Wolfenstein Gets Ray Traced
An anonymous reader writes "After showcasing Quake Wars: Ray Traced a few years ago, Intel is now showing their latest graphics research project using Wolfenstein game content. The new and cool special effects are actually displayed on a laptop using a cloud-based gaming approach with servers that have an Intel Knights Ferry card (many-core) inside. Their blog post has a video and screenshots."
Anybody know what happened to http://www.projectoffset.com/ ? They released tons of killer videos showing an amazing game concept, outstanding real-time effects... then Intel buys them and... nothing!
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That none of intels graphics processors have any hope in hell of real time ray tracing.
10fps to be able to see glass refraction on a surface so small it's totally inconsequential.
Yawn. Wake me up when they get refraction working with a playable framerate like Source had seven years ago. Regarde
Finally had enough. Come see us over at https://soylentnews.org/
There is no point now. But in 10 years (maybe faster) the cpu speeds has increased to the point that you don't need a high performance cluster. It would be nice if you can at that moment run a game without an advanced GPU. in full detail.
If you have to start research about raytracing when the hardware is cheap enough you are too late.
And as for quality: fun of a game has little to do with grpahics quality. But it has to advance, or else we still would be looking at pong like graphics. people buy 1080p tv at sizes where it almost impossilbel to see the difference with 720p. But they still want the best quality.
PS, when they speak of wolfenstein i still think of the 1991 prequal to doom that was playable on a 286.