Copying Trumps Creating For FarmVille Creator Zynga
theodp writes "The good news for Zynga is that it scored the cover of SF Weekly. The bad news is that the FarmVillains cover story starts out by describing the secret to the toast-of-Silicon-Valley company's success thusly: 'Steal someone else's game. Change its name. Make millions. Repeat.' SF Weekly says interviews conducted with several former Zynga workers indicate that the practice of stealing other companies' game ideas — and then using Zynga's market clout to crowd out the games' originators — was business as usual. 'I don't ****ing want innovation,' one ex-employee recalled Pincus saying. 'You're not smarter than your competitor. Just copy what they do and do it until you get their numbers.' Another quipped that 'Zynga's motto is "Do Evil."' Valleywag piles on with an item on the existence of Zynga's underground 'Platinum Purchase Program,' reportedly geared towards making players known as 'whales' part with a minimum of $500 at a time for imaginary credits."
Screw Zynga. People need to immediately stop playing these money-draining pavlovian flash games
Okay, I'm sad to say I've given more of my time then I'd like to Facebook games. I'm also happy to say that I've managed to reform myself. Finally broke myself free (and am in the process of "de-friending" people who I friended just for the player boost).
This shouldn't be a huge surprise to anyone. Lots of games in arcades ripped off competitors. The only difference with Zynga is that its much more visible to people.
Heck, between the limited game mechanics available, they actually only have one or two games, with LOTS of reskinning between different flavors of them. Hopefully this will encourage more innovation but the sad fact is, that it will only discourage innovation, since if you DO come up with something fun and innovative, there is the concern that someone like Zynga will come along and just rip it off lock/stock/barrel, so why bother?
This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
I understand them not wanting to go through the hassle of wire transfers for everyone, that's where the ease of credit cards come in. I think it's good of them to offer this fee avoiding method to big time users. They're obviously passing the savings back onto the user in the form of bonus. As for the complaints about wasting money... how much do you pay for cable tv every month? At least these games are social and interactive. I don't play any zynga games myself but do play some free MMO's and pay-to-play MMO's as well and have no problem spending money on things I enjoy. And no.. I do not pay for cable tv, and only use my tv set for netflix and console.
my wife used to buy the scratch off tickets and once in a while i used to take the winning ones to the store to cash them out. i noticed that they scan the bar code to verify a winning ticket. and most of the people i see buying them scratch them off with hope and dreams.
farmville is not that different than most RPGs except its freemium. most RPG's the game play is very repetitive with minor rewards along the way. farmville is free to start and you pay if you want the rewards faster.
I think this idea started with Napoleon and his practice of giving soldiers ribbons for bravery in battle. people would risk their lives for a colored piece of cloth
Zynga's underground 'Platinum Purchase Program,' reportedly geared towards making players known as 'whales' part with a minimum of $500 at a time for imaginary credits.
They sound more like cows to me - prime for the milking.
I don't understand the people railing against Facebook-based or other games because of the so-called issue of paying real money for in-game credits. People put in real quarters to play a video games at the arcade, they subscribe to World of Warcraft and other MMORGs.
You're not paying for credits, you're paying for entertainment provided by the game.
> Let's not forget all the FOSS clones of proprietary software too.
Nearly all of those proprietary apps are themselves clones.
A Pirate and a Puritan look the same on a balance sheet.
this goes back years. Microsoft used to do the same thing. they would visit a company, see a product, decline to buy it and then it would come up in the next version of WIndows. lately i see that Windows has a lot of third party licensed software. Apple is buying up small companies and last week there was news how Apple stopped doing business with a design firm that showed off an ipad lookalike. apple pays others to design products or parts of them.
big companies with herds of MBA's take years to do anything and then it's so bad no one wants to use it. a few guys in a garage always innovate. look at YouTube, Facebook and all the current big names. AOL had a video service years ago and they used the actor from married with children to advertise it on TV. shockingly it died.
Zygna's business model, as the article says, is to just copy a game and then add a whole lot of "spam your friends" features. Unfortunatly, like AOL disks before them, this works and they've got the largest base of gamers on Facebook. The absolute worst part is that other companies saw the success of the "spam like hell and don't worry about the consequences" business model and immediately followed suit, so that all games on Facebook feel the need to post 4 or 5 messages a day to your wall/friends wall/friends messages/email/sms/friends email/etc...
Even big names like EA got into the game. They bought up Playfish earlier and immediately started adding as many "spam your friends" features as they could think of to all of the PF games. Worse, as Facebook adds features to block (automatically or manually) said spam messages, the companies work as fast as possible to get around the blocks. Right now I have half a dozen posts from some damn fugly animal breeding game or something that make it through because they're posted as pictures in the account or something.
Also, if you want to see what unbridled evil look like, pull up any of those games and check out the "free cash offers", which look like an inbox without a spam filter. "Sign up for an UzbeckBank Credit Card and get 100 fake "real money" coins!". Fill out this fake survey with tons of personal information for 10 coins. etc...
I read the internet for the articles.
Pioneers get killed.
Univac, IMSA, MITS, Digital Research, Visicorp, DEC, Control Data.....
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
It does lead to an interesting debate regarding what we (the net) consider to be right and acceptable.
Here we have a story of someone seeing someone else doing something and basically saying, "I can do that." Do we get upset when a new pizza restaurant opens up? Or perhaps another excavation company? What makes this worse than some company saying "Hey, I can do that cheaper."
I realize there are issues with respect to intellectual property, but this IS an important point of discussion. When is the line crossed?
I don't see people complaining when the "I can do that cheaper" turns into lower prices for those pizzas, or cars, or processors, or RAM, etc... I thought people liked having AMD to keep Intel's prices in check.
I have never let my schooling interfere with my education.
Not the point at all. If A claims B ripped him off and sues him - and loses - that sets a precedent that can be used when B sues C, C sues D etc.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
You know there is nothing original in Star Wars, or in Avatar? It's all recycled material lifted from earlier, less rich&famous sources.
It's the same for inventions, the guy who ends up with the patent isn't necessarily the guy who innovated.
You can't take the sky from me...
So it's unethical to copy a decent unpatented idea that's been ineptly marketed and turn it into a titan of the industry? I disagree. If they were so concerned, they could have applied for a design patent or a trademark. Problem is: there are already farming games out there in the world. FarmTown is just as derivative as Farmville, just marketed and developed poorly. Simply moving the farming game paradigm to a social network hardly counts as innovation worthy of protection, IMO.
by Mike Buddha -- Someday the mountain might get him, but the law never will.
Nearly all of those proprietary apps are themselves clones.
...often of what was originally FOSS software. How's that for a vicious circle?
Further, they often even derived from the same source code ...until the GPL became a popular way to prevent that.
FWIW, it's pretty easy to block all messages from a single app (or user) forever.
There is a difference between:
To use an example from a more standard game (which I don't play at all mind you), how much fun would poker be if you got dealt 5 cards, but if you wanted to pay $15 more you could get a 6th card that other players didn't have? It would unbalance the game, and everyone who wanted to compete would be forced to also buy extra cards to keep the balance up. Only the rich would play and the real winner would be the house, selling off the extra cards. That is the model many MMO game companies want us to accept. Sadly there are a lot of players who see the fact that they have cash on hand as justification for their lack of sportsmanship and willingness to get ahead of other players who are better, by buying the edge required.
"The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
Hundreds of thousands of people hunched in front of glowing monitors, clicking their mice and banging their keyboards. Not one of them actually talking to each other, just posting game-generated messages about game progress, wishlists, and canned in-game requests.
Where is the "social" aspect of such games? Even FPS games with voice headsets are more "social" because they allow/encourage the players to yell at each other!
I do not fail; I succeed at finding out what does not work.
Ewwww
I don't believe in karma, I just call it like I see it.
Open source software clones other software constantly. You even have the classic taskbar, start menu, "File Edit View Window Help" menus, and more. Why is it wrong for Zynga to do this?