Micro-Transactions Coming To Team Fortress 2 Via Steam Wallet
whoop writes "Valve has announced that Team Fortress 2 will be getting a new Mann Co. Store to buy trinkets with real money through a service called Steam Wallet. TF2 is the first game to use this new Steam Wallet, but the money can be spent on anything in Steam, including full games. This would open them up to featuring gift cards, micro-transaction games, and more."
PC Gamer has an interview with Valve's Robin Walker about why they're doing this. Walker says everything they're selling will still be obtainable by playing the game, other than a few cosmetic items.
It's simply amazing that they thought charging more for items than the game itself could make sense.
The second most frustrating thing is that server admins don't have the power to turn this stuff off.
You are full of shit. There are mods that restrict the weapons you can use, and one in particular (Randomizer) even forces specifically chosen weapons on you.
"His name was James Damore."
So I guess the best way to make money with a game is to make a good game. I'm pretty surprised at how little quality there's been in games the past year
This doesn't really apply here, since TF2 has been out for about 3 years now and is a very high quality game. What people are failing to mention here is that some of the items being sold are made by the players. The designer of these items will also be getting paid every time someone purchases his/her item.
Apparently wizard is not a legitimate career path, so I chose programmer instead.