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PayPal Withholding Indie Game Dev's €600,000 Account

epee1221 writes "Markus Persson, a.k.a. Notch, the developer of Minecraft, posted on his development blog today that PayPal limited his account with unspecified cause on August 25th. Since then, payments for the alpha version of Minecraft have continued accumulating while Notch has been unable to withdraw them, and the account now contains over €600,000. PayPal recently told him it may take up to two more weeks for things to get sorted out and that if they conclude that there is funny business involved, they will keep the money." This unfortunate news followed an announcement a few days ago that he and a friend would be starting a studio of their own to continue development on Minecraft and start working on a new project.

9 of 775 comments (clear)

  1. When is a bank not a bank by Anonymous Coward · · Score: 5, Insightful

    when it's paypal

    Those guys are a law unto themselves, and their dispute resolution system adds new meaning to the word opaque.

    I've had money removed from my account several years back (about £80) and spent 3 months on the phone trying to get it back, granted 2 of those months were talking to my bank (natwest) after being stonewalled by paypal, natwest decided at the end of 3 months to tell me they had no record of me ever making a complaint and that I would need to go to the police.

    I swore off ever using paypal again But here I am, 3 years or so later with a paypal account I use regularly. Not having one is just far too much of a hindrance when it comes to things like using ebay, and paying for minecraft.

  2. Return the money by He+who+knows · · Score: 5, Insightful

    If paypal decides that there has been some "funny buisness" involved shouldnt they return the money to the origional accounts.

  3. Has anyone asked.... by pastafazou · · Score: 4, Insightful

    ....how the hell the guy made €600,000 from Minecraft?

    1. Re:Has anyone asked.... by AndrewNeo · · Score: 4, Insightful

      Well, first you put something out there people want to play, then people like me pay 10EUR for it, and ...

  4. Explain it to me.... by Qubit · · Score: 5, Insightful

    Why does electronic fund transfer have to be so complicated?

    With my bank I can hop online and pay anyone in the world any amount of money. Well, they seem to limit it to how much I currently have in my account, and if the person I wish to pay does not have a real address (No "221B Baker Street + 2i" allowed), I'll have to hand deliver it instead of getting them to post it for free, but there's little limitation there.

    Oh, and did I mention that the whole thing doesn't cost me a cent?

    Heck, the only thing it's missing is a few features like:
    - The ability to transfer money anonymously (all the recipient would get would be a confirmation crypto hash or something, maybe something that I could reveal later in a court, but that they couldn't* pin on me)
    - The ability to make a storefront so all of the fund transfer went through "Qubit's Quantum Quickymart"
    - Better account management, and a way to group or tag business and bills vs. friends vs. impulse game purchases (The way GMail handles email is a good first shot at a UI)

    The bank isn't making money when I transfer funds, but they don't care -- they're already making money on the stuff I have sitting in their coffers.

    So why are we stuck with PayPal, which is pretty much a
    - Shady
    - Costly
    - Annoying
    - Duplicate service

    ??

    Hopefully some bank (or series of banks) will make this happen for us. Moving money around shouldn't be anywhere near this complicated!

    * Says the power of NP.

    --

    coding is life /* the rest is */
  5. Re:Maybe we have our answer? by Bigjeff5 · · Score: 4, Insightful

    So being successful is now funny business?

    That's utter bullshit. And they should know by now that it is not funny business, it's a popular game developed by one or two people. It can happen you know.

    --
    Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
  6. What else but PayPal? by Yvan256 · · Score: 5, Insightful

    Before you say "stop using PayPal and start using something else", what else are we supposed to use?

    Google Checkout, for example, is only available in the USA and the UK.

    Another thing about PayPal is that it's extremely simple to add to a website. All you need is a few lines of HTML and you have a shopping cart and payment system.

  7. This is all Meg Whitman's fault. by Khyber · · Score: 4, Insightful

    Were it not for her putting PayPal as the main eBay payment processor, this shit would have never happened as PayPal would be DEAD.

    Those of you living in California, DO NOT VOTE MEG WHITMAN IF YOU HAVE HALF A BRAIN.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  8. Re:People still use pay-pal? by Trepidity · · Score: 4, Insightful

    Mostly because of either no choice or few alternatives.

    For payment-only, you often have no choice, because it's what eBay and/or a particular merchant accepts. On the other hand, for payment-only it's also relatively unproblematic, because you shouldn't have large amounts of money sitting in the account that PayPal could freeze.

    For accepting money, you're much more exposed to PayPal's whims, and you also have a choice of what payment processor you use. However, you don't often have many good choices. Two of its competitors are Google Checkout and Amazon's payment service, but they're much less international. PayPal supports dozens of currencies and merchants in >100 countries, while Google Checkout is limited to only merchants in the U.S. and U.K., and Amazon's payments services only allow withdrawal of funds to U.S. bank accounts (and only do transactions in U.S. dollars). Since the Minecraft developer is Swedish, neither of those are options.

    Another alternative is to set up a merchant account for processing credit-card payments yourself, but you need to be a certain size for that to be a sensible option. The Minecraft guy probably is big enough now that a merchant account makes sense, but he wasn't when he started out as a random 1-man shop selling a $10 game on the internet.

    Basically there is a big gap in the market for lightweight payment-acceptance services available to non-American merchants. If you're in Sweden, you have PayPal, a merchant account, accepting bank transfers directly, and mailed payments.