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Teaching Game Development To Fine Arts Students?

jkavalier writes "I've been asked to prepare a short course (50 hours) of video game development to Fine Arts students. That means people with little-to-no technical skills, and hopefully, highly creative individuals. By the end of it, I would like to have finished 1-3 very basic minigames. I'm considering Unity 3D, Processing, and even Scratch. How would you approach teaching such a course? What do you think is the best tool/engine/environment for such a task?"

2 of 172 comments (clear)

  1. Re:Flash by Ethanol-fueled · · Score: 3, Funny

    For such an illiterate students

    How's that Flash workin' out for 'ya?

  2. Re:Game Development or Computer Game Programming? by Anonymous Coward · · Score: 1, Funny

    It sounds like you want to teach computer game programming to me

    I didn't know Clippy had a Slashdot account.