How Star Trek Artists Imagined the iPad... 23 Years Later
MorderVonAllem submitted an incredibly cool article about the computers and set design of Star Trek. If you are into that sort of thing, you're going to really like this one. It says "There are a lot of similarities between Apple's iPad and the mobile computing devices—known as PADDs—used in the Star Trek universe. Ars spoke to designers Michael Okuda, Denise Okuda, and Doug Drexler to find out the thinking and inspiration behind the PADD and how closely the iPad represents a real-life incarnation of that dream."
Well you can disagree, but the I think the point of the article is that the two Trek designers specifically brought up the similarities.
"For example, pinch to zoom—that was relatively difficult to do even as a visual effect. It's implemented brilliantly on the iPad and the iPhone."
Drexler said that to him, the iPad is "eerily similar" to the PADDs used in Star Trek. "We always felt that the classic Okuda T-bar graphic was malleable, and that you could stretch and rearrange it to suit your task, just like the iPad," he said. "The PADD never had a keyboard as part of its casing, just like the iPad. Its geometry is almost exactly the same—the corner radius, the thickness, and overall rectangular shape."
"It's uncanny to have a PADD that really works," Drexler said, unlike the non-functional props made for the TV series and later films. "The iPad is the true Star Trek dream," Drexler told Ars.
None of those things apply to, eg, the Kindle (nor other pre-iPad tablets. I've never seen an Android tablet) which has a very different form factor, different bezel/corner radius, different colors, different screen, no touch. So, take it up with the designers of the PADD if you've got a problem ;-)
You rarely saw data uploaded to a PADD and you never saw it running complex applications or interacting with the world; that's what Tricorders were for.
All it really took was reading the article for several examples of how that's not true.
It's amazing how much you can 'predict' given nearly a quarter century of hindsight. Not to mention that much of this technology is older than Okuda & Co. would have you believe.
I saw my first flat screen display with software configurable buttons in 1982, as this was the interface used to operate the simulation computers that drove the trainers for the MK88/2 and MK98/0 (Trident Backfit and Trident-I respectively) missile fire and launch control systems. (Though the screens were activated via a stylus rather than true touch screens.) The systems weren't new even then, they were at least six years old. (And thus designed even earlier.) For that matter, the many of the 'buttons' on the fire control console themselves (whose design dates to the early/mid 1970's) were actually miniaturized slide projectors that could display different messages under software control. Heck, the MK88/1 Poseidon system could (under software control) display different colors on a single button (though not different message text as the 88/2 and 98 could) as far back as the late 60's.
There's also sonar and torpedo fire control equipment from the same (early 70's) era with software configurable interfaces.
For that matter, as early as my VIC-20, the buttons on the keyboard could do various things depending on the software that was running at the time.
I vaguely recall Arthur C. Clark writing something about Heywood Floyd reading a newspaper on an electronic tablet like device while en route to the moon in "2001: A Space Odyssey", which was published in 1968.
Yes. That's in the movie. For the 1960s movie, they had to build the tablet into the table and project film from underneath.