Video Games Lead To Quick Thinking Skills
shmG writes "Parents who dismiss video games as mindless entertainment with no intrinsic value for their children may not have a leg to stand on anymore thanks to science. Cognitive scientists from the University of Rochester have proven action based video games train people to make quick, accurate decisions. These skills acquired from video games, which help players develop a heightened sensitivity to their surroundings, can be used in real world applications. This includes multitasking, driving, reading small print, keeping track of friends in a crowd, and navigating around town."
Creating first post people everywhere
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Unix is very user friendly, it's just picky about who its friends are.
I am utterly convinced that sitting in front of a computer as a pre-teen, staring at a computer for hours at a time trying to figure out how to get through infocom games has given me a huge mental payoff through my life.
I know grand theft auto helped me learn learned how to drive, and perhaps how to lose the cops.
I actually agree quite a lot with the summary, I'm legally blind, I have no depth perception and I had a lot of trouble tracking moving objects (like frisbees or baseballs). When started playing video games I started to notice that my reflexes were getting a little better the more I played. Soon I was able to catch a frisbee and throw it back. It was an amazing change for me.
I've also noticed that I have some innate ability to make intricate maps of everywhere I go. I never get lost (this is important as I can't read street signs without assistance). I'm not sure if playing video games where map memorization is key or what but I do seem to be better at it than many of my non-gamer friends.
Interesting stuff...
crazy dynamite monkey
I once played Call of Duty for 72 hours straight. On my way to the 7-11 to get another case of Code Red I heard a loud bang right behind me. Instantly I spun around, dove to the ground, and emptied the clips on the two handguns I keep strapped to my sides at all times in order to fend off any crazy baseball-bat-wielding maniacs (I play a lot of Grand Theft Auto too). Anyway, it turns out it was just a school bus full of kids backfiring, but the incident gave me a lot of confidence in my ability to react quickly in any given situation. Shame about the kids, though.
The main thing to note (based on what I read of this study) is that it doesn't make you better at making decisions, it makes you faster (without loss of quality).
Basically, video games have the same effect as a job that forces you to make lots of decisions really fast. It just exercises the "make decisions" part of the brain, where as reading or watching TV or painting a wall probably doesn't.
Actually, I would expect this to almost be used as proof against violent games. After all, violent games make people violent (an accepted truth by those making these kinds of claims), and video games make you faster at making decisions (this study)... so ergo video games make people violently snap and kill people faster than normal people.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
"You are damaged by the fall!"
I saw that while playing Rogue back in the early '80s. I'm still considering what I should do next.
Yeah, quick thinking, indeed . . .
Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
"other results of the study indicated subjects had a reduced attention span when comp... Squirrel!! ...ared to a control group."
Behold, this dreamer cometh. Come now, and let us slay him... and we shall see what will become of his dreams.
The study shows that, immediately following an action gaming session, gamers were quicker to respond. However, it does not indicate whether this actually lasts. They could just be on an adrenaline rush (or something similar), which could wane eventually. It doesn't seem to indicate that they have actually been "trained" to make decisions more quickly.
It may be the case, but it isn't clear, at least not from the article.
"You cannot simultaneously prevent and prepare for war." -- Albert Einstein
This study seems presumptuous.
... whatever narrow genre The Sims II falls into.
1) My wife, a statistician, gets irritated when studies say that they have proven things. When trying to draw conclusions from data you always run the risk that your data is not indicative of reality. You get around this with large sample sizes and by receiving data that points to the same trends on repeated studies. This study has a small sample size, 26 people total, and has no mention of repeated results.
2) The friendly article claims that the study has "proven" that action games train people to respond quickly and accurately. The article is overstepping the study in that the conclusion of the study was that people who play action games had the same level of accuracy as those who played The Sims II. The article should have said "quickly without losing accuracy".
3) The author of the study claimed that "People who play these action games make informed, better decisions than those who don't". The study only compared people playing two FPSs to people playing The Sims II. There is no mention of a control group that did not play any video game. The conclusion needs to be a bit more humble and only make statements between people who play FPSs and people who play
I frequently enjoy Alien Swarm. I played Portal and my wife and I are slowly meandering our way through Uru. I used to be hooked on Starcraft, Myth II, Myth, Master of Orion II, and others. I believe that these games have shaped my neurological development and given me advantages in problem solving, strategy, coping with unexpected setbacks, and more. I also believe that they've cost me in self-discipline, my attention span, humanity (desensitization to violence and beyond that enjoyment of violence). My point is that I want the conclusions of this study to be true to give some legitimacy to what is otherwise an unproductive diversion but the study feels a little shoddy.
Fast, low complexity decisions is what machines do well. Is it really productive to train our brains to do what machines already do better? Would it not be better to train our brains to generate the deeper insight that, so far anyway, computers have been unable to provide?