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Rubik's Cube Now Solvable in 20 Moves

A few years ago we reported that it had been proven that Rubik's Cubes could be solved in 23 moves. Well now that number is down to just 20. Proving it required 35 years of computer time donated by Google to get it done.

39 of 309 comments (clear)

  1. Enough! by 2names · · Score: 5, Funny

    Enough with the Rubik's cube junk, someone please tell us how to unhook a bra with *1* move.

    --
    "I'm just here to regulate funkiness."
    1. Re:Enough! by Monkeedude1212 · · Score: 5, Funny

      Easy.

      Step 1:
      Unhook the bra

      It's all relative - what do you consider 1 move? I came across this argument during my first DnD session, and subsequently, haven't played it since.

    2. Re:Enough! by Pojut · · Score: 3, Funny

      You gotta do what I did in 8th grade...find a girl who wanted to learn how to unzip a fly with one hand, and was willing to let you practice taking her bra off with one hand.

      I haven't seen her in well over a decade, but I hope her training paid off. I know mine did!

    3. Re:Enough! by 2names · · Score: 4, Funny

      All good /.'ers seek knowledge. Whether we ever get to *use* that knowledge is another discussion.

      --
      "I'm just here to regulate funkiness."
    4. Re:Enough! by Jurily · · Score: 5, Insightful

      Tell her to take it off.

    5. Re:Enough! by russotto · · Score: 3, Informative

      Start with your right arm behind the wearer. Make sure your thumb is on the reinforced section holding the clasp, behind the clasp, on the side to your right. Your index and middle finders should be in a similar position on your left. Squeeze your thumb and the index and middle finger towards each other, while also pressing slightly in (towards you) with your arm. The bra should now be unhooked.

      (Lefties use your left hand and switch left and right above.)

    6. Re:Enough! by MikeBabcock · · Score: 4, Funny

      Placing the hand such that the forefinger is bent against the section of the bra closest to the back and the thumb is over the piece in the foreground with the hooks, slide in the detaching direction with the thumb.

      Alternatively, just ask her to take it off for you ... but that may be a problem if you didn't actually know the girl on the bus in the first place.

      --
      - Michael T. Babcock (Yes, I blog)
    7. Re:Enough! by Monkeedude1212 · · Score: 4, Funny

      Are you kidding? You expect him to talk to a girl?

      He actually only needs to know how to unhook a bra because it's currently holding a bundle of Cat6 together.

    8. Re:Enough! by Surt · · Score: 4, Funny

      That's just unhooking, not removing. Removing in one move is best accomplished through the brute force method. Grab the side opposite the clasp and yank hard.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    9. Re:Enough! by Junior+J.+Junior+III · · Score: 3, Funny

      # sudo take it off

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    10. Re:Enough! by Nadaka · · Score: 3, Insightful

      Sometimes they like to be told what to do.

      This only applies in the bedroom.

      In all other circumstances they prefer to be the one telling you what to do.

    11. Re:Enough! by Pojut · · Score: 3, Insightful

      I don't think any of them cared that I did it one hand vs two hands...they just cared that I did it quickly. Being able to unhook a bra while having the other hand free to do...uh...other things was nice though :)

      Of course, the danger of trying to do it with one hand was if you screwed up or if they had a really wonky bra, suddenly you had to bring your other hand into the equation. That was impossible to do without looking like a moron. If you already started with two hands, that's fine...but if you started with one and ended with two, that meant you thought you were cooler than you actually were -_-;;

    12. Re:Enough! by Ngarrang · · Score: 3, Interesting

      More and more women are going braless, or are wearing a sports bra. Gone are the days of the hooks.

      --
      Bearded Dragon
    13. Re:Enough! by Anonymous Coward · · Score: 4, Funny

      and the toy, well, I guess you still play with breasts

      Yeah, and my mom isn't there to tell me not to put them in my mouth.

    14. Re:Enough! by Abstrackt · · Score: 4, Funny

      You do realize that some of them have FOUR hooks, right? Sure it is easy on the one or two hook models for the smaller chested women. But on the 4 hook models for the larger chested - I defy you to do it with one hand in one "move"...

      Bring me a large-breasted woman and I'll show you how it's done!

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    15. Re:Enough! by IAmGarethAdams · · Score: 4, Funny

      Why are you running sudo at a root prompt?

    16. Re:Enough! by guyminuslife · · Score: 5, Funny

      I'm imagining this game session.

      You: "Alright, I'll unhook the wood nymph's bra."
      DM: "Okay, how do you do that?"
      [rest of gaming group listens intently]
      You: "Umm...I just, you know, unhook it?"
      DM: "Okay, we'll say it takes three rounds."
      You: "It doesn't take three rounds to unhook a bra!"
      DM: "Well, it takes your character three rounds."
      You: "That's bullshit. Have you ever done it?"
      DM: "SILENCE! YOU ARE BANISHED FROM DUNGEONS AND DRAGONS FOREVER!"

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    17. Re:Enough! by ArsonSmith · · Score: 3, Funny

      shouldn't that be

      1) unhook bra
      2) ???
      3) loss (child support, alimony, daycare, etc...)

      but step 2 was fun.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
  2. The exact sequences by Drakkenmensch · · Score: 4, Funny

    Moves 1 through 19: repeatedly hit cube with hammer

    Move 20: reassemble the smashed bits into a solved cube.

    Warning: Your cube may or may not remain functional through use of this solution.

    1. Re:The exact sequences by MozeeToby · · Score: 4, Funny

      1) Turn one face 45 degrees
      2) Pry upward on one middle edge piece until it pops out
      3) Remove all edge and corner pieces
      4) Put the cube back together, but flip exactly 1 edge piece
      5) Give it to someone who knows how to solve it
      6) Laugh maniacally when they just can't seem to get that last piece where it belongs.

    2. Re:The exact sequences by Drakkenmensch · · Score: 4, Funny

      Your method, while functional, shows a decided lack of hitting the cube with a hammer. Where's the fun in that?

  3. There is a good reason by calderra · · Score: 5, Interesting

    I know it won't stem the tide, but this is good research. I'm sure there are a million other algorithms in the world that can benefit from this. Shortcuts they had to invent to make sure they were using minimal processing time, full understanding of how much money and time it really took to get this process done to make other projects more practical, etc etc. This sort of thinking, even if silly on its own, has a broad range of applications.

  4. Another way of thinking about this. by dmomo · · Score: 4, Informative

    The shortest path between any two configurations (be them solved or not) on a graph of all possibilities will be no greater than 20.

    1. Re:Another way of thinking about this. by Sir_Lewk · · Score: 3, Insightful

      As far as I can tell, by simply redefining "solved" any state should be reachable from any other in 20. There's nothing particularly special about all the colours being on the same sides.

      1) start from any scrambled state, call it "solved"
      2) scramble the cube
      3) "solve" in 20 moves.

      --
      "linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
  5. Re:Thank God! by beelsebob · · Score: 4, Insightful

    Yes, you're right, we should devote all our time to getting ourselves to live longer, and none of our time to making our lives more interesting and enjoyable. That'll make a lovely world, won't it.

  6. 35 years of computer time by Culture20 · · Score: 3, Insightful

    How about measuring that in actual computer usage? X MHz on Y cores per Z nodes over A hours? Or at least say it would have taken one X MHz processor 35 years to compute it. Computer-hours are nothing line man-hours or horse-power. At least those have good limits to their vagueness. Computer-time might as well be arthropod-lengths (are we talking dust mites or ancient giant sea-scorpions?).

  7. Re:Thank God! by Jurily · · Score: 3, Funny

    Step 2 would be "Not die until step 3", I think.

  8. Why approximate numbers? by Romario77 · · Score: 3, Insightful

    They give the distance and number of positions for the cube here: http://www.cube20.org/ What I don't understand is why they have only approximate number 20 moves - from the article on the link above I understand that they solved all of the 20-moves combinations so they must know the exact number of those combinations

    1. Re:Why approximate numbers? by Pixie_From_Hell · · Score: 3, Informative

      No, they've proved that the superflip (the position where all the edge pieces are flipped and the corners and centers are in place) is 20 face turns from solved. Thus before this new work it was already known that the general solution required at least 20 face turns, and this work says that 20 is sufficient. So 20 it is!

  9. Re:Thank God! by jridley · · Score: 5, Informative

    Don't have to, World Community Grid has already been doing cancer cure grid computing for years.
    This one is complete:
    http://www.worldcommunitygrid.org/research/hdc/overview.do

    These two are still running:
    http://www.worldcommunitygrid.org/research/hcc1/overview.do

    http://www.worldcommunitygrid.org/research/hfcc/overview.do

  10. Re:Thank God! by Anonymous Coward · · Score: 5, Funny

    Thank God!

    And cancer? Still unsolved. I'll bet computer time could be used for that too.

    It can be shown that a cure for cancer can easily be derived from a method of solving any Rubik's cube in 19 moves.

  11. Re:Thank God! by Pantero+Blanco · · Score: 5, Insightful

    Thank God! And cancer? Still unsolved. I'll bet computer time could be used for that too. (sorry, bullsh*t like this hits very close to home for me recently. Nothing like having people dying, and then hearing how we are using resources for utter crap)

    I don't think the limiting factor in cancer research is lack of computer time. If it were something so simple, getting the resources wouldn't be a problem.

    Your raging is pointless.

  12. Re:Thank God! by Frank+T.+Lofaro+Jr. · · Score: 3, Insightful

    Yes, you're right, we should devote all our time to getting ourselves to live longer, and none of our time to making our lives more interesting and enjoyable. That'll make a lovely world, won't it.

    That's what the lifestyle police are pushing for.

    Eat food that tastes like cardboard, run like rabbits, and take pills based on how long they'll help you live (never mind quality of life - e.g. so hormone therapy for women is out - can't have 1 more heart attack per hundered even if it makes life bearable for the other 99) and you'll live longer or at least it will feel like it.

    --
    Just because it CAN be done, doesn't mean it should!
  13. Re:Thank God! by Abstrackt · · Score: 3, Insightful

    Yes, you're right, we should devote all our time to getting ourselves to live longer, and none of our time to making our lives more interesting and enjoyable. That'll make a lovely world, won't it.

    I agree completely. After watching so many people "live" well past their prime I'd much rather have a good life and a fast death.

    --
    They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
  14. Re:Thank God! by adamjgp · · Score: 3, Insightful

    Thank God! And cancer? Still unsolved. I'll bet computer time could be used for that too. (sorry, bullsh*t like this hits very close to home for me recently. Nothing like having people dying, and then hearing how we are using resources for utter crap)

    Guess you should be using your spare cycles to help cure cancer. Lead by example instead of using your resources for the utter crap that is posting on slashdot!

  15. How much computing power is this, really? by Entropius · · Score: 4, Informative

    35 years is about 300k core-hours, a standard measure of computing resources. This is a big pile of computer time, but is not unreasonable.

    So how much does this cost?

    A typical supercomputer, Ranger, cost $59 million to build and operate for four years. It's got about 60k cores, so $59 million delivers 240k core-years; they used 35 core-years to do this computation. Doing the division, you get $9000 of computer time -- not all that bad. Plugging in the cost numbers for another production supercomputer, Kraken, gives a slightly lower cost.

  16. Re:Thank God! by Entropius · · Score: 3, Interesting

    There's a movement in health research now geared at extending what they call "healthspan" rather than just "lifespan" -- not "how long does this dude keep breathing", but "how long can we keep this dude active and happy"?

    Turns out that many of the things that make people live longer also make their late years healthier. My grandfather is 94 and still travels the world with his girlfriend (a spry young 75, but he'll never see her again now that she's taken up Farmville). He got prostate cancer a few years ago (and colon cancer a few decades ago), received aggressive treatment for it, and is now cancer-free and healthy.

    Old does not *have* to mean feeble. Sometimes it does, of course, and that's bad; this is why we should look at healthspan rather than lifespan.

  17. Re:Thank God! by interkin3tic · · Score: 4, Informative

    That's where you are wrong. There is a lack of resources, funding, and computers cycles. There have been cycles running for years. I know cancer researchers, and I've donated time, money, and my computer cycles

    While all research could use more funding, cancer research has to be one of the best-funded research fields out there. It's either that or defense. It lacks funding like I lack funding because I can't buy a mansion.

    Could you be more specific as to what those cycles were for? I'm guessing they were for protein folding, which is essential and good research but is not going to directly find a cure. If google had run all it's computers on protein folding, we'd likely be only marginally closer to a cure for cancer.

    The limiting factor in cancer research is -not- computing time. A bigger one is the fact that there are many different types of cancer, and the biggest one is that it's incredibly difficult to kill millions of any one type of cell without killing a lot of other cells in a human body. For most of our history, we had no idea how to specifically kill bacterial cells in a human body. It's still an issue.

    Great job though moderators, bump up misinformation. You'd rage too if you were 34 and had to deal with this shit. And watch, I'll get marked as Troll again, even though I'm not and have a great post history. Whatever.

    You're also going to get modded troll because you were asking for it. If you're 34 you should have at some point learned how to calm down and not take things so seriously.

  18. Lower bound = upper bound (finally!) by johny42 · · Score: 4, Informative

    Actually, this is a much more important result than the summary claims. Until now, there was always a gap between the proved lower bound and upper bound on necessary moves. They now proved that the known lower bound (20, proved in 1995) is also an upper bound (ie. there is no position which requires 21 or more moves to solve) and thus concluded research that lasted for 30 years.

    This article could very well be listed on the Slashdot main page, it has nothing to do in Idle. The algorithms that were designed during this research are nothing to laugh at and will surely advance other research fields as well.