Nintendo Entertainment System Turns 25
harrymcc writes "On October 18th 1985, Nintendo launched its NES console in the US, reviving a near-dead video game industry and establishing Nintendo as a leader in home consoles. We've celebrated with a roundup of some of the stranger spinoffs that the NES has inspired over the last quarter century, from odd controllers to a lock parents could use to disable the console to do-it-yourself projects like an NES built into a Super Mario cartridge."
I remember going to parties, getting pissed and stoned out of my tree, and playing NES with my buddies.
Now we play some of the same old games on the Big Ass Emulation Disc for XBOX with the family. Minus the booze and drugs, of course. That's pretty impressive staying power for those games.
Trolling is a art,
according to the Nintendo store in NYC, the NES was originally designed to have wireless (IR?) controllers. They have the prototype on display.
I remember getting my NES for christmas when I was a child.
Most of my favourite games are still from that era. New games seem to be missing some sort of soul... mind you, there were a lot of truly horrible games for NES too!
Sent from my PDP-11
Yeah, I think it's law or something-- Konami law, if you will, that any time one recites the Konami code, it will inevitably be *wrong*
The mark of good games is when you can still pick up and play them 5, 10, 15 or even 25 years from now and they are just as good as the first time you picked them up.
I can't say that many Xbox or PS1 games can say that. On the other hand, almost the entire NES library seems to be filled with examples that are just as fun today as they were back in the day without having to put on rose-tinted glasses of saying that this game was fun for its time.
Taxation is legalized theft, no more, no less.
Only if you look at the release of each in a different country.
July 1983: NES (actually, "Famicom") released in Japan
September 1985: Super Mario Bros. released in Japan
October 1985: NES released in US
March 1986: Super Mario Bros. released in US
Me and my roommates still huddle around it to play Mario. When the gray screen and flashing light got too prevalent, I went down to my local retro game store (more NES games than you used to be able to buy in the old days!) and picked up a brand new 72-pin connector, and replaced my old one. It works like it's new again, and I got some new games, too. Wizards and Warriors is hard. All my old battery games still work, and when I bought Wizardry used, it came with the last owner's dead party members in the dungeon still. I found them and hauled them back to the surface, and now they're in my party; it's almost like I was playing Shadows of Yserbius. My PS2 died. The only console I now own is my NES. Hell, it's the only thing I use my TV for since it doesn't get that new digital whatever (and I wouldn't watch it anyway). I beat both quests of Zelda on my NES while waiting on some long downloads and compiles over the course of a long weekend.
...Except for the fact the NES isn't dead or abandoned.
Nintendo sells NES Roms for $5 a piece on the Wii, the NES still has a thriving homebrew scene, new versions of the NES/Famicom hardware shows up nearly daily from replicas of other systems made to con unwary buyers (PolyStation anyone?)to portable consoles.
Just about every one of Nintendo's NES titles have gone on to spawn successful franchises the majority of which continue to this day (Mario Bros, Zelda, Punch-Out, Metroid, etc.)
I don't think there has been an older system with as healthy of a community and such surrounding it. Just because Nintendo isn't churning out any more NES consoles doesn't mean the NES is dead.
Taxation is legalized theft, no more, no less.
Hey, it's already pretty good. The lockout inside the console is easily neutered (cut pin 4 on the DIP IC with "CIC" on the silkscreen), the cartridge connector -- while flawed -- is straightforward to repair and you can buy replacements for about $5, and the console can be opened up with regular old Phillips screwdriver.
If it were made today, it would use security screws under rubber feet and labels, have a sticker about voiding the warranty, and disabling any kind of protection device would either brick it, make it impossible to play with more than one player at a time, or get you in trouble under DMCA.
More Twoson than Cupertino
Nahhh the post your replying too was incorrect, the only thing Duck Hunt checked for was the brightness of the square thats all it did.
The screen did not go black then black with a white square, all it did was go black with a white square in the position of the sprite you where shooting at, if your gun was pointed at one of the white squares when you pulled the trigger you scored a "hit" if it was in the black area it was a "miss"
"The light detection flag gets set when sensing light emission from the display, ie. when the cathode ray beam outputs a bright color (preferably white) at the location where the gun is pointed to.
Most video controllers are latching the current cathode ray beam coordinates at the time when the light detection flag gets set - that's not supported by the NES/Famicom video controller - it could be eventually implemented by software, ie. by counting the number of clock cycles between vblank and light detection.
Otherwise, the following trick can be used: Output a black picture, with a white field at the desired target location, wait for 1-2 frames, then check the light detection flag to see if the zapper was pointed to the target area or not. The downside is that the normal picture cannot be displayed during that time, so one should check the zapper position only when necessary, ie. typically only at the moment when the trigger gets pulled."
Pulled from a site that has way more information about the NES then most mortals need to know.
http://nocash.emubase.de/everynes.htm
Well, "Mario" the character was in an arcade game first. (Retroactively named Mario in Donkey Kong, where he was called Jump Man [exact case possibly incorrect].)
However, *Super* Mario Bros. was not an arcade game first(*). "Mario Bros." was.. Where they were in the sewers, jumping into turtles and such from below, then walking over them so they'd go off the screen.
(*) I think it was later. IIRC, there were NES-in-arcade-cabinet systems.