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NAMCO Takes Down Student Pac-man Project

An anonymous reader writes "The core of how people first learn to do stuff — programming, music, writing, etc. — is to imitate others. It's one of the best ways to learn. Apparently a bunch of students using MIT's educational Scratch programming language understand this. But not everyone else does. NAMCO Bandai sent a takedown notice to MIT because some kids had recreated Pac-man with Scratch. The NAMCO letter is pretty condescending as well, noting that it understands the educational purpose of Scratch, but 'part of their education should include concern for the intellectual property of others.'"

4 of 218 comments (clear)

  1. Re:Play for free? by cosm · · Score: 4, Interesting
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    'We are trying to prove ourselves wrong as quickly as possible, because only in that way can we find progress.' RPF
  2. Namco makes a good point by Dachannien · · Score: 3, Interesting

    There really is a good lesson about intellectual property to learn here. No, it's not exactly the lesson Namco wants these students to learn, but in this overly litigious society, it's important for everyone getting an education in computer programming to learn about patents, copyrights, and trademarks, both in terms of how they work and in terms of what their limits are. After all, you can create a Pac-Man-like game without treading on Namco's turf, and programmers should take some time to learn just how to do this sort of thing.

  3. Re:Learn better by wkurzius · · Score: 3, Interesting

    The reason answers exist in the back of math textbooks is not for cheating. They are there so you can check your methods and determine if you are going about things the right way.

    One of my first programming experiences was making a tic-tac-toe game on the TI-83 my high school gave me. I knew the game already, I knew how it was supposed to look and work, and therefore allowed to me to concentrate on the method only. I had the answer, I just needed to figure out how to get there.

    Scratch is a learning tool, aimed at elementary students, perhaps going into high school bit. Maybe the students (assuming they're students) shouldn't have posted the project online, but I encourage them to rip off every game they need to until they're comfortable enough to make their own.

  4. Re:Do not see that as condescending by IgnoramusMaximus · · Score: 5, Interesting

    It's really true that part of an education is in fact realizing that some people have IP that they will vigorously defend, and that you need to perhaps think more about creating something truly original in order to avoid this issue.

    Except of course that the true purpose of all the "intellectual property", as the mega-corps and their paid-for politicos envision it, is to prevent exactly that and to ensure that no innovation is possible without it "belonging" to one of the "gate keepers" of all future progress who are busily jockeying for the position in this aristocracy.

    And it is already nearly so since every thing ever invented or created always builds on the cumulative knowledge of all the discoveries and developments of the past and the recent past is nearly completely patented, copyrighted and locked down. Locked down forever - for all practical purposes from the point of view of a person living less then 100 years.