PS3 Jailbreaks Galore Released
YokimaSun writes "Following up on yesterday's story about the PS3 being hacked by one of its own official controllers, there's now a guide in English that details how to mod a Sixaxxis controller. But thanks to the very latest releases, if you don't like soldering you can now use an iPod, a Pandora console or even a Dingoo console. Finally, Jaicrab has released a USB firmware loader which will come in handy once the first custom firmware for the PS3 is released. Maybe then we will get region-free Blu-ray, PS1 and PS2 games."
Following up on yesterday's story about the PS3 being hacked by one of its own official controllers, there's now a guide in English that details how to mod a Sixaxxis controller.
If by "official controllers" you mean "a microcontroller mounted inside the shell of an official controller", sure. Or you could save yourself the work and just keep the microcontroller outside by itself.
(And the exploit is still blocked by new firmwares, so it's still not terribly exciting.)
The summary makes it sound like the ps3 controller was first, but there have been lots of compatible devices, especially android phones, also listed here.
http://psfreedom.com/wiki/Device_compatibility_list
If you're going to make a guide telling people where to solder chips onto a board, you should really, REALLY make the effort to have those pictures be in focus.
In the land of the blind, the one-eyed man is kinky.
The PS2 was thoroughly broken via crafted PS1 memory save, yet the PS2 and games live quite a healthy life, only diminished by new technology, not via piracy.
Sony's best move would have been to give more freedom in developing and sideloading apps front and center in the XMB. As many have said, given homebrew access to everything, the only remaining interested party for jailbreaking would be pirates, which seem to largely piggyback on the homebrew devs to do all the hard work. Discless play option for all games delivered via disc would be nice too (main reason I did the PS2 was to load all my games from HD. I legitimately own maybe 60 PS2 discs and I hate managing physical media.
XML is like violence. If it doesn't solve the problem, use more.
Emulators simply make sense though as one of the first things ported. When you port a SNES emulator you are in essence allowing 785+ games to be played, port a NES emulator and you are letting 798+ games be played, etc. Original content is good, but an emulator is quick to port and pretty useful.
If you were going to write something for a console to be the first thing someone downloaded, do you want it to be an original game that would take a year or so to be fully playable, bug free, or would you rather do a quick port of a SNES emulator so people can -do- something with their newly cracked console?
I for one, think emulators are fantastic on consoles because just think about it, every game you've every played during your childhood you have on a single console. No more blinking red LED of the NES, no more swapping cartridges, no more scratched disks, lessened loading times, etc.
Taxation is legalized theft, no more, no less.
Read this please http://stackoverflow.com/questions/3550556/ive-found-my-software-as-cracked-download-on-internet-what-to-do
<leans back in easy chair and sips drink>
Sony already blew it by pulling OtherOS. If the PS4 is less open, then, as usual, chances are it will be attacked earlier and by more dedicated homebrew hackers, and it will lead to piracy earlier. The PS3 was the most open system this generation, and also the one that lasted the longest without piracy. This isn't a coincidence. Sony can either learn the lesson and open up the PS4, or not do so and end up like all the others (somewhat outdated table).
> Read this please
Okay. I don't really have the inclination to read every single post and comment in that large thread, but I read the question and some of the highest-ranked answers. The top-rated answer, by Dana Holt, presents a good argument but there are problems with her post. On a pedantic level she compares copyright infringement to physical theft, which is sure to aggravate anyone in the piracy debate and should be avoided. If she has been debating it for years as she claims, she ought to know that speaking in such a way is just an inflammatory thing to do. Additionally, she says that she was able to produce raw data that connected a keygen with low sales, but I do not see any citations for her claims, or any of the actual data. Plus, how does she know that none of the keys she revoked were legitimate, or used by legitimate customers?
I'm just not sure what you wanted me to come away with from linking me to that. It just demonstrates that there is a wide variety of opinions in the piracy debate, and that none of them can be convincingly substantiated with evidence because of the nature of the problem.
That Anonymous Coward guy is pretty annoying. Can we have the government censor him or something?
> Why do you expect people to provide their work to you for free?
This is a bad question.
First of all, you can't make assumptions about my motives. Nowhere in any of my posts have I said that I pirate software. Don't make personal attacks in order to legitimize your own position.
Two, the wording of your question is biased towards copyright holders. I see questions like yours quite a bit, and I just now realized how slanted they are. Your question assumes that a copyright holder has to somehow go out of their way to provide their work for free, as you said, but in most cases of piracy the copyright holder has to do nothing at all except release the original work, which is what happens anyway. The phrasing of your question adds undeserved emotional weight to your position by implying that those evil pirates are forcing the poor artist to proactively do something which benefits only them and screws the artist. It's dishonest.
A better question would have been "Why do you expect to have access to the work of others for free?" but my first point about personal attacks would still apply.
That Anonymous Coward guy is pretty annoying. Can we have the government censor him or something?
watching Sony waste time, money while losing customers is entertaining
This is fantasy.
The reality is sales of 39.1 million units.
50 million PlayStation Network accounts.
14 million PlaystationHome social networking accounts. PlayStation Network
The PlayStation MOVE starter sets and MOVE controllers rank #4, #7, #12, and #36 in video game sales at Amazon.com.
"Civilization V" ranks #2 and "Halo: Reach" #1. If you understand the strengths of the PC platform, you can still make your mark in the top ten. Bestsellers In Video Games (Updated hourly)