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Our Video Game Heritage Is Rotting Away

eldavojohn writes "There's been a movement to preserve virtual worlds but MIT's Tech Review paints a dire picture of our video game memories rotting away in the attic of history. From the article: 'Entire libraries face extinction the moment the last remaining working console of its kind — a Neo Geo, Atari 2600 or something more obscure, like the Fairchild Channel F — bites the dust.' Published in The International Journal of Digital Curation, a new paper highlights this problem and explains how emulators fall short to truly preserve our video game heritage. The paper also breaks down popular SNES emulators to illustrate the growing problem with emulators and their varying quality. Do you remember any video consoles like the Magnavox Odyssey that are forever lost to the ages?"

8 of 492 comments (clear)

  1. Vectrex by jomama717 · · Score: 5, Informative

    I have fond memories of playing the Vectrex console when I was a kid - I suppose there must be a few working units floating around out there but based on the way the graphics worked I wonder if you could ever truly emulate it on a PC.

    Even if you could emulate the graphics you couldn't emulate the clear plastic templates you had to mount on the screen depending on the game :)

    --
    while [ 1 ]; do echo -n -e "\xe2\x95\xb$((($RANDOM&1)+1))"; done
    1. Re:Vectrex by Tackhead · · Score: 5, Interesting

      You can't? Ever see the emulations of Space Invaders that are colored? Space Invaders is black and white, the color was from plastic on the screen.

      Bigger problem with the Vectrex is that it used a vector (X/Y) display. Although you can now draw lines on a raster monitor that are very smooth, and you can do glow effects that look pretty nice, it's not the same as drawing a straight line from point A to point B. No pixels, just phosphors emitting light.

      Anyone who's played Asteroids on the original coin-op hardware (or even just played around with a CRT-based oscilloscope!) knows that if you dump a CRT's electron beam onto a single point, you get a spot of brightness that's radically brighter than a single white pixel on either a CRT or an LCD monitor.

      For emulation purposes, I could live with rasterization. Sometimes, preserving the original hardware's important. Fortunately, there are communities in both the coin-op (big convention two weeks ago in San Jose) and console (big convention this weekend in Vegas) communities dedicated to keeping the hardware alive long enough for the software to be preserved (and as much as possible, the hardware to be reverse-engineered for emulation purposes).

    2. Re:Vectrex by Anonymous Coward · · Score: 5, Interesting

      Behold, a CRT vector graphics implementation of Asteroids. The article (in German) describes the whole project. The logic hardware is recreated as an FPGA "program". An X-Y-capable oscilloscope can be used as the display.

    3. Re:Vectrex by camperdave · · Score: 5, Insightful

      it doesn't mean that society as a whole needs to remember them and put them on pedestals and more than we need to keep our old betamax tapes and laserdisks.

      But my laserdisk holds the proof that Han shot first.

      --
      When our name is on the back of your car, we're behind you all the way!
  2. Permanent archiving is impossible by JeffSh · · Score: 5, Insightful

    Lost amidst all of the desire to permanently archive and hold on to every bit of past memory is the idea that we're supposed to forget. It's built into our DNA. I'm not convinced that it is a practical or necessary goal to hold on to and remember every little thing, especially video game heritage.

    Some people may choose to make it a hobby, or an obsession, and that's their prerogative, but as a society and as a species there's certain things that once they're lost they're just gone. And future generations will not be robbed of some great cosmic truth when there are no longer any more NES machines capable of playing an NES cartridge. We will keep this memories in our own minds until we ourselves perish, and then the next generation takes over and creates something new themselves. I don't feel there's any sense pining over this eventuality.

    1. Re:Permanent archiving is impossible by localman57 · · Score: 5, Insightful

      The problem as I see it is that we, now, don't know what will be valued in the future. Whatever clown decided to make the same rock with Hieroglyphs, demotic, and greek would have no idea that at the time he was creating one of the most important archiological artifacts ever.

      In short, preserve it now, let future generations decide what to study and what to ignore.

      By the way, I wonder what medium we should use if we want to store data for a really, really long time. It'd be nice if there was an "Ask Slashdot" on this. Ah well. One can only dream...

    2. Re:Permanent archiving is impossible by Monkeedude1212 · · Score: 5, Insightful

      Lost amidst all of the desire to permanently archive and hold on to every bit of past memory is the idea that we're supposed to forget. It's built into our DNA. [...] I don't feel there's any sense pining over this eventuality.

      Wow - way to attack every single historian, archaeologist, paleontologist, archivist, librarian, and anyone interested in history in the planet by basically boiling it down to "It doesn't matter". If thats what you think, your history teacher wasn't very good. We learn from the past, we learn from history. Not just the mistakes, but also the successes. Not just the massive events, but also the mundane.

      To say that "Forgetting" is in our DNA does not make a connection that "It is meant to happen" - that correlation needs to be shut down right away. Cancer is in your DNA. Ironically fitting, so is Alzheimers, which you may or may not get, which affects your memory. In fact, one of the greatest attributes humans have that give them an advantage over every other species is our memory.

      If you don't care about your heritage, than you basically don't value your society. If you don't care that your grandparents fought in a war for YOUR freedom, you wouldn't value your freedom, because you wouldn't know you had it. Keeping Super Mario Bros. 3 in its original state might seem like a ridiculous goal now - but 3 or 4 generations from now, people will ask "What did people do with all their spare time?". It'd be great if we had that stuff in a museum for them to research, so that they can care about their heritage.

      And like someone else said - let them decide what's important. Perhaps entertainment will be the main industry in the future, once industries are farmed out to robots.

    3. Re:Permanent archiving is impossible by HeckRuler · · Score: 5, Insightful

      Yeah, I read that slashdot story too. It's a crock. You are quite literally arguing FOR ignorance.
      Imagine if the investment bankers (or better yet the politicians who deregulated them) had remembered the horrors of the great depression.
      Imagine if people had remembered Vietnam when we went in and occupied Afghanistan and Iraq. (or even just when the Russian got tired of dying in Afghanistan)
      Now, our "video game heritage" isn't nearly as important or weighty as that. But I like the patent for a hammer-mill strapped to a Cadillac that my grandfather had framed. I like the old silverware dad brought back from Thailand. I even like his super-ancient record of "the electric prunes".

      So I really don't get the glorification of forgetting and ignorance. Starting with a black slate sucks.

      Although, in an apparent about face, I'd agree that getting rid of useless junk and casting of materialism is a healthy thing to do. But keep the good stuff. (And that old TI machine with munch-man cartridge counts as "the good stuff").