. And "colour" on the IBM PC meant 4 colours (CGA)! Of course, CGA cost you an arm and a leg.

    I mean, c'mon! IBM PCs and Amigas? No comparison. The only thing the IBM PC had going for it were the three magic letters.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    1. Re:IBM PCs compared extremely poorly with Amigas by piggydoggy · · Score: 5, Insightful

      The first IBM PC was released several years before Amiga, in 1981. By 1985 the PC world had ATs with 80286 processors and EGA. No doubt Amiga was still massively superior at multimedia at the time, but in the end, open architecture and expandability won.

    2. Re:IBM PCs compared extremely poorly with Amigas by NotInTheBox · · Score: 5, Insightful

      It was not openness that won. It's never openness that wins.

      Very visible continuous progress is needed to become popular. Visible continuous progress is better then openness. Openness can be a way to obtain continuous progress, but openness is neither required nor sufficient.

      Amiga was advanced, but it did not develop anywhere, it was so advanced but somehow no-one could be found to take it the next step forward. So it became stagnant while PC developed. We can see the same thing with Apple, a 1995 Mac was nearly identical to that of 1985. Only after Jobs came back, taking with him a whole team from NeXT, did the Mac go anywhere fresh. We even have seen this with Microsoft IE 6, which started out great, but then nothing No-one there to take the next step.

      To many who want conserve what they have, and not enough who want to move progressively forward. To take the next step, especially with a successful, advanced product is scary and the results are uncertain. One needs to have amazing self-confidence to be able to take the next step again, and again, and again Most people's fear, uncertainty and doubt will prevent them from making the next step consistently, often waisting millions of dollars and many months on aimless research and development in the process. Sometimes even leading to products which are then canceled with in a few months.

      The best strategy seems to be to take the next (often obvious) step with a product on a regular schedule (every few months, at most once a year). Occasionally this step should be a leap, but it does not have to be every time. If you are able to, it also seems to help to only talk about actual deliverable products and implemented features: Don't announce products which are not ready for production, don't talk about features not yet implemented (anyone remember Longhorn?). Any progress is better then no progress, even minimal progress is better then the disappointment of vaporware. So keep your plans private/secret until you are ready to deliver an actual product.

      --
      What I cannot create, I do not understand
    3. Re:IBM PCs compared extremely poorly with Amigas by smallfries · · Score: 5, Insightful

      Complete and utter rubbish.

      The effect that you are refering to only happened in the business market, and the home market was where Commodore made most of their money and sales.

      What killed the Amiga was stagnation. Sure it was way ahead of the competition when it was released, but it didn't improve enough, quickly enough. By the mid-90s the Amiga was competing against chunky 256-colour display and faster processors.

      Doom killed the Amiga. Comanche killed the Amiga. Every step that the PC took towards being a commodity marketplace for hardware killed the Amiga.

      And by the time the Voodoo was released it was already dead.

      --
      Slashdot: where don knuth is an idiot because he cant grasp the awesome power of php
    4. Re:IBM PCs compared extremely poorly with Amigas by DigitAl56K · · Score: 5, Insightful

      The sound blaster wasn't just bad because it was noisy. The Amiga could mix 4 sound channels in hardware, whereas all the early sound-blasters had only 1-2 channels and so the PC was mixing in software. That sounds trivial today, but churning through multiple samples with decent sample rates and bit depths on old CPUs took time. So while your PC was busy rendering audio, the Amiga was running your game/app code.

      The design of the PCs of the time, compared to what you got out of the box with an Amiga really was pretty poor. Almost everything the Amiga's hardware could do in terms of sound and graphics would chew CPU time on the PC.

    5. Re:IBM PCs compared extremely poorly with Amigas by snuf23 · · Score: 5, Interesting

      The innovations in the PC came mostly from external development outside of IBM to the open PC architecture. If you were there in the old days you would remember the competing video and audio standards, memory specifications etc. 3rd party hardware was instrumental in creating the PC we know today.
      When Jobs came back he leveraged the established PC standards to move the the Mac forward. Apple used to be a company that used only internally developed hardware (stuff like Nubus and Appletalk). Jobs pushed the company to use standards such as USB and eventually transitioned Mac to commodity processors and busses (Intel and PCI/PCI express).
      A single company can't compete with unique hardware vs commodity hardware, that's the story of the PC platforms domination and the transformation of Apple.

      --
      Sometimes my arms bend back.
  2. The Amiga was a blast to program by dougsha · · Score: 5, Interesting

    Here's a playthrough of my bestselling Amiga game The King of Chicago: http://www.youtube.com/watch?v=17xQQ-PMPBs It sold 50k copies for Cinemaware - not bad for 1987. Some reviews: http://channelzilch.com/doug/kocblurbs.htm I'm still proud of it.

  3. Software patents and the death of the Amiga by mccalli · · Score: 5, Interesting

    Digg are currently running this story, and there's a post on there leading to this:
    Software Patent ended CD32 and Commodore Amiga

    It describes how Commodore lost a software patent fight over, believe it or not, blinking a cursor using XOR. They owed $10m as a result, and were also prohibited from bringing CD32 into the US. Since Commodore had bet large on the CD32, this was a fatal blow.

    Read it, it's interesting. I didn't realise this and've read more about Commodore than many. If you're interested in the history of Commodore, and it is interesting, try "On The Edge", which describes it very well. The book is sold out in many places but I imagine it will be possible to locate copies.

    Cheers,
    Ian

  4. Re:Interesting by Skuld-Chan · · Score: 5, Interesting

    Having been there (still have a bunch of Amiga's - that I never use anymore sadly - including an A4000 with a Phase 5 233 MHz PPC board and video toaster/flyer) I don't think it was a marketing issue until the early to mid 90's when Commodore started to face serious problems.

    In the early days of the Amiga I recall 4 or 5 magazines, one official one, TV ads, ads in 3rd party magazines (I remember vividly seeing ads for the machines in various video/multimedia trade journals). IDG - with Amigaworld shows you how big it was really - this is the same company that publishes Macworld and Infoworld to this day (and consequently I knew the writing was on the wall when one of the editors for Amigaworld - now writes for Macworld).

    I think the problem was a bit more deep sadly - one of mindshare more than anything. When I started working in video part time with a friend - this was in 91-92 when the A4000 came to market many of our colleagues used to think it was hilarious we took the machines seriously. Never mind we were the first shop in town to do editing via disk, (5.25" Quantum SCSI disks :)), and the only shop in town that could do 3D graphics for a long time (long before the flyer we used the DPS Personal Animation Recorder - it rocked). The 3d animations from the demo reel we worked on back then still looks pretty nice today (despite being only on VHS). It was a serious computer developed by some really smart and talented software and hardware engineers, but people didn't see it that way.

    At the local computer club most ms-dos/mac users used to decry Amiga users with statements like who needs multi-tasking (the claim back then was "I'm far more productive doing one task at a time thank you very much"), and oh all those wonderful animations and graphics/sound we could do too with the right hardware.

    Sadly Amiga met the same fate as NEXT, SGI, Apollo and almost Apple (yes if Steve didn't come back - they would be a topic in some history book right now).

    Also I should mention - out of all the companies who have bought Amiga - Commodore was the only company to actually release marketable hardware and advertise said hardware. I think while they mismanaged their entire business down the toilet - they certainly did a much better job than most have (managing the Amiga that is).

  5. Re:I'll freely admit to it by flatlinr · · Score: 5, Interesting

    Really? The A1200 was kind of...meh. Seriously, the Amiga 1000 was revolutionary when it came out in 1985! The Amiga 500 was revolutionary when it came out in 1987 because it made the Amiga affordable. After that? Nothing much. The Amiga 1200 came out in fall of 1992 and what kind of specs did it have?

    Sure, the 68EC020 at 14MHz was of course an improvement over the 68000 at 7MHz, but c'mon! It's five years since Amiga 500!
    Only 2MiB of chip RAM (and no fast RAM) - once again, it's been five years!
    Graphics were kind of braindead, just adding two bitplanes and making a total mess of the color registers. Could have gone with a chunky mode instead.
    Blitter is exactly the same as the old Amiga 1000 for goodness sake!
    Sound is exactly the same as the old Amiga 1000...

    Remember that in 1994, the Playstation came out. Compared to Amiga (and especially CD32 which came out a year earlier) now that is revolutionary again!

    Yeah, of course I thought the A1200 was the shit at the time, but that's cause I was a blinded Amiga fanboy. Luckily, it wore off (even though I still actually have two A1200 and one A600 in my closet somewhere); for some people, it's chronic. Just go to amiga.org and watch some deluded people, not in jest or in irony, argue that the Amiga is, in 2010, a better computer than a PC. Oh, the humanity!

  6. Re:I'll freely admit to it by dotgain · · Score: 5, Funny

    Good points. Thanks for your reply, no matter how much you've ruined my Sunday evening you ghastly blashphemer :)