Are Games Getting Easier?
An anonymous reader writes "I can't help feeling that this generation of games for both consoles and PCs are getting increasingly dumbed down and easier to complete. There's no challenge in today's games, most of which can be completed on the day of purchase. Triple A titles such as Halo, Modern Warfare 2 are the worst of the lot. The whole reason for this article is Medal of Honor, this can be completed within hours of purchase. Where's the fun in that?"
In multiplayer.
Just like planned obsolescence in other products, there's less money to be made in something that will keep a customer challenged and occupied for months. Better to let them finish it quickly and back to purchase another game (or some DLC to extend it).
"Waste not one watt!" - CZ
Hey we're busy. We really don't necessarily all want to struggle with games. We want something fun, that's a little challenging that we can get through. 12 hours of content for 60 bucks? That's about even with a movie.
Personally, I gravitate to the games I can play over and over again, rather than big story games, but I get it.
And the games we do play a lot are usually more social these days. The author complains about a short story in Halo or Modern Warfare. Well duh. Most people are paying for the multiplayer experience which infinitely re playable. The single player parts are a sideline. Is a 5 hour single player worth the money there? No. But that's not what people are buying anyway. It's like complaining about hugely expensive veg and potatoes while ignoring the steak that came alongside.
I really enjoy games with interesting puzzles and goals, until I get to those damn boss battles at the end of a segment. Who finds that any fun after the second time around? Really, do I need to die 30 times before I manage to hang on long enough to get past it?
Imagine if Tiger Woods just gave up the first time he swung a golf club because he didnt get a hole in one? What if Michael Jordan gave up because he couldnt dunk straight away? Both Golf and Basketball are games just like any other game, you play because its fun and in time you learn to play better and improve.
Well, if Tiger Woods had to play his first ever game of golf against Jack Nicklaus, he probably would have been so frustrated with the experience that he might have considered not bothering. That is how multiplayer (your favorite FPS here) is for many people. That is exactly why I only played the first Quake for about an hour - and the rest of the series not at all. People who are new to the games end up in multiplayer games against people who play it 16 hours a day and hence find themselves annihilated faster than they can even figure out which button opens a door and which button changes weapons.
People aren't giving up games quickly because they are hard - more often they are giving up because there is no point in trying to compete when there are no new players around. It would be as it there was no such thing as amateur boxing, everyone had to get started by fighting Mike Tyson; many people wouldn't even consider it out of fear of immediate death.
Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
There's a cheat code:
Unix Unix Dem Dem Linux Repub Linux Repub Broadcom Apple Sun Start
Instant +5, Insightful and positive Karma.
The same way you build muscle by lifting weights until exhaustion.
But you don't start with a weight that you can't lift for even one repetition.